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Function88248: ; 88248
; XXX
	ld c, CAL
	ld a, [PlayerGender]
	bit 0, a
	jr z, .okay
	ld c, KAREN

.okay
	ld a, c
	ld [TrainerClass], a
	ret

MovePlayerPicRight: ; 88258
	hlcoord 6, 4
	ld de, 1
	jr MovePlayerPic

MovePlayerPicLeft: ; 88260
	hlcoord 13, 4
	ld de, -1
	; fallthrough

MovePlayerPic: ; 88266
; Move player pic at hl by de * 7 tiles.
	ld c, $8
.loop
	push bc
	push hl
	push de
	xor a
	ld [hBGMapMode], a
	lb bc, 7, 7
	predef PlaceGraphic
	xor a
	ld [hBGMapThird], a
	call WaitBGMap
	call DelayFrame
	pop de
	pop hl
	add hl, de
	pop bc
	dec c
	ret z
	push hl
	push bc
	ld a, l
	sub e
	ld l, a
	ld a, h
	sbc d
	ld h, a
	lb bc, 7, 7
	call ClearBox
	pop bc
	pop hl
	jr .loop

ShowPlayerNamingChoices: ; 88297
	ld hl, ChrisNameMenuHeader
	ld a, [PlayerGender]
	bit 0, a
	jr z, .GotGender
	ld hl, KrisNameMenuHeader
.GotGender:
	call LoadMenuDataHeader
	call VerticalMenu
	ld a, [wMenuCursorY]
	dec a
	call CopyNameFromMenu
	call CloseWindow
	ret

ChrisNameMenuHeader: ; 882b5
	db $40 ; flags
	db 00, 00 ; start coords
	db 11, 10 ; end coords
	dw .MaleNames
	db 1 ; ????
	db 0 ; default option

.MaleNames: ; 882be
	db $91 ; flags
	db 5 ; items
	db "NEW NAME@"
MalePlayerNameArray: ; 882c9
	db "CHRIS@"
	db "MAT@"
	db "ALLAN@"
	db "JON@"
	db 2 ; displacement
	db " NAME @" ; title

KrisNameMenuHeader: ; 882e5
	db $40 ; flags
	db 00, 00 ; start coords
	db 11, 10 ; end coords
	dw .FemaleNames
	db 1 ; ????
	db 0 ; default option

.FemaleNames: ; 882ee
	db $91 ; flags
	db 5 ; items
	db "NEW NAME@"
FemalePlayerNameArray: ; 882f9
	db "KRIS@"
	db "AMANDA@"
	db "JUANA@"
	db "JODI@"
	db 2 ; displacement
	db " NAME @" ; title

GetPlayerNameArray: ; 88318 This Function is never called
	ld hl, PlayerName
	ld de, MalePlayerNameArray
	ld a, [PlayerGender]
	bit 0, a
	jr z, .done
	ld de, FemalePlayerNameArray

.done
	call InitName
	ret

GetPlayerIcon: ; 8832c
; Get the player icon corresponding to gender

; Male
	ld de, ChrisSpriteGFX
	ld b, BANK(ChrisSpriteGFX)

	ld a, [PlayerGender]
	bit 0, a
	jr z, .done

; Female
	ld de, KrisSpriteGFX
	ld b, BANK(KrisSpriteGFX)

.done
	ret

GetCardPic: ; 8833e
	ld hl, ChrisCardPic
	ld a, [PlayerGender]
	bit 0, a
	jr z, .GotClass
	ld hl, KrisCardPic
.GotClass:
	ld de, VTiles2 tile $00
	ld bc, $23 tiles
	ld a, BANK(ChrisCardPic) ; BANK(KrisCardPic)
	call FarCopyBytes
	ld hl, CardGFX
	ld de, VTiles2 tile $23
	ld bc, 6 tiles
	ld a, BANK(CardGFX)
	call FarCopyBytes
	ret

ChrisCardPic: ; 88365
INCBIN "gfx/trainer_card/chris_card.2bpp"

KrisCardPic: ; 88595
INCBIN "gfx/trainer_card/kris_card.2bpp"

CardGFX: ; 887c5
INCBIN "gfx/trainer_card/trainer_card.2bpp"

GetPlayerBackpic: ; 88825
	ld a, [PlayerGender]
	bit 0, a
	jr z, GetChrisBackpic
	call GetKrisBackpic
	ret

GetChrisBackpic: ; 88830
	ld hl, ChrisBackpic
	ld b, BANK(ChrisBackpic)
	ld de, VTiles2 tile $31
	ld c, 7 * 7
	predef DecompressPredef
	ret

HOF_LoadTrainerFrontpic: ; 88840
	call WaitBGMap
	xor a
	ld [hBGMapMode], a
	ld e, 0
	ld a, [PlayerGender]
	bit 0, a
	jr z, .GotClass
	ld e, 1

.GotClass:
	ld a, e
	ld [TrainerClass], a
	ld de, ChrisPic
	ld a, [PlayerGender]
	bit 0, a
	jr z, .GotPic
	ld de, KrisPic

.GotPic:
	ld hl, VTiles2
	ld b, BANK(ChrisPic) ; BANK(KrisPic)
	ld c, 7 * 7
	call Get2bpp
	call WaitBGMap
	ld a, $1
	ld [hBGMapMode], a
	ret

DrawIntroPlayerPic: ; 88874
; Draw the player pic at (6,4).

; Get class
	ld e, CHRIS
	ld a, [PlayerGender]
	bit 0, a
	jr z, .GotClass
	ld e, KRIS
.GotClass:
	ld a, e
	ld [TrainerClass], a

; Load pic
	ld de, ChrisPic
	ld a, [PlayerGender]
	bit 0, a
	jr z, .GotPic
	ld de, KrisPic
.GotPic:
	ld hl, VTiles2
	ld b, BANK(ChrisPic) ; BANK(KrisPic)
	ld c, 7 * 7 ; dimensions
	call Get2bpp

; Draw
	xor a
	ld [hGraphicStartTile], a
	hlcoord 6, 4
	lb bc, 7, 7
	predef PlaceGraphic
	ret

ChrisPic: ; 888a9
INCBIN "gfx/player/chris.2bpp"

KrisPic: ; 88bb9
INCBIN "gfx/player/kris.2bpp"

GetKrisBackpic: ; 88ec9
; Kris's backpic is uncompressed.
	ld de, KrisBackpic
	ld hl, VTiles2 tile $31
	lb bc, BANK(KrisBackpic), 7 * 7 ; dimensions
	call Get2bpp
	ret

KrisBackpic: ; 88ed6
INCBIN "gfx/player/kris_back.2bpp"