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path: root/engine/decorations.asm
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InitDecorations: ; 26751 (9:6751)
	ld a, DECO_FEATHERY_BED
	ld [Bed], a
	ld a, DECO_TOWN_MAP
	ld [Poster], a
	ret

_KrisDecorationMenu: ; 0x2675c
	ld a, [wWhichIndexSet]
	push af
	ld hl, .MenuDataHeader
	call LoadMenuDataHeader
	xor a
	ld [Buffer5], a
	ld a, $1
	ld [Buffer6], a
.top_loop
	ld a, [Buffer6]
	ld [wMenuCursorBuffer], a
	call .FindCategoriesWithOwnedDecos
	call DoNthMenu
	ld a, [wMenuCursorY]
	ld [Buffer6], a
	jr c, .exit_menu
	ld a, [MenuSelection]
	ld hl, .pointers
	call MenuJumptable
	jr nc, .top_loop

.exit_menu
	call ExitMenu
	pop af
	ld [wWhichIndexSet], a
	ld a, [Buffer5]
	ld c, a
	ret
; 0x2679a

.MenuDataHeader: ; 0x2679a
	db $40 ; flags
	db 00, 05 ; start coords
	db 17, 19 ; end coords
	dw .MenuData2
	db 1 ; default option
; 0x267a2

.MenuData2: ; 0x267a2
	db $a0 ; flags
	db 0 ; items
	dw wd002
	dw PlaceNthMenuStrings
	dw .pointers
; 0x267aa

.pointers ; 267aa
	dw DecoBedMenu, .bed
	dw DecoCarpetMenu, .carpet
	dw DecoPlantMenu, .plant
	dw DecoPosterMenu, .poster
	dw DecoConsoleMenu, .game
	dw DecoOrnamentMenu, .ornament
	dw DecoBigDollMenu, .big_doll
	dw DecoExitMenu, .exit

.bed      db "BED@"
.carpet   db "CARPET@"
.plant    db "PLANT@"
.poster   db "POSTER@"
.game     db "GAME CONSOLE@"
.ornament db "ORNAMENT@"
.big_doll db "BIG DOLL@"
.exit     db "EXIT@"
; 26806

.FindCategoriesWithOwnedDecos: ; 26806
	xor a
	ld [wWhichIndexSet], a
	call .ClearStringBuffer2
	call .FindOwndDecos
	ld a, 7
	call .AppendToStringBuffer2
	ld hl, StringBuffer2
	ld de, wd002
	ld bc, ITEM_NAME_LENGTH
	call CopyBytes
	ret

.ClearStringBuffer2: ; 26822 (9:6822)
	ld hl, StringBuffer2
	xor a
	ld [hli], a
	ld bc, ITEM_NAME_LENGTH - 1
	ld a, -1
	call ByteFill
	ret

.AppendToStringBuffer2: ; 26830 (9:6830)
	ld hl, StringBuffer2
	inc [hl]
	ld e, [hl]
	ld d, 0
	add hl, de
	ld [hl], a
	ret

.FindOwndDecos: ; 2683a (9:683a)
	ld hl, .dw
.loop
	ld a, [hli]
	ld e, a
	ld a, [hli]
	ld d, a
	or e
	jr z, .done
	push hl
	call _de_
	pop hl
	jr nc, .next
	ld a, [hl]
	push hl
	call .AppendToStringBuffer2
	pop hl
.next
	inc hl
	jr .loop
.done
	ret
; 26855 (9:6855)

.dw ; 26855
	dwb FindOwnedBeds, 0 ; bed
	dwb FindOwnedCarpets, 1 ; carpet
	dwb FindOwnedPlants, 2 ; plant
	dwb FindOwnedPosters, 3 ; poster
	dwb FindOwnedConsoles, 4 ; game console
	dwb FindOwnedOrnaments, 5 ; ornament
	dwb FindOwnedBigDolls, 6 ; big doll
	dw 0 ; end
; 2686c

Deco_FillTempWithMinusOne: ; 2686c
	xor a
	ld hl, wd002
	ld [hli], a
	ld a, -1
	ld bc, $10
	call ByteFill
	ret
; 2687a

CheckAllDecorationFlags: ; 2687a
.loop
	ld a, [hli]
	cp -1
	jr z, .done
	push hl
	push af
	ld b, CHECK_FLAG
	call DecorationFlagAction
	ld a, c
	and a
	pop bc
	ld a, b
	call nz, AppendDecoIndex
	pop hl
	jr .loop

.done
	ret
; 26891

AppendDecoIndex: ; 26891
	ld hl, wd002
	inc [hl]
	ld e, [hl]
	ld d, $0
	add hl, de
	ld [hl], a
	ret
; 2689b

FindOwnedDecosInCategory: ; 2689b
	push bc
	push hl
	call Deco_FillTempWithMinusOne
	pop hl
	call CheckAllDecorationFlags
	pop bc
	ld a, [wd002]
	and a
	ret z

	ld a, c
	call AppendDecoIndex
	ld a, 0
	call AppendDecoIndex
	scf
	ret
; 268b5

DecoBedMenu: ; 268b5
	call FindOwnedBeds
	call PopulateDecoCategoryMenu
	xor a
	ret
; 268bd

FindOwnedBeds: ; 268bd
	ld hl, .beds
	ld c, BEDS
	jp FindOwnedDecosInCategory
; 268c5

.beds ; 268c5
	db DECO_FEATHERY_BED ; 2
	db DECO_PINK_BED ; 3
	db DECO_POLKADOT_BED ; 4
	db DECO_PIKACHU_BED ; 5
	db -1
; 268ca

