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 | BattleCommand_Endure: ; 3766f
; endure
; Endure shares code with Protect. See protect.asm.
	call ProtectChance
	ret c
	ld a, BATTLE_VARS_SUBSTATUS1
	call GetBattleVarAddr
	set SUBSTATUS_ENDURE, [hl]
	call AnimateCurrentMove
	ld hl, BracedItselfText
	jp StdBattleTextBox
; 37683
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