1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
|
MovementPointers: ; 5075
dw Movement_turn_head_down ; 00
dw Movement_turn_head_up ; 01
dw Movement_turn_head_left ; 02
dw Movement_turn_head_right ; 03
dw Movement_turn_step_down ; 04
dw Movement_turn_step_up ; 05
dw Movement_turn_step_left ; 06
dw Movement_turn_step_right ; 07
dw Movement_slow_step_down ; 08
dw Movement_slow_step_up ; 09
dw Movement_slow_step_left ; 0a
dw Movement_slow_step_right ; 0b
dw Movement_step_down ; 0c
dw Movement_step_up ; 0d
dw Movement_step_left ; 0e
dw Movement_step_right ; 0f
dw Movement_big_step_down ; 10
dw Movement_big_step_up ; 11
dw Movement_big_step_left ; 12
dw Movement_big_step_right ; 13
dw Movement_slow_slide_step_down ; 14
dw Movement_slow_slide_step_up ; 15
dw Movement_slow_slide_step_left ; 16
dw Movement_slow_slide_step_right ; 17
dw Movement_slide_step_down ; 18
dw Movement_slide_step_up ; 19
dw Movement_slide_step_left ; 1a
dw Movement_slide_step_right ; 1b
dw Movement_fast_slide_step_down ; 1c
dw Movement_fast_slide_step_up ; 1d
dw Movement_fast_slide_step_left ; 1e
dw Movement_fast_slide_step_right ; 1f
dw Movement_turn_away_down ; 20
dw Movement_turn_away_up ; 21
dw Movement_turn_away_left ; 22
dw Movement_turn_away_right ; 23
dw Movement_turn_in_down ; 24
dw Movement_turn_in_up ; 25
dw Movement_turn_in_left ; 26
dw Movement_turn_in_right ; 27
dw Movement_turn_waterfall_down ; 28
dw Movement_turn_waterfall_up ; 29
dw Movement_turn_waterfall_left ; 2a
dw Movement_turn_waterfall_right ; 2b
dw Movement_slow_jump_step_down ; 2c
dw Movement_slow_jump_step_up ; 2d
dw Movement_slow_jump_step_left ; 2e
dw Movement_slow_jump_step_right ; 2f
dw Movement_jump_step_down ; 30
dw Movement_jump_step_up ; 31
dw Movement_jump_step_left ; 32
dw Movement_jump_step_right ; 33
dw Movement_fast_jump_step_down ; 34
dw Movement_fast_jump_step_up ; 35
dw Movement_fast_jump_step_left ; 36
dw Movement_fast_jump_step_right ; 37
dw Movement_remove_sliding ; 38
dw Movement_set_sliding ; 39
dw Movement_remove_fixed_facing ; 3a
dw Movement_fix_facing ; 3b
dw Movement_show_person ; 3c
dw Movement_hide_person ; 3d
dw Movement_step_sleep_1 ; 3e
dw Movement_step_sleep_2 ; 3f
dw Movement_step_sleep_3 ; 40
dw Movement_step_sleep_4 ; 41
dw Movement_step_sleep_5 ; 42
dw Movement_step_sleep_6 ; 43
dw Movement_step_sleep_7 ; 44
dw Movement_step_sleep_8 ; 45
dw Movement_step_sleep ; 46
dw Movement_step_end ; 47
dw Movement_48 ; 48
dw Movement_remove_person ; 49
dw Movement_step_loop ; 4a
dw Movement_4b ; 4b
dw Movement_teleport_from ; 4c
dw Movement_teleport_to ; 4d
dw Movement_skyfall ; 4e
dw Movement_step_dig ; 4f
dw Movement_step_bump ; 50
dw Movement_fish_got_bite ; 51
dw Movement_fish_cast_rod ; 52
dw Movement_hide_emote ; 53
dw Movement_show_emote ; 54
dw Movement_step_shake ; 55
dw Movement_tree_shake ; 56
dw Movement_rock_smash ; 57
dw Movement_return_dig ; 58
dw Movement_skyfall_top ; 59
; 5129
Movement_teleport_from: ; 5129
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_TELEPORT_FROM
ret
; 5130
Movement_teleport_to: ; 5130
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_TELEPORT_TO
ret
; 5137
Movement_skyfall: ; 5137
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_SKYFALL
ret
; 513e
Movement_skyfall_top: ; 513e
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_SKYFALL_TOP
ret
; 5145
Movement_step_dig: ; 5145
call GetSpriteDirection
rlca
rlca
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld [hl], a
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_SPIN
call JumpMovementPointer