DecoCarpetMenu: ; 268ca
	call FindOwnedCarpets
	call PopulateDecoCategoryMenu
	xor a
	ret
; 268d2

FindOwnedCarpets: ; 268d2
	ld hl, .carpets
	ld c, CARPETS
	jp FindOwnedDecosInCategory
; 268da

.carpets ; 268da
	db DECO_RED_CARPET ; 7
	db DECO_BLUE_CARPET ; 8
	db DECO_YELLOW_CARPET ; 9
	db DECO_GREEN_CARPET ; a
	db -1
; 268df

DecoPlantMenu: ; 268df
	call FindOwnedPlants
	call PopulateDecoCategoryMenu
	xor a
	ret
; 268e7

FindOwnedPlants: ; 268e7
	ld hl, .plants
	ld c, PLANTS
	jp FindOwnedDecosInCategory
; 268ef

.plants ; 268ef
	db DECO_MAGNAPLANT ; c
	db DECO_TROPICPLANT ; d
	db DECO_JUMBOPLANT ; e
	db -1
; 268f3

DecoPosterMenu: ; 268f3
	call FindOwnedPosters
	call PopulateDecoCategoryMenu
	xor a
	ret
; 268fb

FindOwnedPosters: ; 268fb
	ld hl, .posters
	ld c, POSTERS
	jp FindOwnedDecosInCategory
; 26903

.posters ; 26903
	db DECO_TOWN_MAP ; 10
	db DECO_PIKACHU_POSTER ; 11
	db DECO_CLEFAIRY_POSTER ; 12
	db DECO_JIGGLYPUFF_POSTER ; 13
	db -1
; 26908

DecoConsoleMenu: ; 26908
	call FindOwnedConsoles
	call PopulateDecoCategoryMenu
	xor a
	ret
; 26910

FindOwnedConsoles: ; 26910
	ld hl, .consoles
	ld c, CONSOLES
	jp FindOwnedDecosInCategory
; 26918

.consoles ; 26918
	db DECO_FAMICOM ; 15
	db DECO_SNES ; 16
	db DECO_N64 ; 17
	db DECO_VIRTUAL_BOY ; 18
	db -1
; 2691d

DecoOrnamentMenu: ; 2691d
	call FindOwnedOrnaments
	call PopulateDecoCategoryMenu
	xor a
	ret
; 26925

FindOwnedOrnaments: ; 26925
	ld hl, .ornaments
	ld c, DOLLS
	jp FindOwnedDecosInCategory
; 2692d

.ornaments ; 2692d
	db DECO_PIKACHU_DOLL ; 1e
	db DECO_SURF_PIKACHU_DOLL ; 1f
	db DECO_CLEFAIRY_DOLL ; 20
	db DECO_JIGGLYPUFF_DOLL ; 21
	db DECO_BULBASAUR_DOLL ; 22
	db DECO_CHARMANDER_DOLL ; 23
	db DECO_SQUIRTLE_DOLL ; 24
	db DECO_POLIWAG_DOLL ; 25
	db DECO_DIGLETT_DOLL ; 26
	db DECO_STARMIE_DOLL ; 27
	db DECO_MAGIKARP_DOLL ; 28
	db DECO_ODDISH_DOLL ; 29
	db DECO_GENGAR_DOLL ; 2a
	db DECO_SHELLDER_DOLL ; 2b
	db DECO_GRIMER_DOLL ; 2c
	db DECO_VOLTORB_DOLL ; 2d
	db DECO_WEEDLE_DOLL ; 2e
	db DECO_UNOWN_DOLL ; 2f
	db DECO_GEODUDE_DOLL ; 30
	db DECO_MACHOP_DOLL ; 31
	db DECO_TENTACOOL_DOLL ; 32
	db DECO_GOLD_TROPHY_DOLL ; 33
	db DECO_SILVER_TROPHY_DOLL ; 34
	db -1
; 26945

DecoBigDollMenu: ; 26945
	call FindOwnedBigDolls
	call PopulateDecoCategoryMenu
	xor a
	ret
; 2694d

FindOwnedBigDolls: ; 2694d
	ld hl, .big_dolls
	ld c, BIG_DOLLS
	jp FindOwnedDecosInCategory
; 26955

.big_dolls ; 26955
	db DECO_BIG_SNORLAX_DOLL ; 1a
	db DECO_BIG_ONIX_DOLL ; 1b
	db DECO_BIG_LAPRAS_DOLL ; 1c
	db -1
; 26959

DecoExitMenu: ; 26959
	scf
	ret
; 2695b

PopulateDecoCategoryMenu: ; 2695b
	ld a, [wd002]
	and a
	jr z, .empty
	cp 8
	jr nc, .beyond_eight
	xor a
	ld [wWhichIndexSet], a
	ld hl, .NonscrollingMenuDataHeader
	call LoadMenuDataHeader
	call DoNthMenu
	jr c, .no_action_1
	call DoDecorationAction2

.no_action_1
	call ExitMenu
	ret

.beyond_eight
	ld hl, wd002
	ld e, [hl]
	dec [hl]
	ld d, 0
	add hl, de
	ld [hl], -1
	call LoadStandardMenuDataHeader
	ld hl, .ScrollingMenuDataHeader
	call CopyMenuDataHeader
	xor a
	ld [hBGMapMode], a
	call InitScrollingMenu
	xor a
	ld [wMenuScrollPosition], a
	call ScrollingMenu
	ld a, [wMenuJoypad]
	cp 2
	jr z, .no_action_2
	call DoDecorationAction2

