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|
const_value set 2
const ECRUTEAKITEMFINDERHOUSE_COOLTRAINER_M
const ECRUTEAKITEMFINDERHOUSE_POKEDEX
EcruteakItemfinderHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
CooltrainerMScript_0x9a5fb:
faceplayer
opentext
checkevent EVENT_GOT_ITEMFINDER
iftrue UnknownScript_0x9a614
writetext UnknownText_0x9a63c
yesorno
iffalse UnknownScript_0x9a61a
writetext UnknownText_0x9a6b5
buttonsound
verbosegiveitem ITEMFINDER
setevent EVENT_GOT_ITEMFINDER
UnknownScript_0x9a614:
writetext UnknownText_0x9a70e
waitbutton
closetext
end
UnknownScript_0x9a61a:
writetext UnknownText_0x9a805
waitbutton
closetext
end
PokedexScript_0x9a620:
opentext
writetext UnknownText_0x9a826
yesorno
iftrue UnknownScript_0x9a62a
closetext
end
UnknownScript_0x9a62a:
writetext UnknownText_0x9a84c
yesorno
iftrue UnknownScript_0x9a633
closetext
end
UnknownScript_0x9a633:
writetext UnknownText_0x9a902
waitbutton
closetext
end
ItemFinderHouseRadio:
jumpstd radio2
UnknownText_0x9a63c:
text "Ah. You're on an"
line "adventure with"
cont "your #MON?"
para "Well, what's an"
line "adventure without"
cont "treasure hunting?"
para "Am I right, or am"
line "I right?"
done
UnknownText_0x9a6b5:
text "Good! You under-"
line "stand the true"
para "spirit of adven-"
line "ture."
para "I like that! Take"
line "this with you."
done
UnknownText_0x9a70e:
text "There are many"
line "items lying about"
para "that aren't ob-"
line "vious."
para "Use ITEMFINDER to"
line "check if there is"
para "an item on the"
line "ground near you."
para "It doesn't show"
line "the exact spot,"
para "so you'll have to"
line "look yourself."
para "Oh yeah--I heard"
line "there are items"
para "in ECRUTEAK's"
line "BURNED TOWER."
done
UnknownText_0x9a805:
text "Oh… To each his"
line "own, I suppose…"
done
UnknownText_0x9a826:
text "HISTORY OF"
line "ECRUTEAK"
para "Want to read it?"
done
UnknownText_0x9a84c:
text "In ECRUTEAK, there"
line "were two towers."
para "Each tower was the"
line "roost of powerful"
cont "flying #MON."
para "But one of the"
line "towers burned to"
cont "the ground."
para "The two #MON"
line "haven't been seen"
cont "since…"
para "Keep reading?"
done
UnknownText_0x9a902:
text "ECRUTEAK was also"
line "home to three"
para "#MON that raced"
line "around the town."
para "They were said to"
line "have been born of"
para "water, lightning"
line "and fire."
para "But they could not"
line "contain their"
cont "excessive power."
para "So they say the"
line "three ran like the"
para "wind off into the"
line "grassland."
done
EcruteakItemfinderHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $3, 11, ECRUTEAK_CITY
warp_def $7, $4, 11, ECRUTEAK_CITY
.XYTriggers:
db 0
.Signposts:
db 1
signpost 1, 2, SIGNPOST_READ, ItemFinderHouseRadio
.PersonEvents:
db 2
person_event SPRITE_COOLTRAINER_M, 3, 2, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, CooltrainerMScript_0x9a5fb, -1
person_event SPRITE_POKEDEX, 3, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, PokedexScript_0x9a620, -1
|