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object_const_def
const ROUTE10POKECENTER1F_NURSE
const ROUTE10POKECENTER1F_GENTLEMAN
const ROUTE10POKECENTER1F_GYM_GUIDE
const ROUTE10POKECENTER1F_COOLTRAINER_F
Route10Pokecenter1F_MapScripts:
def_scene_scripts
def_callbacks
Route10Pokecenter1FNurseScript:
jumpstd PokecenterNurseScript
Route10Pokecenter1FGentlemanScript:
jumptextfaceplayer Route10Pokecenter1FGentlemanText
Route10Pokecenter1FGymGuideScript:
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .ReturnedMachinePart
writetext Route10Pokecenter1FGymGuideText
waitbutton
closetext
end
.ReturnedMachinePart:
writetext Route10Pokecenter1FGymGuideText_ReturnedMachinePart
waitbutton
closetext
end
Route10Pokecenter1FCooltrainerFScript:
jumptextfaceplayer Route10Pokecenter1FCooltrainerFText
Route10Pokecenter1FGentlemanText:
text "A #MON CENTER"
line "near a cave?"
para "That's mighty"
line "convenient."
done
Route10Pokecenter1FGymGuideText:
text "The POWER PLANT's"
line "MANAGER is looking"
para "for a strong #-"
line "MON trainer."
para "He needs help"
line "getting back"
para "something that"
line "was stolen."
done
Route10Pokecenter1FGymGuideText_ReturnedMachinePart:
text "I hear TEAM ROCKET"
line "got back together"
para "in JOHTO but fell"
line "apart right away."
para "I didn't know any-"
line "thing about that."
done
Route10Pokecenter1FCooltrainerFText:
text "When you go out-"
line "side, you can see"
para "the roof of a big"
line "building."
para "That's the POWER"
line "PLANT."
done
Route10Pokecenter1F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 3, 7, ROUTE_10_NORTH, 1
warp_event 4, 7, ROUTE_10_NORTH, 1
warp_event 0, 7, POKECENTER_2F, 1
def_coord_events
def_bg_events
def_object_events
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FNurseScript, -1
object_event 7, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FGentlemanScript, -1
object_event 7, 2, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FGymGuideScript, -1
object_event 1, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FCooltrainerFScript, -1
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