.no_action_2
	call ExitMenu
	ret

.empty
	ld hl, .Text_nothing_to_choose
	call MenuTextBoxBackup
	ret
; 269b0

.Text_nothing_to_choose: ; 0x269b0
	; There's nothing to choose.
	text_jump UnknownText_0x1bc471
	db "@"
; 0x269b5

.NonscrollingMenuDataHeader: ; 0x269b5
	db $40 ; flags
	db 00, 00 ; start coords
	db 17, 19 ; end coords
	dw .NonscrollingMenuData2
	db 1 ; default option
; 0x269bd

.NonscrollingMenuData2: ; 0x269bd
	db $a0 ; flags
	db 0 ; items
	dw wd002
	dw DecorationMenuFunction
	dw DecorationAttributes
; 0x269c5

.ScrollingMenuDataHeader: ; 0x269c5
	db $40 ; flags
	db 01, 01 ; start coords
	db 16, 18 ; end coords
	dw .ScrollingMenuData2
	db 1 ; default option
; 0x269cd

.ScrollingMenuData2: ; 0x269cd
	db $10 ; flags
	db 8, 0 ; rows, columns
	db 1 ; horizontal spacing
	dbw 0, wd002 ; text pointer
	dba DecorationMenuFunction
	dbw 0, 0
	dbw 0, 0
; 269dd


GetDecorationData: ; 269dd
	ld hl, DecorationAttributes
	ld bc, 6
	call AddNTimes
	ret
; 269e7

GetDecorationName: ; 269e7
	push hl
	call GetDecorationData
	call GetDecoName
	pop hl
	call CopyName2
	ret
; 269f3

DecorationMenuFunction: ; 269f3
	ld a, [MenuSelection]
	push de
	call GetDecorationData
	call GetDecoName
	pop hl
	call PlaceString
	ret
; 26a02

DoDecorationAction2: ; 26a02
	ld a, [MenuSelection]
	call GetDecorationData
	ld de, 2 ; function 2
	add hl, de
	ld a, [hl]
	ld hl, .DecoActions
	rst JumpTable
	ret
; 26a12

.DecoActions: ; 26a12
	dw DecoAction_nothing
	dw DecoAction_setupbed
	dw DecoAction_putawaybed
	dw DecoAction_setupcarpet
	dw DecoAction_putawaycarpet
	dw DecoAction_setupplant
	dw DecoAction_putawayplant
	dw DecoAction_setupposter
	dw DecoAction_putawayposter
	dw DecoAction_setupconsole
	dw DecoAction_putawayconsole
	dw DecoAction_setupbigdoll
	dw DecoAction_putawaybigdoll
	dw DecoAction_setupornament
	dw DecoAction_putawayornament
; 26a30


GetDecorationFlag: ; 26a30
	call GetDecorationData
	ld de, 3 ; event flag
	add hl, de
	ld a, [hli]
	ld d, [hl]
	ld e, a
	ret
; 26a3b

DecorationFlagAction: ; 26a3b
	push bc
	call GetDecorationFlag
	pop bc
	call EventFlagAction
	ret
; 26a44

GetDecorationSprite: ; 26a44
	ld a, c
	call GetDecorationData
	ld de, 5 ; sprite
	add hl, de
	ld a, [hl]
	ld c, a
	ret
; 26a4f

decoration: MACRO
	; type, name, command, event flag, tile/sprite
	db \1, \2, \3
	dw \4
	db \5
ENDM