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_03
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
ret
; 516a
Movement_return_dig: ; 516a
call GetSpriteDirection
rlca
rlca
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld [hl], a
call JumpMovementPointer
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_RETURN_DIG
ret
; 5189
Movement_fish_got_bite: ; 5189
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_FISHING
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_GOT_BITE
ret
; 5196
Movement_rock_smash: ; 5196
call JumpMovementPointer
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STAND
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_ROCK_SMASH
ret
; 51ab
Movement_fish_cast_rod: ; 51ab
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_FISHING
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_SLEEP
ret
; 51b8
Movement_step_loop: ; 51b8
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], $0
jp ContinueReadingMovement
; 51c1
Movement_step_end: ; 51c1
call RestoreDefaultMovement
ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld [hl], a
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], $0
ld hl, VramState
res 7, [hl]
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_SLEEP
ret
; 51db
Movement_48: ; 51db
call RestoreDefaultMovement
ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld [hl], a
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], $0
call JumpMovementPointer
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_03
ld hl, VramState
res 7, [hl]
ret
; 51fd
Movement_remove_person: ; 51fd
call DeleteMapObject
ld hl, wObjectFollow_Leader
ld a, [hMapObjectIndexBuffer]
cp [hl]
jr nz, .not_leading
ld [hl], -1
.not_leading
ld hl, VramState
res 7, [hl]
ret
; 5210
Movement_4b: ; 5210
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STAND
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_04
ld hl, VramState
res 7, [hl]
ret
; 5222
Movement_step_sleep_1: ; 5222
ld a, 1
jr Movement_step_sleep_common
Movement_step_sleep_2: ; 5226
ld a, 2
jr Movement_step_sleep_common
Movement_step_sleep_3: ; 522a
ld a, 3
jr Movement_step_sleep_common
Movement_step_sleep_4: ; 522e
ld a, 4
jr Movement_step_sleep_common
Movement_step_sleep_5: ; 5232
ld a, 5
jr Movement_step_sleep_common
Movement_step_sleep_6: ; 5236
ld a, 6
jr Movement_step_sleep_common
Movement_step_sleep_7: ; 523a
ld a, 7
jr Movement_step_sleep_common
Movement_step_sleep_8: ; 523e
ld a, 8
jr Movement_step_sleep_common
Movement_step_sleep: ; 5242
; parameters:
; duration (DecimalParam)
call JumpMovementPointer
jr Movement_step_sleep_common
Movement_step_sleep_common: ; 5247
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_03
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STAND
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
ret
; 525f
Movement_step_bump: ; 525f
ld a, 1
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_BUMP
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_BUMP
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
ret
; 5279
Movement_tree_shake: ; 5279
ld a, 24
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_03
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_0B
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
ret
; 5293
Movement_remove_sliding: ; 5293
ld hl, OBJECT_FLAGS1
add hl, bc
res SLIDING, [hl]
jp ContinueReadingMovement
; 529c
Movement_set_sliding: ; 529c
ld hl, OBJECT_FLAGS1
add hl, bc
set SLIDING, [hl]
jp ContinueReadingMovement
; 52a5
Movement_remove_fixed_facing: ; 52a5
ld hl, OBJECT_FLAGS1
