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path: root/maps/DayCare.asm
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const_value set 2
	const DAYCARE_GRAMPS
	const DAYCARE_GRANNY

DayCare_MapScriptHeader:
.MapTriggers:
	db 0

.MapCallbacks:
	db 1

	; callbacks

	dbw MAPCALLBACK_OBJECTS, .EggCheckCallback

.EggCheckCallback:
	checkflag ENGINE_DAYCARE_MAN_HAS_EGG
	iftrue .PutDaycareManOutside
	clearevent EVENT_DAYCARE_MAN_IN_DAYCARE
	setevent EVENT_DAYCARE_MAN_ON_ROUTE_34
	return

.PutDaycareManOutside:
	setevent EVENT_DAYCARE_MAN_IN_DAYCARE
	clearevent EVENT_DAYCARE_MAN_ON_ROUTE_34
	return

DayCareManScript_Inside:
	faceplayer
	opentext
	checkevent EVENT_GOT_ODD_EGG
	iftrue .AlreadyHaveOddEgg
	writetext DayCareManText_GiveOddEgg
	buttonsound
	closetext
	checkcode VAR_PARTYCOUNT
	if_equal PARTY_LENGTH, .PartyFull
	special Special_GiveOddEgg
	opentext
	writetext DayCareText_GotOddEgg
	playsound SFX_KEY_ITEM
	waitsfx
	writetext DayCareText_DescribeOddEgg
	waitbutton
	closetext
	setevent EVENT_GOT_ODD_EGG
	end

.PartyFull:
	opentext
	writetext DayCareText_PartyFull
	waitbutton
	closetext
	end

.AlreadyHaveOddEgg:
	special Special_DayCareMan
	waitbutton
	closetext
	end

DayCareLadyScript:
	faceplayer
	opentext
	checkflag ENGINE_DAYCARE_MAN_HAS_EGG
	iftrue .HusbandWasLookingForYou
	special Special_DayCareLady
	waitbutton
	closetext
	end

.HusbandWasLookingForYou:
	writetext Text_GrampsLookingForYou
	waitbutton
	closetext
	end

DayCareBookshelf:
	jumpstd difficultbookshelf

Text_GrampsLookingForYou:
	text "Gramps was looking"
	line "for you."
	done

Text_DayCareManTalksAboutEggTicket:
	text "I'm the DAY-CARE"
	line "MAN."

	para "There's something"
	line "new in GOLDENROD"

	para "called the TRADE"
	line "CORNER."

	para "I was given an EGG"
	line "TICKET that can be"

	para "traded in for a"
	line "ODD EGG."

	para "But since we run a"
	line "DAY-CARE, we don't"

	para "need it. You may"
	line "as well have it."
	done

DayCareManText_GiveOddEgg:
	text "I'm the DAY-CARE"
	line "MAN."

	para "Do you know about"
	line "EGGS?"

	para "I was raising"
	line "#MON with my"
	cont "wife, you see."

	para "We were shocked to"
	line "find an EGG!"

	para "How incredible is"
	line "that?"

	para "Well, wouldn't you"
	line "like this EGG?"

	para "Then fine, this is"
	line "yours to keep!"
	done

DayCareText_ComeAgain:
	text "Come again."
	done

DayCareText_GotOddEgg:
	text "<PLAYER> received"
	line "ODD EGG!"
	done

DayCareText_DescribeOddEgg:
	text "I found that when"
	line "I was caring for"

	para "someone's #MON"
	line "before."

	para "But the trainer"
	line "didn't want the"

	para "EGG, so I'd kept"
	line "it around."
	done

DayCareText_PartyFull:
	text "You've no room for"
	line "this."
	done

DayCare_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 4
	warp_def $5, $0, 3, ROUTE_34
	warp_def $6, $0, 4, ROUTE_34
	warp_def $7, $2, 5, ROUTE_34
	warp_def $7, $3, 5, ROUTE_34

.XYTriggers:
	db 0

.Signposts:
	db 2
	signpost 1, 0, SIGNPOST_READ, DayCareBookshelf
	signpost 1, 1, SIGNPOST_READ, DayCareBookshelf

.PersonEvents:
	db 2
	person_event SPRITE_GRAMPS, 3, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, DayCareManScript_Inside, EVENT_DAYCARE_MAN_IN_DAYCARE
	person_event SPRITE_GRANNY, 3, 5, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, DayCareLadyScript, -1