summaryrefslogtreecommitdiff
path: root/maps/FastShipCabins_NNW_NNE_NE.asm
blob: a8035f3faf3a8a3c3b1bc3fcd6e42839c344a71e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
	object_const_def
	const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_M
	const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_F
	const FASTSHIPCABINS_NNW_NNE_NE_SUPER_NERD
	const FASTSHIPCABINS_NNW_NNE_NE_POKEFAN_M
	const FASTSHIPCABINS_NNW_NNE_NE_SAILOR
	const FASTSHIPCABINS_NNW_NNE_NE_GENTLEMAN
	const FASTSHIPCABINS_NNW_NNE_NE_PHARMACIST

FastShipCabins_NNW_NNE_NE_MapScripts:
	def_scene_scripts

	def_callbacks

TrainerCooltrainermSean:
	trainer COOLTRAINERM, SEAN, EVENT_BEAT_COOLTRAINERM_SEAN, CooltrainermSeanSeenText, CooltrainermSeanBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext CooltrainermSeanAfterBattleText
	waitbutton
	closetext
	end

TrainerCooltrainerfCarol:
	trainer COOLTRAINERF, CAROL, EVENT_BEAT_COOLTRAINERF_CAROL, CooltrainerfCarolSeenText, CooltrainerfCarolBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext CooltrainerfCarolAfterBattleText
	waitbutton
	closetext
	end

TrainerPokemaniacEthan:
	trainer POKEMANIAC, ETHAN, EVENT_BEAT_POKEMANIAC_ETHAN, PokemaniacEthanSeenText, PokemaniacEthanBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext PokemaniacEthanAfterBattleText
	waitbutton
	closetext
	end

TrainerHikerNoland:
	trainer HIKER, NOLAND, EVENT_BEAT_HIKER_NOLAND, HikerNolandSeenText, HikerNolandBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext HikerNolandAfterBattleText
	waitbutton
	closetext
	end

TrainerGentlemanEdward:
	trainer GENTLEMAN, EDWARD, EVENT_BEAT_GENTLEMAN_EDWARD, GentlemanEdwardSeenText, GentlemanEdwardBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext GentlemanEdwardAfterBattleText
	waitbutton
	closetext
	end

TrainerBurglarCorey:
	trainer BURGLAR, COREY, EVENT_BEAT_BURGLAR_COREY, BurglarCoreySeenText, BurglarCoreyBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext BurglarCoreyAfterBattleText
	waitbutton
	closetext
	end

FastShipLazySailorScript:
	playmusic MUSIC_HIKER_ENCOUNTER
	faceplayer
	opentext
	writetext SailorStanlySeenText
	waitbutton
	closetext
	winlosstext SailorStanlyBeatenText, 0
	loadtrainer SAILOR, STANLY
	startbattle
	reloadmap
	special HealParty
	setevent EVENT_BEAT_SAILOR_STANLY
	opentext
	writetext SailorStanlyAfterBattleText
	waitbutton
	closetext
	setevent EVENT_FAST_SHIP_LAZY_SAILOR
	setmapscene FAST_SHIP_B1F, SCENE_FINISHED
	readvar VAR_FACING
	ifequal RIGHT, .Movement2
	applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement1
	playsound SFX_EXIT_BUILDING
	disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
	waitsfx
	end

.Movement2:
	applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement2
	playsound SFX_EXIT_BUILDING
	disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
	waitsfx
	end

FastShipCabins_NNW_NNE_NETrashcan:
	jumpstd TrashCanScript

FastShipLazySailorLeavesMovement1:
	step LEFT
	step LEFT
	step UP
	step UP
	step_end

FastShipLazySailorLeavesMovement2:
	step DOWN
	step LEFT
	step LEFT
	step UP
	step UP
	step UP
	step_end

CooltrainermSeanSeenText:
	text "I'm going to KANTO"
	line "to test my skills."
	done

CooltrainermSeanBeatenText:
	text "I wanted to win!"
	done

CooltrainermSeanAfterBattleText:
	text "Trainers from"
	line "JOHTO can battle"

	para "with KANTO GYM"
	line "LEADERS."
	done

CooltrainerfCarolSeenText:
	text "I'm training to"
	line "become the CHAMP!"
	done

CooltrainerfCarolBeatenText:
	text "What's so differ-"
	line "ent between us?"
	done

CooltrainerfCarolAfterBattleText:
	text "I'm going to beat"
	line "you someday!"
	done

PokemaniacEthanSeenText:
	text "Do you know LILY?"
	line "She's a hot DJ in"
	cont "KANTO."
	done

PokemaniacEthanBeatenText:
	text "Gyaaaah!"
	done

PokemaniacEthanAfterBattleText:
	text "LILY's nice, but"
	line "MARY's the best!"

	para "I want to check"
	line "out JOHTO's radio"
	cont "programs!"
	done

HikerNolandSeenText:
	text "Are you alone?"
	line "Then let's battle!"
	done

HikerNolandBeatenText:
	text "That's too much to"
	line "handle!"
	done

HikerNolandAfterBattleText:
	text "I wonder if there"
	line "are any mountains"

	para "worth climbing in"
	line "KANTO?"
	done

SailorStanlySeenText:
	text "Yeah, I'm a sail-"
	line "or, all right."

	para "I wasn't goofing"
	line "off!"

	para "This cabin was"
	line "vacant, so I just"
	cont "took a quick nap!"

	para "Ah, forget it!"
	line "Let's battle!"
	done

SailorStanlyBeatenText:
	text "Sorry! It's all my"
	line "fault!"
	done

SailorStanlyAfterBattleText:
	text "Being a sailor, I"
	line "have to do phys-"
	cont "ical labor. It's"
	cont "exhausting!"
	done

GentlemanEdwardSeenText:
	text "Oh, no. I've lost"
	line "something that's"
	cont "very important."
	done

GentlemanEdwardBeatenText:
	text "I… I can't find"
	line "it…"
	done

GentlemanEdwardAfterBattleText:
	text "I give up."
	line "You don't have to"

	para "look. Just forget"
	line "about it!"
	done

BurglarCoreySeenText:
	text "Yeehaw!"
	line "Lucky!"
	done

BurglarCoreyBeatenText:
	text "How unlucky!"
	line "I lost!"
	done

BurglarCoreyAfterBattleText:
	text "I found a pretty"
	line "coin here."

	para "Someone must have"
	line "lost it…"
	done

FastShipCabins_NNW_NNE_NE_MapEvents:
	db 0, 0 ; filler

	def_warp_events
	warp_event  2,  0, FAST_SHIP_1F, 2
	warp_event  2, 12, FAST_SHIP_1F, 3
	warp_event  2, 24, FAST_SHIP_1F, 4

	def_coord_events

	def_bg_events
	bg_event  6, 13, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan
	bg_event  7, 19, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan
	bg_event  7, 31, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan

	def_object_events
	object_event  4,  3, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainermSean, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
	object_event  1,  5, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfCarol, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
	object_event  1,  5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacEthan, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
	object_event  4, 17, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerNoland, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
	object_event  4, 26, SPRITE_SAILOR, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipLazySailorScript, EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
	object_event  7, 30, SPRITE_GENTLEMAN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerGentlemanEdward, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
	object_event  2, 30, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBurglarCorey, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND