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path: root/maps/CianwoodPhotoStudio.asm
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const_value set 2
	const CIANWOODPHOTOSTUDIO_FISHING_GURU

CianwoodPhotoStudio_MapScriptHeader:
.SceneScripts:
	db 0

.MapCallbacks:
	db 0

FishingGuruScript_0x9e0e0:
	faceplayer
	opentext
	writetext UnknownText_0x9e0f9
	yesorno
	iffalse UnknownScript_0x9e0f3
	writetext UnknownText_0x9e142
	waitbutton
	special PhotoStudio
	waitbutton
	closetext
	end

UnknownScript_0x9e0f3:
	writetext UnknownText_0x9e156
	waitbutton
	closetext
	end

UnknownText_0x9e0f9:
	text "You have magnifi-"
	line "cent #MON with"
	cont "you."

	para "How about a photo"
	line "for a souvenir?"
	done

UnknownText_0x9e142:
	text "OK! Big smile now!"
	done

UnknownText_0x9e156:
	text "Oh, that's too"
	line "bad. I thought it"

	para "would be a great"
	line "memento…"
	done

CianwoodPhotoStudio_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 2
	warp_def 2, 7, 5, CIANWOOD_CITY
	warp_def 3, 7, 5, CIANWOOD_CITY

.CoordEvents:
	db 0

.BGEvents:
	db 0

.ObjectEvents:
	db 1
	object_event 2, 3, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FishingGuruScript_0x9e0e0, -1