1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
const_value set 2
const CINNABARPOKECENTER1F_NURSE
const CINNABARPOKECENTER1F_COOLTRAINER_F
const CINNABARPOKECENTER1F_FISHER
CinnabarPokecenter1F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
NurseScript_0x1ab32c:
jumpstd pokecenternurse
CinnabarPokecenter1FCooltrainerFScript:
jumptextfaceplayer CinnabarPokecenter1FCooltrainerFText
CinnabarPokecenter1FFisherScript:
jumptextfaceplayer CinnabarPokecenter1FFisherText
CinnabarPokecenter1FCooltrainerFText:
text "CINNABAR GYM's"
line "BLAINE apparently"
para "lives alone in the"
line "SEAFOAM ISLANDS"
cont "cave…"
done
CinnabarPokecenter1FFisherText:
text "It's been a year"
line "since the volcano"
cont "erupted."
done
CinnabarPokecenter1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $7, $3, 1, CINNABAR_ISLAND
warp_def $7, $4, 1, CINNABAR_ISLAND
warp_def $7, $0, 1, POKECENTER_2F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x1ab32c, -1
object_event SPRITE_COOLTRAINER_F, 6, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CinnabarPokecenter1FCooltrainerFScript, -1
object_event SPRITE_FISHER, 4, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CinnabarPokecenter1FFisherScript, -1
|