1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
|
object_const_def
const NATIONALPARK_LASS1
const NATIONALPARK_POKEFAN_F1
const NATIONALPARK_TEACHER1
const NATIONALPARK_YOUNGSTER1
const NATIONALPARK_YOUNGSTER2
const NATIONALPARK_TEACHER2
const NATIONALPARK_PERSIAN
const NATIONALPARK_YOUNGSTER3
const NATIONALPARK_POKEFAN_F2
const NATIONALPARK_POKEFAN_M
const NATIONALPARK_LASS2
const NATIONALPARK_POKE_BALL1
const NATIONALPARK_GAMEBOY_KID
const NATIONALPARK_POKE_BALL2
NationalPark_MapScripts:
def_scene_scripts
def_callbacks
NationalParkLassScript:
jumptextfaceplayer NationalParkLassText
NationalParkPokefanFScript:
jumptextfaceplayer NationalParkPokefanFText
NationalParkTeacher1Script:
faceplayer
opentext
checkevent EVENT_GOT_QUICK_CLAW
iftrue .GotQuickClaw
writetext NationalParkTeacher1Text
promptbutton
verbosegiveitem QUICK_CLAW
iffalse .NoRoom
setevent EVENT_GOT_QUICK_CLAW
.GotQuickClaw:
writetext NationalParkTeacher1Text_GotQuickClaw
waitbutton
.NoRoom:
closetext
end
NationalParkYoungster1Script:
jumptextfaceplayer NationalParkYoungster1Text
NationalParkYoungster2Script:
jumptextfaceplayer NationalParkYoungster2Text
NationalParkTeacher2Script:
jumptextfaceplayer NationalParkTeacher2Text
NationalParkPersian:
faceplayer
opentext
writetext NationalParkPersianText
cry PERSIAN
waitbutton
closetext
end
NationalParkGameboyKidScript:
faceplayer
opentext
writetext NationalParkGameboyKidText
waitbutton
closetext
turnobject NATIONALPARK_GAMEBOY_KID, DOWN
end
TrainerSchoolboyJack1:
trainer SCHOOLBOY, JACK1, EVENT_BEAT_SCHOOLBOY_JACK, SchoolboyJack1SeenText, SchoolboyJack1BeatenText, 0, .Script
.Script:
loadvar VAR_CALLERID, PHONE_SCHOOLBOY_JACK
endifjustbattled
opentext
checkflag ENGINE_JACK_READY_FOR_REMATCH
iftrue .Rematch
checkcellnum PHONE_SCHOOLBOY_JACK
iftrue .NumberAccepted
checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext SchoolboyJackTradeMonText
promptbutton
setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .RequestNumber
.AskAgain:
scall .AskNumber2
.RequestNumber:
askforphonenumber PHONE_SCHOOLBOY_JACK
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
gettrainername STRING_BUFFER_3, SCHOOLBOY, JACK1
scall .RegisteredNumber
sjump .NumberAccepted
.Rematch:
scall .RematchStd
winlosstext SchoolboyJack1BeatenText, 0
readmem wJackFightCount
ifequal 4, .Fight4
ifequal 3, .Fight3
ifequal 2, .Fight2
ifequal 1, .Fight1
ifequal 0, .LoadFight0
.Fight4:
checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0:
loadtrainer SCHOOLBOY, JACK1
startbattle
reloadmapafterbattle
loadmem wJackFightCount, 1
clearflag ENGINE_JACK_READY_FOR_REMATCH
end
.LoadFight1:
loadtrainer SCHOOLBOY, JACK2
startbattle
reloadmapafterbattle
loadmem wJackFightCount, 2
clearflag ENGINE_JACK_READY_FOR_REMATCH
end
.LoadFight2:
loadtrainer SCHOOLBOY, JACK3
startbattle
reloadmapafterbattle
loadmem wJackFightCount, 3
clearflag ENGINE_JACK_READY_FOR_REMATCH
end
.LoadFight3:
loadtrainer SCHOOLBOY, JACK4
startbattle
reloadmapafterbattle
loadmem wJackFightCount, 4
clearflag ENGINE_JACK_READY_FOR_REMATCH
end
.LoadFight4:
loadtrainer SCHOOLBOY, JACK5
startbattle
reloadmapafterbattle
clearflag ENGINE_JACK_READY_FOR_REMATCH
end
.AskNumber1:
jumpstd AskNumber1MScript
end
.AskNumber2:
jumpstd AskNumber2MScript
end
.RegisteredNumber:
jumpstd RegisteredNumberMScript