DecorationAttributes: ; 26a4f
	decoration DECO_PLANT,    $00,               $0,                 EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_BED,       EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_BED,      FEATHERY_BED,      SET_UP_BED,         EVENT_DECO_BED_1,                  $1b
	decoration DECO_BED,      PINK_BED,          SET_UP_BED,         EVENT_DECO_BED_2,                  $1c
	decoration DECO_BED,      POLKADOT_BED,      SET_UP_BED,         EVENT_DECO_BED_3,                  $1d
	decoration DECO_BED,      PIKACHU_BED,       SET_UP_BED,         EVENT_DECO_BED_4,                  $1e
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_CARPET,    EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_CARPET,   RED_CARPET,        SET_UP_CARPET,      EVENT_DECO_CARPET_1,               $08
	decoration DECO_CARPET,   BLUE_CARPET,       SET_UP_CARPET,      EVENT_DECO_CARPET_2,               $0b
	decoration DECO_CARPET,   YELLOW_CARPET,     SET_UP_CARPET,      EVENT_DECO_CARPET_3,               $0e
	decoration DECO_CARPET,   GREEN_CARPET,      SET_UP_CARPET,      EVENT_DECO_CARPET_4,               $11
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_PLANT,     EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_PLANT,    MAGNAPLANT,        SET_UP_PLANT,       EVENT_DECO_PLANT_1,                $20
	decoration DECO_PLANT,    TROPICPLANT,       SET_UP_PLANT,       EVENT_DECO_PLANT_2,                $21
	decoration DECO_PLANT,    JUMBOPLANT,        SET_UP_PLANT,       EVENT_DECO_PLANT_3,                $22
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_POSTER,    EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_PLANT,    TOWN_MAP_D,        SET_UP_POSTER,      EVENT_DECO_PLANT_4,                $1f
	decoration DECO_POSTER,   PIKACHU,           SET_UP_POSTER,      EVENT_DECO_POSTER_1,               $23
	decoration DECO_POSTER,   CLEFAIRY,          SET_UP_POSTER,      EVENT_DECO_POSTER_2,               $24
	decoration DECO_POSTER,   JIGGLYPUFF,        SET_UP_POSTER,      EVENT_DECO_POSTER_3,               $25
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_CONSOLE,   EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_PLANT,    FAMICOM,           SET_UP_CONSOLE,     EVENT_DECO_FAMICOM,                SPRITE_FAMICOM
	decoration DECO_PLANT,    SUPER_NES,         SET_UP_CONSOLE,     EVENT_DECO_SNES,                   SPRITE_SNES
	decoration DECO_PLANT,    NINTENDO_64,       SET_UP_CONSOLE,     EVENT_DECO_N64,                    SPRITE_N64
	decoration DECO_PLANT,    VIRTUAL_BOY,       SET_UP_CONSOLE,     EVENT_DECO_VIRTUAL_BOY,            SPRITE_VIRTUAL_BOY
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_BIG_DOLL,  EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_BIGDOLL,  SNORLAX,           SET_UP_BIG_DOLL,    EVENT_DECO_BIG_SNORLAX_DOLL,       SPRITE_BIG_SNORLAX
	decoration DECO_BIGDOLL,  ONIX,              SET_UP_BIG_DOLL,    EVENT_DECO_BIG_ONIX_DOLL,          SPRITE_BIG_ONIX
	decoration DECO_BIGDOLL,  LAPRAS,            SET_UP_BIG_DOLL,    EVENT_DECO_BIG_LAPRAS_DOLL,        SPRITE_BIG_LAPRAS
	decoration DECO_PLANT,    PUT_IT_AWAY,       PUT_AWAY_DOLL,      EVENT_GAVE_KURT_APRICORNS,                         $00
	decoration DECO_DOLL,     PIKACHU,           SET_UP_DOLL,        EVENT_DECO_PIKACHU_DOLL,           SPRITE_PIKACHU
	decoration DECO_PLANT,    SURF_PIKA_DOLL,    SET_UP_DOLL,        EVENT_DECO_SURFING_PIKACHU_DOLL,   SPRITE_SURFING_PIKACHU
	decoration DECO_DOLL,     CLEFAIRY,          SET_UP_DOLL,        EVENT_DECO_CLEFAIRY_DOLL,          SPRITE_CLEFAIRY
	decoration DECO_DOLL,     JIGGLYPUFF,        SET_UP_DOLL,        EVENT_DECO_JIGGLYPUFF_DOLL,        SPRITE_JIGGLYPUFF
	decoration DECO_DOLL,     BULBASAUR,         SET_UP_DOLL,        EVENT_DECO_BULBASAUR_DOLL,         SPRITE_BULBASAUR
	decoration DECO_DOLL,     CHARMANDER,        SET_UP_DOLL,        EVENT_DECO_CHARMANDER_DOLL,        SPRITE_CHARMANDER
	decoration DECO_DOLL,     SQUIRTLE,          SET_UP_DOLL,        EVENT_DECO_SQUIRTLE_DOLL,          SPRITE_SQUIRTLE
	decoration DECO_DOLL,     POLIWAG,           SET_UP_DOLL,        EVENT_DECO_POLIWAG_DOLL,           SPRITE_POLIWAG
	decoration DECO_DOLL,     DIGLETT,           SET_UP_DOLL,        EVENT_DECO_DIGLETT_DOLL,           SPRITE_DIGLETT
	decoration DECO_DOLL,     STARYU,            SET_UP_DOLL,        EVENT_DECO_STARMIE_DOLL,           SPRITE_STARMIE
	decoration DECO_DOLL,     MAGIKARP,          SET_UP_DOLL,        EVENT_DECO_MAGIKARP_DOLL,          SPRITE_MAGIKARP
	decoration DECO_DOLL,     ODDISH,            SET_UP_DOLL,        EVENT_DECO_ODDISH_DOLL,            SPRITE_ODDISH
	decoration DECO_DOLL,     GENGAR,            SET_UP_DOLL,        EVENT_DECO_GENGAR_DOLL,            SPRITE_GENGAR
	decoration DECO_DOLL,     SHELLDER,          SET_UP_DOLL,        EVENT_DECO_SHELLDER_DOLL,          SPRITE_SHELLDER
	decoration DECO_DOLL,     GRIMER,            SET_UP_DOLL,        EVENT_DECO_GRIMER_DOLL,            SPRITE_GRIMER
	decoration DECO_DOLL,     VOLTORB,           SET_UP_DOLL,        EVENT_DECO_VOLTORB_DOLL,           SPRITE_VOLTORB
	decoration DECO_DOLL,     WEEDLE,            SET_UP_DOLL,        EVENT_DECO_WEEDLE_DOLL,            SPRITE_WEEDLE
	decoration DECO_DOLL,     UNOWN,             SET_UP_DOLL,        EVENT_DECO_UNOWN_DOLL,             SPRITE_UNOWN
	decoration DECO_DOLL,     GEODUDE,           SET_UP_DOLL,        EVENT_DECO_GEODUDE_DOLL,           SPRITE_GEODUDE
	decoration DECO_DOLL,     MACHOP,            SET_UP_DOLL,        EVENT_DECO_MACHOP_DOLL,            SPRITE_MACHOP
	decoration DECO_DOLL,     TENTACOOL,         SET_UP_DOLL,        EVENT_DECO_TENTACOOL_DOLL,         SPRITE_TENTACOOL
	decoration DECO_PLANT,    GOLD_TROPHY,       SET_UP_DOLL,        EVENT_DECO_GOLD_TROPHY,            SPRITE_GOLD_TROPHY
	decoration DECO_PLANT,    SILVER_TROPHY,     SET_UP_DOLL,        EVENT_DECO_SILVER_TROPHY,          SPRITE_SILVER_TROPHY
; 26b8d


