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const_value set 2
const ROCKTUNNEL1F_POKE_BALL1
const ROCKTUNNEL1F_POKE_BALL2
RockTunnel1F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
RockTunnel1FElixer:
itemball ELIXER
RockTunnel1FTMSteelWing:
itemball TM_STEEL_WING
RockTunnel1FHiddenXAccuracy:
dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY, X_ACCURACY
RockTunnel1FHiddenXDefend:
dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND, X_DEFEND
RockTunnel1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 6
warp_def 15, 3, 1, ROUTE_9
warp_def 11, 25, 1, ROUTE_10_SOUTH
warp_def 5, 3, 3, ROCK_TUNNEL_B1F
warp_def 15, 9, 2, ROCK_TUNNEL_B1F
warp_def 27, 3, 4, ROCK_TUNNEL_B1F
warp_def 27, 13, 1, ROCK_TUNNEL_B1F
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 24, 4, BGEVENT_ITEM, RockTunnel1FHiddenXAccuracy
bg_event 21, 15, BGEVENT_ITEM, RockTunnel1FHiddenXDefend
.ObjectEvents:
db 2
object_event 4, 18, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FElixer, EVENT_ROCK_TUNNEL_1F_ELIXER
object_event 10, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FTMSteelWing, EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING
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