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path: root/data/phone/text/todd_caller.asm
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ToddLooksCuteLikeMeText:
	text "My @"
	text_ram wStringBuffer4
	text " is"
	line "looking more and"

	para "more like me. It's"
	line "getting cuter!"
	done

ToddDefeatedMonText:
	text "And, you know?"

	para "Now we can KO"
	line "@"
	text_ram wStringBuffer4
	text " easily."

	para "I should challenge"
	line "the GOLDENROD GYM."
	done

ToddLostAMonText:
	text "And, you know?"
	line "We just failed to"

	para "beat @"
	text_ram wStringBuffer4
	text " by"
	line "a tiny margin."

	para "I'm guessing my"
	line "#MON's levels"

	para "aren't high enough"
	line "yet…"
	done

ToddBattleRematchText:
	text "You must be a lot"
	line "better now, huh?"

	para "How about showing"
	line "me your technique"

	para "in a real battle"
	line "with me?"

	para "I'll be waiting on"
	line "@"
	text_ram wStringBuffer5
	text "."
	done

ToddHangUpText:
	text "See you later!"
	done

ToddDepartmentStoreBargainSaleText:
	text "This is it--the"
	line "one we've all been"
	cont "waiting for!"

	para "GOLDENROD DEPT."
	line "STORE's bargain"
	cont "sale is on now!"

	para "Want it cheap?"
	line "Want it lots?"

	para "Don't miss this"
	line "GOLDENROD chance!"

	para "Huh? I sound like"
	line "a huckster?"

	para "Well, yeah. I was"
	line "mimicking them…"

	para "Anyway, you've got"
	line "to get there as"
	cont "soon as you can!"
	done

ToddSavingUpForBargainSaleText:
	text "I'm saving up for"
	line "the next bargain"

	para "sale. When's the"
	line "next one?"
	done

ToddLookingForwardToBattleText:
	text "Where are you?"

	para "Let's have our"
	line "battle soon!"

	para "I'll be waiting on"
	line "@"
	text_ram wStringBuffer5
	text "."
	done

ToddHaveYouGoneToDepartmentStoreText:
	text "Haven't you gone"
	line "to GOLDENROD DEPT."

	para "STORE? I've scoped"
	line "it out already!"

	para "They had some real"
	line "bargains."

	para "You should get"
	line "there quickly."
	done