DecorationNames: ; 26b8d
	db "CANCEL@"
	db "PUT IT AWAY@"
	db "MAGNAPLANT@"
	db "TROPICPLANT@"
	db "JUMBOPLANT@"
	db "TOWN MAP@"
	db "NES@"
	db "SUPER NES@"
	db "NINTENDO 64@"
	db "VIRTUAL BOY@"
	db "GOLD TROPHY@"
	db "SILVER TROPHY@"
	db "SURF PIKACHU DOLL@"
	db " BED@"
	db " CARPET@"
	db " POSTER@"
	db " DOLL@"
	db "BIG @"
	db "FEATHERY@"
	db "PIKACHU@"
	db "PINK@"
	db "POLKADOT@"
	db "RED@"
	db "BLUE@"
	db "YELLOW@"
	db "GREEN@"
; 26c72

GetDecoName: ; 26c72
	ld a, [hli]
	ld e, [hl]
	ld bc, StringBuffer2
	push bc
	ld hl, .NameFunctions
	rst JumpTable
	pop de
	ret
; 26c7e

.NameFunctions: ; 26c7e
	dw .invalid
	dw .plant
	dw .bed
	dw .carpet
	dw .poster
	dw .doll
	dw .bigdoll
; 26c8c


.invalid ; 26c8c
	ret
; 26c8d

.plant ; 26c8d
	ld a, e
	jr .getdeconame

.bed ; 26c90
	call .plant
	ld a, _BED
	jr .getdeconame

.carpet ; 26c97
	call .plant
	ld a, _CARPET
	jr .getdeconame

.poster ; 26c9e
	ld a, e
	call .getpokename
	ld a, _POSTER
	jr .getdeconame

.doll ; 26ca6
	ld a, e
	call .getpokename
	ld a, _DOLL
	jr .getdeconame

.bigdoll ; 26cae
	push de
	ld a, BIG_
	call .getdeconame
	pop de
	ld a, e
	jr .getpokename

.unused ; 26cb8
	push de
	call .getdeconame
	pop de
	ld a, e
	jr .getdeconame

.getpokename ; 26cc0
	push bc
	ld [wd265], a
	call GetPokemonName
	pop bc
	jr .copy

.getdeconame ; 26cca
	call ._getdeconame
	jr .copy

._getdeconame ; 26ccf
	push bc
	ld hl, DecorationNames
	call GetNthString
	ld d, h
	ld e, l
	pop bc
	ret

.copy ; 26cda
	ld h, b
	ld l, c
	call CopyName2
	dec hl
	ld b, h
	ld c, l
	ret
; 26ce3

DecoAction_nothing: ; 26ce3
	scf
	ret
; 26ce5

DecoAction_setupbed: ; 26ce5
	ld hl, Bed
	jp DecoAction_TrySetItUp
; 26ceb

DecoAction_putawaybed: ; 26ceb
	ld hl, Bed
	jp DecoAction_TryPutItAway
; 26cf1

DecoAction_setupcarpet: ; 26cf1
	ld hl, Carpet
	jp DecoAction_TrySetItUp
; 26cf7

DecoAction_putawaycarpet: ; 26cf7
	ld hl, Carpet
	jp DecoAction_TryPutItAway
; 26cfd

DecoAction_setupplant: ; 26cfd
	ld hl, Plant
	jp DecoAction_TrySetItUp
; 26d03

DecoAction_putawayplant: ; 26d03
	ld hl, Plant
	jp DecoAction_TryPutItAway
; 26d09

DecoAction_setupposter: ; 26d09
	ld hl, Poster
	jp DecoAction_TrySetItUp
; 26d0f

DecoAction_putawayposter: ; 26d0f
	ld hl, Poster
	jp DecoAction_TryPutItAway
; 26d15

DecoAction_setupconsole: ; 26d15
	ld hl, Console
	jp DecoAction_TrySetItUp
; 26d1b

DecoAction_putawayconsole: ; 26d1b
	ld hl, Console
	jp DecoAction_TryPutItAway
; 26d21

DecoAction_setupbigdoll: ; 26d21
	ld hl, BigDoll
	jp DecoAction_TrySetItUp
; 26d27

DecoAction_putawaybigdoll: ; 26d27
	ld hl, BigDoll
	jp DecoAction_TryPutItAway
; 26d2d

DecoAction_TrySetItUp: ; 26d2d
	ld a, [hl]
	ld [Buffer1], a
	push hl
	call DecoAction_SetItUp
	jr c, .failed
	ld a, 1
	ld [Buffer5], a
	pop hl
	ld a, [MenuSelection]
	ld [hl], a
	xor a
	ret

.failed
	pop hl
	xor a
	ret
; 26d46

DecoAction_SetItUp: ; 26d46
; See if there's anything of the same type already out
	ld a, [Buffer1]
	and a
	jr z, .nothingthere
; See if that item is already out
	ld b, a
	ld a, [MenuSelection]
	cp b
	jr z, .alreadythere
; Put away the item that's already out, and set up the new one
	ld a, [MenuSelection]
	ld hl, StringBuffer4
	call GetDecorationName
	ld a, [Buffer1]
	ld hl, StringBuffer3
	call GetDecorationName
	ld hl, DecoText_PutAwayAndSetUp
	call MenuTextBoxBackup
	xor a
	ret

