summaryrefslogtreecommitdiff
path: root/engine/battle/trainer_huds.asm
blob: 86d7a350ab82cb52d0bd95a4a0bd4510110420cf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
BattleStart_TrainerHuds:
	ld a, $e4
	ldh [rOBP0], a
	call LoadBallIconGFX
	call ShowPlayerMonsRemaining
	ld a, [wBattleMode]
	dec a
	ret z
	jp ShowOTTrainerMonsRemaining

EnemySwitch_TrainerHud:
	ld a, $e4
	ldh [rOBP0], a
	call LoadBallIconGFX
	jp ShowOTTrainerMonsRemaining

ShowPlayerMonsRemaining:
	call DrawPlayerPartyIconHUDBorder
	ld hl, wPartyMon1HP
	ld de, wPartyCount
	call StageBallTilesData
	; ldpixel wPlaceBallsX, 12, 12
	ld a, 12 * 8
	ld hl, wPlaceBallsX
	ld [hli], a
	ld [hl], a
	ld a, 8
	ld [wPlaceBallsDirection], a
	ld hl, wVirtualOAMSprite00
	jp LoadTrainerHudOAM

ShowOTTrainerMonsRemaining:
	call DrawEnemyHUDBorder
	ld hl, wOTPartyMon1HP
	ld de, wOTPartyCount
	call StageBallTilesData
	; ldpixel wPlaceBallsX, 9, 4
	ld hl, wPlaceBallsX
	ld a, 9 * 8
	ld [hli], a
	ld [hl], 4 * 8
	ld a, -8
	ld [wPlaceBallsDirection], a
	ld hl, wVirtualOAMSprite00 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
	jp LoadTrainerHudOAM

StageBallTilesData:
	ld a, [de]
	push af
	ld de, wBattleHUDTiles
	ld c, PARTY_LENGTH
	ld a, $34 ; empty slot
.loop1
	ld [de], a
	inc de
	dec c
	jr nz, .loop1
	pop af

	ld de, wBattleHUDTiles
.loop2
	push af
	call .GetHUDTile
	inc de
	pop af
	dec a
	jr nz, .loop2
	ret

.GetHUDTile:
	ld a, [hli]
	and a
	jr nz, .got_hp
	ld a, [hl]
	and a
	ld b, $33 ; fainted
	jr z, .fainted

.got_hp
	dec hl
	dec hl
	dec hl
	ld a, [hl]
	and a
	ld b, $32 ; statused
	jr nz, .load
	dec b ; normal
	jr .load

.fainted
	dec hl
	dec hl
	dec hl

.load
	ld a, b
	ld [de], a
	ld bc, PARTYMON_STRUCT_LENGTH + MON_HP - MON_STATUS
	add hl, bc
	ret

DrawPlayerHUDBorder:
	ld hl, .tiles
	ld de, wTrainerHUDTiles
	ld bc, .tiles_end - .tiles
	call CopyBytes
	hlcoord 18, 10
	ld de, -1 ; start on right
	jr PlaceHUDBorderTiles

.tiles
	db $73 ; right side
	db $77 ; bottom right
	db $6f ; bottom left
	db $76 ; bottom side
.tiles_end

DrawPlayerPartyIconHUDBorder:
	ld hl, .tiles
	ld de, wTrainerHUDTiles
	ld bc, .tiles_end - .tiles
	call CopyBytes
	hlcoord 18, 10
	ld de, -1 ; start on right
	jr PlaceHUDBorderTiles

.tiles
	db $73 ; right side
	db $5c ; bottom right
	db $6f ; bottom left
	db $76 ; bottom side
.tiles_end

DrawEnemyHUDBorder:
	ld hl, .tiles
	ld de, wTrainerHUDTiles
	ld bc, .tiles_end - .tiles
	call CopyBytes
	hlcoord 1, 2
	ld de, 1 ; start on left
	call PlaceHUDBorderTiles
	ld a, [wBattleMode]
	dec a
	ret nz
	ld a, [wTempEnemyMonSpecies]
	dec a
	call CheckCaughtMon
	ret z
	hlcoord 1, 1
	ld [hl], $5d
	ret

.tiles
	db $6d ; left side
	db $74 ; bottom left
	db $78 ; bottom right
	db $76 ; bottom side
.tiles_end

PlaceHUDBorderTiles:
	ld a, [wTrainerHUDTiles + 0]
	ld [hl], a
	ld bc, SCREEN_WIDTH
	add hl, bc
	ld a, [wTrainerHUDTiles + 1]
	ld [hl], a
	ld b, 8
.loop
	add hl, de
	ld a, [wTrainerHUDTiles + 3]
	ld [hl], a
	dec b
	jr nz, .loop
	add hl, de
	ld a, [wTrainerHUDTiles + 2]
	ld [hl], a
	ret

LinkBattle_TrainerHuds:
	call LoadBallIconGFX
	ld hl, wPartyMon1HP
	ld de, wPartyCount
	call StageBallTilesData
	ld hl, wPlaceBallsX
	ld a, 10 * 8
	ld [hli], a
	ld [hl], 8 * 8
	ld a, 8
	ld [wPlaceBallsDirection], a
	ld hl, wVirtualOAMSprite00
	call LoadTrainerHudOAM

	ld hl, wOTPartyMon1HP
	ld de, wOTPartyCount
	call StageBallTilesData
	ld hl, wPlaceBallsX
	ld a, 10 * 8
	ld [hli], a
	ld [hl], 13 * 8
	ld hl, wVirtualOAMSprite00 + PARTY_LENGTH * SPRITEOAMSTRUCT_LENGTH
	jp LoadTrainerHudOAM

LoadTrainerHudOAM:
	ld de, wBattleHUDTiles
	ld c, PARTY_LENGTH
.loop
	ld a, [wPlaceBallsY]
	ld [hli], a ; y
	ld a, [wPlaceBallsX]
	ld [hli], a ; x
	ld a, [de]
	ld [hli], a ; tile id
	ld a, PAL_BATTLE_OB_YELLOW
	ld [hli], a ; attributes
	ld a, [wPlaceBallsX]
	ld b, a
	ld a, [wPlaceBallsDirection]
	add b
	ld [wPlaceBallsX], a
	inc de
	dec c
	jr nz, .loop
	ret

LoadBallIconGFX:
	ld de, .gfx
	ld hl, vTiles0 tile $31
	lb bc, BANK(LoadBallIconGFX), 4
	call Get2bppViaHDMA
	ret

.gfx
INCBIN "gfx/battle/balls.2bpp"

_ShowLinkBattleParticipants:
	call ClearBGPalettes
	call LoadFontsExtra
	hlcoord 2, 3
	ld b, 9
	ld c, 14
	call Textbox
	hlcoord 4, 5
	ld de, wPlayerName
	call PlaceString
	hlcoord 4, 10
	ld de, wOTPlayerName
	call PlaceString
	hlcoord 9, 8
	ld a, "<BOLD_V>"
	ld [hli], a
	ld [hl], "<BOLD_S>"
	farcall LinkBattle_TrainerHuds ; no need to farcall
	ld b, SCGB_DIPLOMA
	call GetSGBLayout
	call SetPalettes
	ld a, $e4
	ldh [rOBP0], a
	ret