end
.NumberAccepted:
jumpstd NumberAcceptedMScript
end
.NumberDeclined:
jumpstd NumberDeclinedMScript
end
.PhoneFull:
jumpstd PhoneFullMScript
end
.RematchStd:
jumpstd RematchMScript
end
TrainerPokefanmWilliam:
trainer POKEFANM, WILLIAM, EVENT_BEAT_POKEFANM_WILLIAM, PokefanmWilliamSeenText, PokefanmWilliamBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PokefanmWilliamAfterBattleText
waitbutton
closetext
end
TrainerPokefanfBeverly1:
trainer POKEFANF, BEVERLY1, EVENT_BEAT_POKEFANF_BEVERLY, PokefanfBeverly1SeenText, PokefanfBeverly1BeatenText, 0, .Script
.Script:
loadvar VAR_CALLERID, PHONE_POKEFAN_BEVERLY
endifjustbattled
opentext
checkflag ENGINE_BEVERLY_HAS_NUGGET
iftrue .GiveNugget
checkcellnum PHONE_POKEFAN_BEVERLY
iftrue .NumberAccepted
checkpoke MARILL
iffalse .NoMarill
checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext PokefanBeverlyCuteMonText
promptbutton
setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .RequestNumber
.AskAgain:
scall .AskNumber2
.RequestNumber:
askforphonenumber PHONE_POKEFAN_BEVERLY
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
gettrainername STRING_BUFFER_3, POKEFANF, BEVERLY1
scall .RegisteredNumber
sjump .NumberAccepted
.GiveNugget:
scall .Gift
verbosegiveitem NUGGET
iffalse .NoRoom
clearflag ENGINE_BEVERLY_HAS_NUGGET
sjump .NumberAccepted
.NoRoom:
sjump .PackFull
.NoMarill:
writetext PokefanFBeverlyMarillFriendText
waitbutton
closetext
end
.AskNumber1:
jumpstd AskNumber1FScript
end
.AskNumber2:
jumpstd AskNumber2FScript
end
.RegisteredNumber:
jumpstd RegisteredNumberFScript
end
.NumberAccepted:
jumpstd NumberAcceptedFScript
end
.NumberDeclined:
jumpstd NumberDeclinedFScript
end
.PhoneFull:
jumpstd PhoneFullFScript
end
.Gift:
jumpstd GiftFScript
end
.PackFull:
jumpstd PackFullFScript
end
TrainerLassKrise:
trainer LASS, KRISE, EVENT_BEAT_LASS_KRISE, LassKriseSeenText, LassKriseBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext LassKriseAfterBattleText
waitbutton
closetext
end
NationalParkRelaxationSquareSign:
jumptext NationalParkRelaxationSquareText
NationalParkBattleNoticeSign:
jumptext NationalParkBattleNoticeText
NationalParkTrainerTipsSign:
jumptext NationalParkTrainerTipsText
NationalParkParlyzHeal:
itemball PARLYZ_HEAL
NationalParkTMDig:
itemball TM_DIG
NationalParkHiddenFullHeal:
hiddenitem FULL_HEAL, EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL
NationalParkLassText:
text "Look! Check out my"
line "bag!"
para "I printed out my"
line "favorites from my"
para "#DEX and stuck"
line "them on my bag."
done
NationalParkPokefanFText:
text "This is MAIL I got"
line "from my daughter."
cont "It cheers me up."
done
NationalParkTeacher1Text:
text "Pay attention,"
line "please!"
para "…Oops, I have to"
line "quit thinking like"
para "a teacher all the"
line "time."
para "You must be a"
line "#MON trainer."
para "Since you're work-"
line "ing so hard, I"
para "want you to have"
line "this."
done
NationalParkTeacher1Text_GotQuickClaw:
text "Let a #MON hold"
line "that QUICK CLAW."
para "Sometimes it will"
line "strike first"
cont "during battle."
done
NationalParkYoungster1Text:
text "I'm playing with"
line "stickers I printed"
cont "from my #DEX."
done
NationalParkYoungster2Text:
text "I get the other"
line "guy's #DEX"
cont "sticker if I win."