.nothingthere
	ld a, [MenuSelection]
	ld hl, StringBuffer3
	call GetDecorationName
	ld hl, DecoText_SetUpTheDeco
	call MenuTextBoxBackup
	xor a
	ret

.alreadythere
	ld hl, DecoText_AlreadySetUp
	call MenuTextBoxBackup
	scf
	ret
; 26d86

DecoAction_TryPutItAway: ; 26d86
; If there is no item of that type already set, there is nothing to put away.
	ld a, [hl]
	ld [Buffer1], a
	xor a
	ld [hl], a
	ld a, [Buffer1]
	and a
	jr z, .nothingthere
; Put it away.
	ld a, $1
	ld [Buffer5], a
	ld a, [Buffer1]
	ld [MenuSelection], a
	ld hl, StringBuffer3
	call GetDecorationName
	ld hl, DecoText_PutAwayTheDeco
	call MenuTextBoxBackup
	xor a
	ret

.nothingthere
	ld hl, DecoText_NothingToPutAway
	call MenuTextBoxBackup
	xor a
	ret
; 26db3

DecoAction_setupornament: ; 26db3
	ld hl, UnknownText_0x26e41
	call DecoAction_AskWhichSide
	jr c, .cancel
	call DecoAction_SetItUp_Ornament
	jr c, .cancel
	ld a, $1
	ld [Buffer5], a
	jr DecoAction_FinishUp_Ornament

.cancel
	xor a
	ret

DecoAction_putawayornament: ; 26dc9
	ld hl, DecoText_WhichSide
	call DecoAction_AskWhichSide
	jr nc, .incave
	xor a
	ret

.incave
	call DecoAction_PutItAway_Ornament

DecoAction_FinishUp_Ornament: ; 26dd6
	call QueryWhichSide
	ld a, [wd1ec]
	ld [hl], a
	ld a, [wd1ed]
	ld [de], a
	xor a
	ret
; 26de3

DecoAction_SetItUp_Ornament: ; 26de3
	ld a, [wd1ec]
	and a
	jr z, .nothingthere
	ld b, a
	ld a, [MenuSelection]
	cp b
	jr z, .failed
	ld a, b
	ld hl, StringBuffer3
	call GetDecorationName
	ld a, [MenuSelection]
	ld hl, StringBuffer4
	call GetDecorationName
	ld a, [MenuSelection]
	ld [wd1ec], a
	call .getwhichside
	ld hl, DecoText_PutAwayAndSetUp
	call MenuTextBoxBackup
	xor a
	ret

.nothingthere
	ld a, [MenuSelection]
	ld [wd1ec], a
	call .getwhichside
	ld a, [MenuSelection]
	ld hl, StringBuffer3
	call GetDecorationName
	ld hl, DecoText_SetUpTheDeco
	call MenuTextBoxBackup
	xor a
	ret

.failed
	ld hl, DecoText_AlreadySetUp
	call MenuTextBoxBackup
	scf
	ret
; 26e33

.getwhichside ; 26e33
	ld a, [MenuSelection]
	ld b, a
	ld a, [wd1ed]
	cp b
	ret nz
	xor a
	ld [wd1ed], a
	ret
; 26e41

UnknownText_0x26e41: ; 0x26e41
	; Which side do you want to put it on?
	text_jump UnknownText_0x1bc48c
	db "@"
; 0x26e46

DecoAction_PutItAway_Ornament: ; 26e46
	ld a, [wd1ec]
	and a
	jr z, .nothingthere
	ld hl, StringBuffer3
	call GetDecorationName
	ld a, $1
	ld [Buffer5], a
	xor a
	ld [wd1ec], a
	ld hl, DecoText_PutAwayTheDeco
	call MenuTextBoxBackup
	xor a
	ret

.nothingthere
	ld hl, DecoText_NothingToPutAway
	call MenuTextBoxBackup
	xor a
	ret
; 26e6b

DecoText_WhichSide: ; 0x26e6b
	; Which side do you want to put away?
	text_jump UnknownText_0x1bc4b2
	db "@"
; 0x26e70

DecoAction_AskWhichSide: ; 26e70
	call MenuTextBox
	ld hl, MenuDataHeader_0x26eab
	call GetMenu2
	call ExitMenu
	call CopyMenuData2
	jr c, .nope
	ld a, [wMenuCursorY]
	cp 3
	jr z, .nope
	ld [Buffer2], a
	call QueryWhichSide
	ld a, [hl]
	ld [wd1ec], a
	ld a, [de]
	ld [wd1ed], a
	xor a
	ret

.nope
	scf
	ret
; 26e9a

QueryWhichSide: ; 26e9a
	ld hl, RightOrnament
	ld de, LeftOrnament
	ld a, [Buffer2]
	cp 1
	ret z
	push hl
	ld h, d
	ld l, e
	pop de
	ret
; 26eab

MenuDataHeader_0x26eab: ; 0x26eab
	db $40 ; flags
	db 00, 00 ; start coords
	db 07, 13 ; end coords
	dw MenuData2_0x26eb3
	db 1 ; default option
; 0x26eb3

MenuData2_0x26eb3: ; 0x26eb3
	db $80 ; flags
	db 3 ; items
	db "RIGHT SIDE@"
	db "LEFT SIDE@"
	db "CANCEL@"
; 0x26ed1

DecoText_PutAwayTheDeco: ; 0x26ed1
	; Put away the @ .
	text_jump UnknownText_0x1bc4d7
	db "@"
; 0x26ed6

DecoText_NothingToPutAway: ; 0x26ed6
	; There's nothing to put away.
	text_jump UnknownText_0x1bc4ec
	db "@"
; 0x26edb

