1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
BattleCommand_HealBell:
; healbell
ld a, BATTLE_VARS_SUBSTATUS1
call GetBattleVarAddr
res SUBSTATUS_NIGHTMARE, [hl]
ld de, wPartyMon1Status
ldh a, [hBattleTurn]
and a
jr z, .got_status
ld de, wOTPartyMon1Status
.got_status
ld a, BATTLE_VARS_STATUS
call GetBattleVarAddr
xor a
ld [hl], a
ld h, d
ld l, e
ld bc, PARTYMON_STRUCT_LENGTH
ld d, PARTY_LENGTH
.loop
ld [hl], a
add hl, bc
dec d
jr nz, .loop
call AnimateCurrentMove
ld hl, BellChimedText
call StdBattleTextbox
ldh a, [hBattleTurn]
and a
jp z, CalcPlayerStats
jp CalcEnemyStats
|