done
NationalParkTeacher2Text:
text "I take walks in"
line "the PARK, but I"
para "never go into the"
line "grass."
para "Trainers always"
line "want to battle…"
done
NationalParkPersianText:
text "PERSIAN: Fufushaa!"
done
NationalParkGameboyKidText:
text "I'm printing out"
line "my #DEX."
para "You can also print"
line "out stuff like"
para "MAIL and your PC"
line "BOXES."
done
SchoolboyJack1SeenText:
text "The world of"
line "#MON is deep."
para "There are still"
line "lots of things we"
cont "don't know."
para "But I know more"
line "than you do!"
done
SchoolboyJack1BeatenText:
text "Wha-wha-what?"
done
SchoolboyJackTradeMonText:
text "There is a lot"
line "to learn."
para "For example…"
para "There are {d:NUM_TMS} kinds"
line "of TMs."
para "Traded #MON"
line "level up faster."
done
PokefanfBeverly1SeenText:
text "My #MON are"
line "simply darling."
para "Let me tell you"
line "how proud my"
cont "darlings make me."
done
PokefanfBeverly1BeatenText:
text "I can beat you in"
line "pride, but…"
done
PokefanBeverlyCuteMonText:
text "I must say, your"
line "#MON are quite"
cont "cute, too."
done
PokefanmWilliamSeenText:
text "We adore our #-"
line "MON, even if they"
cont "dislike us."
para "That's what being"
line "a FAN is about."
done
PokefanmWilliamBeatenText:
text "M-my #MON!"
done
PokefanmWilliamAfterBattleText:
text "I lost the battle,"
line "but my #MON win"
para "the prize for"
line "being most lovely."
done
PokefanFBeverlyMarillFriendText:
text "My friend keeps a"
line "MARILL!"
para "I find them very"
line "endearing."
para "Oh, I wish for a"
line "MARILL of my own…"
done
LassKriseSeenText:
text "Hello? Why are you"
line "staring at me?"
para "Oh, a battle?"
done
LassKriseBeatenText:
text "…Hmmm…"
done
LassKriseAfterBattleText:
text "I thought you were"
line "staring at me"
cont "because I'm cute!"
done
NationalParkRelaxationSquareText:
text "RELAXATION SQUARE"
line "NATIONAL PARK"
done
NationalParkBattleNoticeText:
text "What is this"
line "notice?"
para "Please battle only"
line "in the grass."
para "NATIONAL PARK"
line "WARDEN'S OFFICE"
done
NationalParkTrainerTipsText:
text "TRAINER TIPS"
para "Print out MAIL by"
line "opening it then"
cont "pressing START."
done
NationalPark_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 33, 18, ROUTE_36_NATIONAL_PARK_GATE, 1
warp_event 33, 19, ROUTE_36_NATIONAL_PARK_GATE, 2
warp_event 10, 47, ROUTE_35_NATIONAL_PARK_GATE, 1
warp_event 11, 47, ROUTE_35_NATIONAL_PARK_GATE, 2
def_coord_events
def_bg_events
bg_event 14, 44, BGEVENT_READ, NationalParkRelaxationSquareSign
bg_event 27, 31, BGEVENT_READ, NationalParkBattleNoticeSign
bg_event 6, 47, BGEVENT_ITEM, NationalParkHiddenFullHeal
bg_event 12, 4, BGEVENT_READ, NationalParkTrainerTipsSign
def_object_events
object_event 15, 24, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, NationalParkLassScript, -1
object_event 14, 4, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPokefanFScript, -1
object_event 27, 40, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, NationalParkTeacher1Script, -1
object_event 11, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster1Script, -1
object_event 10, 41, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, NationalParkYoungster2Script, -1
object_event 17, 41, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkTeacher2Script, -1
object_event 26, 40, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkPersian, -1
object_event 27, 23, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyJack1, -1
object_event 18, 29, SPRITE_POKEFAN_F, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanfBeverly1, -1
object_event 16, 9, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerPokefanmWilliam, -1
object_event 8, 14, SPRITE_LASS, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerLassKrise, -1
object_event 35, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkParlyzHeal, EVENT_NATIONAL_PARK_PARLYZ_HEAL
object_event 26, 6, SPRITE_GAMEBOY_KID, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NationalParkGameboyKidScript, -1
object_event 1, 43, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, NationalParkTMDig, EVENT_NATIONAL_PARK_TM_DIG
|