DecoText_SetUpTheDeco: ; 0x26edb
	; Set up the @ .
	text_jump UnknownText_0x1bc509
	db "@"
; 0x26ee0

DecoText_PutAwayAndSetUp: ; 0x26ee0
	; Put away the @ and set up the @ .
	text_jump UnknownText_0x1bc51c
	db "@"
; 0x26ee5

DecoText_AlreadySetUp: ; 0x26ee5
	; That's already set up.
	text_jump UnknownText_0x1bc546
	db "@"
; 0x26eea

GetDecorationName_c_de: ; 26eea
	ld a, c
	ld h, d
	ld l, e
	call GetDecorationName
	ret
; 26ef1

DecorationFlagAction_c: ; 26ef1
	ld a, c
	jp DecorationFlagAction
; 26ef5


GetDecorationName_c: ; 26ef5 (9:6ef5)
	ld a, c
	call GetDecorationID
	ld hl, StringBuffer1
	push hl
	call GetDecorationName
	pop de
	ret


SetSpecificDecorationFlag: ; 26f02
	ld a, c
	call GetDecorationID
	ld b, SET_FLAG
	call DecorationFlagAction
	ret
; 26f0c

GetDecorationID: ; 26f0c
	push hl
	push de
	ld e, a
	ld d, 0
	ld hl, DecorationIDs
	add hl, de
	ld a, [hl]
	pop de
	pop hl
	ret
; 26f19

SetAllDecorationFlags: ; 26f19
	ld hl, DecorationIDs
.loop
	ld a, [hli]
	cp -1
	jr z, .done
	push hl
	ld b, SET_FLAG
	call DecorationFlagAction
	pop hl
	jr .loop

.done
	ret
; 26f2b

DecorationIDs: ; 26f2b
	db DECO_FEATHERY_BED ; 2
	db DECO_PINK_BED ; 3
	db DECO_POLKADOT_BED ; 4
	db DECO_PIKACHU_BED ; 5

	db DECO_RED_CARPET ; 7
	db DECO_BLUE_CARPET ; 8
	db DECO_YELLOW_CARPET ; 9
	db DECO_GREEN_CARPET ; a

	db DECO_MAGNAPLANT ; c
	db DECO_TROPICPLANT ; d
	db DECO_JUMBOPLANT ; e

	db DECO_TOWN_MAP ; 10
	db DECO_PIKACHU_POSTER ; 11
	db DECO_CLEFAIRY_POSTER ; 12
	db DECO_JIGGLYPUFF_POSTER ; 13

	db DECO_FAMICOM ; 15
	db DECO_SNES ; 16
	db DECO_N64 ; 17
	db DECO_VIRTUAL_BOY ; 18

	db DECO_PIKACHU_DOLL ; 1e
	db DECO_SURF_PIKACHU_DOLL ; 1f
	db DECO_CLEFAIRY_DOLL ; 20
	db DECO_JIGGLYPUFF_DOLL ; 21
	db DECO_BULBASAUR_DOLL ; 22
	db DECO_CHARMANDER_DOLL ; 23
	db DECO_SQUIRTLE_DOLL ; 24
	db DECO_POLIWAG_DOLL ; 25
	db DECO_DIGLETT_DOLL ; 26
	db DECO_STARMIE_DOLL ; 27
	db DECO_MAGIKARP_DOLL ; 28
	db DECO_ODDISH_DOLL ; 29
	db DECO_GENGAR_DOLL ; 2a
	db DECO_SHELLDER_DOLL ; 2b
	db DECO_GRIMER_DOLL ; 2c
	db DECO_VOLTORB_DOLL ; 2d
	db DECO_WEEDLE_DOLL ; 2e
	db DECO_UNOWN_DOLL ; 2f
	db DECO_GEODUDE_DOLL ; 30
	db DECO_MACHOP_DOLL ; 31
	db DECO_TENTACOOL_DOLL ; 32
	db DECO_BIG_SNORLAX_DOLL ; 1a
	db DECO_BIG_ONIX_DOLL ; 1b
	db DECO_BIG_LAPRAS_DOLL ; 1c
Trophys:
	db DECO_GOLD_TROPHY_DOLL ; 33
	db DECO_SILVER_TROPHY_DOLL ; 34
	db -1
; 26f59

DescribeDecoration:: ; 26f59
	ld a, b
	ld hl, JumpTable_DecorationDesc
	rst JumpTable
	ret
; 26f5f

JumpTable_DecorationDesc: ; 26f5f
	dw DecorationDesc_Poster
	dw DecorationDesc_LeftOrnament
	dw DecorationDesc_RightOrnament
	dw DecorationDesc_GiantOrnament
	dw DecorationDesc_Console
; 26f69

DecorationDesc_Poster: ; 26f69
	ld a, [Poster]
	ld hl, DecorationDesc_PosterPointers
	ld de, 3
	call IsInArray
	jr c, .nope
	ld de, DecorationDesc_NullPoster
	ld b, BANK(DecorationDesc_NullPoster)
	ret

.nope
	ld b, BANK(DecorationDesc_TownMapPoster)
	inc hl
	ld a, [hli]
	ld d, [hl]
	ld e, a
	ret
; 26f84

DecorationDesc_PosterPointers: ; 26f84
	dbw DECO_TOWN_MAP, DecorationDesc_TownMapPoster
	dbw DECO_PIKACHU_POSTER, DecorationDesc_PikachuPoster
	dbw DECO_CLEFAIRY_POSTER, DecorationDesc_ClefairyPoster
	dbw DECO_JIGGLYPUFF_POSTER, DecorationDesc_JigglypuffPoster
	db -1
; 26f91