add hl, bc
res FIXED_FACING, [hl]
jp ContinueReadingMovement
; 52ae
Movement_fix_facing: ; 52ae
ld hl, OBJECT_FLAGS1
add hl, bc
set FIXED_FACING, [hl]
jp ContinueReadingMovement
; 52b7
Movement_show_person: ; 52b7
ld hl, OBJECT_FLAGS1
add hl, bc
res INVISIBLE, [hl]
jp ContinueReadingMovement
; 52c0
Movement_hide_person: ; 52c0
ld hl, OBJECT_FLAGS1
add hl, bc
set INVISIBLE, [hl]
jp ContinueReadingMovement
; 52c9
Movement_hide_emote: ; 52c9
call DespawnEmote
jp ContinueReadingMovement
; 52cf
Movement_show_emote: ; 52cf
call SpawnEmote
jp ContinueReadingMovement
; 52d5
Movement_step_shake: ; 52d5
; parameters:
; displacement (DecimalParam)
call JumpMovementPointer
call ShakeScreen
jp ContinueReadingMovement
; 52de
Movement_turn_head_down: ; 52de
ld a, OW_DOWN
jr TurnHead
Movement_turn_head_up: ; 52e2
ld a, OW_UP
jr TurnHead
Movement_turn_head_left: ; 52e6
ld a, OW_LEFT
jr TurnHead
Movement_turn_head_right: ; 52ea
ld a, OW_RIGHT
jr TurnHead
TurnHead: ; 52ee
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STAND
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], STANDING
ret
; 5300
Movement_slow_step_down: ; 5300
ld a, STEP_SLOW << 2 | DOWN
jp NormalStep
; 5305
Movement_slow_step_up: ; 5305
ld a, STEP_SLOW << 2 | UP
jp NormalStep
; 530a
Movement_slow_step_left: ; 530a
ld a, STEP_SLOW << 2 | LEFT
jp NormalStep
; 530f
Movement_slow_step_right: ; 530f
ld a, STEP_SLOW << 2 | RIGHT
jp NormalStep
; 5314
Movement_step_down: ; 5314
ld a, STEP_WALK << 2 | DOWN
jp NormalStep
; 5319
Movement_step_up: ; 5319
ld a, STEP_WALK << 2 | UP
jp NormalStep
; 531e
Movement_step_left: ; 531e
ld a, STEP_WALK << 2 | LEFT
jp NormalStep
; 5323
Movement_step_right: ; 5323
ld a, STEP_WALK << 2 | RIGHT
jp NormalStep
; 5328
Movement_big_step_down: ; 5328
ld a, STEP_BIKE << 2 | DOWN
jp NormalStep
; 532d
Movement_big_step_up: ; 532d
ld a, STEP_BIKE << 2 | UP
jp NormalStep
; 5332
Movement_big_step_left: ; 5332
ld a, STEP_BIKE << 2 | LEFT
jp NormalStep
; 5337
Movement_big_step_right: ; 5337
ld a, STEP_BIKE << 2 | RIGHT
jp NormalStep
; 533c
Movement_turn_away_down: ; 533c
ld a, STEP_SLOW << 2 | DOWN
jp TurningStep
; 5341
Movement_turn_away_up: ; 5341
ld a, STEP_SLOW << 2 | UP
jp TurningStep
; 5346
Movement_turn_away_left: ; 5346
ld a, STEP_SLOW << 2 | LEFT
jp TurningStep
; 534b
Movement_turn_away_right: ; 534b
ld a, STEP_SLOW << 2 | RIGHT
jp TurningStep
; 5350
Movement_turn_in_down: ; 5350
ld a, STEP_WALK << 2 | DOWN
jp TurningStep
; 5355
Movement_turn_in_up: ; 5355
ld a, STEP_WALK << 2 | UP
jp TurningStep
; 535a
Movement_turn_in_left: ; 535a
ld a, STEP_WALK << 2 | LEFT
jp TurningStep
; 535f
Movement_turn_in_right: ; 535f
ld a, STEP_WALK << 2 | RIGHT
jp TurningStep
; 5364
Movement_turn_waterfall_down: ; 5364
ld a, STEP_BIKE << 2 | DOWN
jp TurningStep
; 5369
Movement_turn_waterfall_up: ; 5369
ld a, STEP_BIKE << 2 | UP
jp TurningStep
; 536e
Movement_turn_waterfall_left: ; 536e
ld a, STEP_BIKE << 2 | LEFT
jp TurningStep
; 5373
Movement_turn_waterfall_right: ; 5373
ld a, STEP_BIKE << 2 | RIGHT
jp TurningStep
; 5378
Movement_slow_slide_step_down: ; 5378
ld a, STEP_SLOW << 2 | DOWN
jp SlideStep
; 537d
Movement_slow_slide_step_up: ; 537d
ld a, STEP_SLOW << 2 | UP
jp SlideStep
; 5382
Movement_slow_slide_step_left: ; 5382
ld a, STEP_SLOW << 2 | LEFT
jp SlideStep
; 5387
Movement_slow_slide_step_right: ; 5387
ld a, STEP_SLOW << 2 | RIGHT
jp SlideStep
; 538c
Movement_slide_step_down: ; 538c
ld a, STEP_WALK << 2 | DOWN
jp SlideStep
; 5391
Movement_slide_step_up: ; 5391
ld a, STEP_WALK << 2 | UP
jp SlideStep
; 5396
