1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
|
Drumkits:
dw Drumkit0
dw Drumkit1
dw Drumkit2
dw Drumkit3
dw Drumkit4
dw Drumkit5
Drumkit0:
dw Drum00 ; rest
dw Snare1 ; c
dw Snare2 ; c#
dw Snare3 ; d
dw Snare4 ; d#
dw Drum05 ; e
dw Triangle1 ; f
dw Triangle2 ; f#
dw HiHat1 ; g
dw Snare5 ; g#
dw Snare6 ; a
dw Snare7 ; a#
dw HiHat2 ; b
Drumkit1:
dw Drum00
dw HiHat1
dw Snare5
dw Snare6
dw Snare7
dw HiHat2
dw HiHat3
dw Snare8
dw Triangle3
dw Triangle4
dw Snare9
dw Snare10
dw Snare11
Drumkit2:
dw Drum00
dw Snare1
dw Snare9
dw Snare10
dw Snare11
dw Drum05
dw Triangle1
dw Triangle2
dw HiHat1
dw Snare5
dw Snare6
dw Snare7
dw HiHat2
Drumkit3:
dw Drum21
dw Snare12
dw Snare13
dw Snare14
dw Kick1
dw Triangle5
dw Drum20
dw Drum27
dw Drum28
dw Drum29
dw Drum21
dw Kick2
dw Crash2
Drumkit4:
dw Drum21
dw Drum20
dw Snare13
dw Snare14
dw Kick1
dw Drum33
dw Triangle5
dw Drum35
dw Drum31
dw Drum32
dw Drum36
dw Kick2
dw Crash1
Drumkit5:
dw Drum00
dw Snare9
dw Snare10
dw Snare11
dw Drum27
dw Drum28
dw Drum29
dw Drum05
dw Triangle1
dw Crash1
dw Snare14
dw Snare13
dw Kick2
Drum00:
; unused
noise C#, 1, $11, $00
endchannel
Snare1:
noise C#, 1, $c1, $33
endchannel
Snare2:
noise C#, 1, $b1, $33
endchannel
Snare3:
noise C#, 1, $a1, $33
endchannel
Snare4:
noise C#, 1, $81, $33
endchannel
Drum05:
noise C#, 8, $84, $37
noise C#, 7, $84, $36
noise C#, 6, $83, $35
noise C#, 5, $83, $34
noise C#, 4, $82, $33
noise C#, 3, $81, $32
endchannel
Triangle1:
noise C#, 1, $51, $2a
endchannel
Triangle2:
noise C#, 2, $41, $2b
noise C#, 1, $61, $2a
endchannel
HiHat1:
noise C#, 1, $81, $10
endchannel
Snare5:
noise C#, 1, $82, $23
endchannel
Snare6:
noise C#, 1, $82, $25
endchannel
Snare7:
noise C#, 1, $82, $26
endchannel
HiHat2:
noise C#, 1, $a1, $10
endchannel
HiHat3:
noise C#, 1, $a2, $11
endchannel
Snare8:
noise C#, 1, $a2, $50
endchannel
Triangle3:
noise C#, 1, $a1, $18
noise C#, 1, $31, $33
endchannel
Triangle4:
noise C#, 3, $91, $28
noise C#, 1, $71, $18
endchannel
Snare9:
noise C#, 1, $91, $22
endchannel
Snare10:
noise C#, 1, $71, $22
endchannel
Snare11:
noise C#, 1, $61, $22
endchannel
Drum20:
noise C#, 1, $11, $11
endchannel
Drum21:
endchannel
Snare12:
noise C#, 1, $91, $33
endchannel
Snare13:
noise C#, 1, $51, $32
endchannel
Snare14:
noise C#, 1, $81, $31
endchannel
Kick1:
noise C#, 1, $88, $6b
noise C#, 1, $71, $00
endchannel
Triangle5:
noise D_, 1, $91, $18
endchannel
Drum27:
noise C#, 8, $92, $10
endchannel
Drum28:
noise D_, 4, $91, $00
noise D_, 4, $11, $00
endchannel
Drum29:
noise D_, 4, $91, $11
noise D_, 4, $11, $00
endchannel
Crash1:
noise D_, 4, $88, $15
noise C#, 1, $65, $12
endchannel
Drum31:
noise D_, 4, $51, $21
noise D_, 4, $11, $11
endchannel
Drum32:
noise D_, 4, $51, $50
noise D_, 4, $11, $11
endchannel
Drum33:
noise C#, 1, $a1, $31
endchannel
Crash2:
noise C#, 1, $84, $12
endchannel
Drum35:
noise D_, 4, $81, $00
noise D_, 4, $11, $00
endchannel
Drum36:
noise D_, 4, $81, $21
noise D_, 4, $11, $11
endchannel
Kick2:
noise C#, 1, $a8, $6b
noise C#, 1, $71, $00
endchannel
|