DecorationDesc_TownMapPoster: ; 0x26f91
	opentext
	writetext .TownMapText
	waitbutton
	special Special_TownMap
	closetext
	end
; 0x26f9b

.TownMapText: ; 0x26f9b
	; It's the TOWN MAP.
	text_jump UnknownText_0x1bc55d
	db "@"
; 0x26fa0

DecorationDesc_PikachuPoster: ; 0x26fa0
	jumptext .PikaPosterText
; 0x26fa3

.PikaPosterText: ; 0x26fa3
	; It's a poster of a cute PIKACHU.
	text_jump UnknownText_0x1bc570
	db "@"
; 0x26fa8

DecorationDesc_ClefairyPoster: ; 0x26fa8
	jumptext .ClefairyPosterText
; 0x26fab

.ClefairyPosterText: ; 0x26fab
	; It's a poster of a cute CLEFAIRY.
	text_jump UnknownText_0x1bc591
	db "@"
; 0x26fb0

DecorationDesc_JigglypuffPoster: ; 0x26fb0
	jumptext .JigglypuffPosterText
; 0x26fb3

.JigglypuffPosterText: ; 0x26fb3
	; It's a poster of a cute JIGGLYPUFF.
	text_jump UnknownText_0x1bc5b3
	db "@"
; 0x26fb8

DecorationDesc_NullPoster: ; 26fb8
	end
; 26fb9

DecorationDesc_LeftOrnament: ; 26fb9
	ld a, [LeftOrnament]
	jr DecorationDesc_OrnamentOrConsole

DecorationDesc_RightOrnament: ; 26fbe
	ld a, [RightOrnament]
	jr DecorationDesc_OrnamentOrConsole

DecorationDesc_Console: ; 26fc3
	ld a, [Console]
	jr DecorationDesc_OrnamentOrConsole

DecorationDesc_OrnamentOrConsole: ; 26fc8
	ld c, a
	ld de, StringBuffer3
	call GetDecorationName_c_de
	ld b, BANK(.OrnamentConsoleScript)
	ld de, .OrnamentConsoleScript
	ret
; 26fd5

.OrnamentConsoleScript: ; 26fd5
	jumptext .OrnamentConsoleText
; 26fd8

.OrnamentConsoleText: ; 0x26fd8
	; It's an adorable @ .
	text_jump UnknownText_0x1bc5d7
	db "@"
; 0x26fdd

DecorationDesc_GiantOrnament: ; 26fdd
	ld b, BANK(.BigDollScript)
	ld de, .BigDollScript
	ret
; 26fe3

.BigDollScript: ; 26fe3
	jumptext .BigDollText
; 26fe6

.BigDollText: ; 0x26fe6
	; A giant doll! It's fluffy and cuddly.
	text_jump UnknownText_0x1bc5ef
	db "@"
; 0x26feb

ToggleMaptileDecorations: ; 26feb
	lb de, 0, 4
	ld a, [Bed]
	call SetDecorationTile
	lb de, 7, 4
	ld a, [Plant]
	call SetDecorationTile
	lb de, 6, 0
	ld a, [Poster]
	call SetDecorationTile
	call SetPosterVisibility
	lb de, 0, 0
	call PadCoords_de
	ld a, [Carpet]
	and a
	ret z
	call _GetDecorationSprite
	ld [hl], a
	push af
	lb de, 0, 2
	call PadCoords_de
	pop af
	inc a
	ld [hli], a
	inc a
	ld [hli], a
	dec a
	ld [hl], a
	ret
; 27027

SetPosterVisibility: ; 27027
	ld b, SET_FLAG
	ld a, [Poster]
	and a
	jr nz, .ok
	ld b, RESET_FLAG

.ok
	ld de, EVENT_KRISS_ROOM_POSTER
	jp EventFlagAction
; 27037

SetDecorationTile: ; 27037
	push af
	call PadCoords_de
	pop af
	and a
	ret z
	call _GetDecorationSprite
	ld [hl], a
	ret
; 27043

ToggleDecorationsVisibility: ; 27043
	ld de, EVENT_KRISS_HOUSE_2F_CONSOLE
	ld hl, VariableSprites + SPRITE_CONSOLE - SPRITE_VARS
	ld a, [Console]
	call ToggleDecorationVisibility
	ld de, EVENT_KRISS_HOUSE_2F_DOLL_1
	ld hl, VariableSprites + SPRITE_DOLL_1 - SPRITE_VARS
	ld a, [LeftOrnament]
	call ToggleDecorationVisibility
	ld de, EVENT_KRISS_HOUSE_2F_DOLL_2
	ld hl, VariableSprites + SPRITE_DOLL_2 - SPRITE_VARS
	ld a, [RightOrnament]
	call ToggleDecorationVisibility
	ld de, EVENT_KRISS_HOUSE_2F_BIG_DOLL
	ld hl, VariableSprites + SPRITE_BIG_DOLL - SPRITE_VARS
	ld a, [BigDoll]
	call ToggleDecorationVisibility
	ret
; 27074

ToggleDecorationVisibility: ; 27074
	and a
	jr z, .hide
	call _GetDecorationSprite
	ld [hl], a
	ld b, RESET_FLAG
	jp EventFlagAction

.hide
	ld b, SET_FLAG
	jp EventFlagAction
; 27085

_GetDecorationSprite: ; 27085
	ld c, a
	push de
	push hl
	callba GetDecorationSprite
	pop hl
	pop de
	ld a, c
	ret
; 27092