Movement_slide_step_left: ; 5396
ld a, STEP_WALK << 2 | LEFT
jp SlideStep
; 539b
Movement_slide_step_right: ; 539b
ld a, STEP_WALK << 2 | RIGHT
jp SlideStep
; 53a0
Movement_fast_slide_step_down: ; 53a0
ld a, STEP_BIKE << 2 | DOWN
jp SlideStep
; 53a5
Movement_fast_slide_step_up: ; 53a5
ld a, STEP_BIKE << 2 | UP
jp SlideStep
; 53aa
Movement_fast_slide_step_left: ; 53aa
ld a, STEP_BIKE << 2 | LEFT
jp SlideStep
; 53af
Movement_fast_slide_step_right: ; 53af
ld a, STEP_BIKE << 2 | RIGHT
jp SlideStep
; 53b4
Movement_slow_jump_step_down: ; 53b4
ld a, STEP_SLOW << 2 | DOWN
jp JumpStep
; 53b9
Movement_slow_jump_step_up: ; 53b9
ld a, STEP_SLOW << 2 | UP
jp JumpStep
; 53be
Movement_slow_jump_step_left: ; 53be
ld a, STEP_SLOW << 2 | LEFT
jp JumpStep
; 53c3
Movement_slow_jump_step_right: ; 53c3
ld a, STEP_SLOW << 2 | RIGHT
jp JumpStep
; 53c8
Movement_jump_step_down: ; 53c8
ld a, STEP_WALK << 2 | DOWN
jp JumpStep
; 53cd
Movement_jump_step_up: ; 53cd
ld a, STEP_WALK << 2 | UP
jp JumpStep
; 53d2
Movement_jump_step_left: ; 53d2
ld a, STEP_WALK << 2 | LEFT
jp JumpStep
; 53d7
Movement_jump_step_right: ; 53d7
ld a, STEP_WALK << 2 | RIGHT
jp JumpStep
; 53dc
Movement_fast_jump_step_down: ; 53dc
ld a, STEP_BIKE << 2 | DOWN
jp JumpStep
; 53e1
Movement_fast_jump_step_up: ; 53e1
ld a, STEP_BIKE << 2 | UP
jp JumpStep
; 53e6
Movement_fast_jump_step_left: ; 53e6
ld a, STEP_BIKE << 2 | LEFT
jp JumpStep
; 53eb
Movement_fast_jump_step_right: ; 53eb
ld a, STEP_BIKE << 2 | RIGHT
jp JumpStep
; 53f0
Movement_turn_step_down: ; 53f0
ld a, OW_DOWN
jr TurnStep
Movement_turn_step_up: ; 53f4
ld a, OW_UP
jr TurnStep
Movement_turn_step_left: ; 53f8
ld a, OW_LEFT
jr TurnStep
Movement_turn_step_right: ; 53fc
ld a, OW_RIGHT
jr TurnStep
TurnStep: ; 5400
ld hl, OBJECT_29 ; new facing
add hl, bc
ld [hl], a
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STEP
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_HALF_STEP
ret
; 5412
NormalStep: ; 5412
call InitStep
call UpdateTallGrassFlags
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STEP
ld hl, OBJECT_NEXT_TILE
add hl, bc
ld a, [hl]
call CheckSuperTallGrassTile
jr z, .shake_grass
call CheckGrassTile
jr c, .skip_grass
.shake_grass
call ShakeGrass
.skip_grass
ld hl, wCenteredObject
ld a, [hMapObjectIndexBuffer]
cp [hl]
jr z, .player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_NPC_WALK
ret
.player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_PLAYER_WALK
ret
; 5446
TurningStep: ; 5446
call InitStep
call UpdateTallGrassFlags
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_SPIN
ld hl, wCenteredObject
ld a, [hMapObjectIndexBuffer]
cp [hl]
jr z, .player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_NPC_WALK
ret
.player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_PLAYER_WALK
ret
; 5468
SlideStep: ; 5468
call InitStep
call UpdateTallGrassFlags
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STAND
ld hl, wCenteredObject
ld a, [hMapObjectIndexBuffer]
cp [hl]
jr z, .player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_NPC_WALK
ret
.player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_PLAYER_WALK
ret
; 548a
JumpStep: ; 548a
call InitStep
ld hl, OBJECT_31
add hl, bc
ld [hl], $0
ld hl, OBJECT_FLAGS2
add hl, bc
res 3, [hl]
ld hl, OBJECT_ACTION
add hl, bc
ld [hl], PERSON_ACTION_STEP
call SpawnShadow
ld hl, wCenteredObject
ld a, [hMapObjectIndexBuffer]
cp [hl]
jr z, .player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_NPC_JUMP
ret
.player
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_PLAYER_JUMP
ret
; 54b8
|