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object_const_def
const ROUTE17ROUTE18GATE_OFFICER
Route17Route18Gate_MapScripts:
def_scene_scripts
scene_script .DummyScene ; SCENE_DEFAULT
def_callbacks
.DummyScene:
end
Route17Route18GateOfficerScript:
jumptextfaceplayer Route17Route18GateOfficerText
Route17Route18GateBicycleCheck:
checkitem BICYCLE
iffalse .NoBicycle
end
.NoBicycle:
showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15
turnobject PLAYER, UP
opentext
writetext Route17Route18GateCannotPassText
waitbutton
closetext
applymovement PLAYER, Route17Route18GateCannotPassMovement
end
Route17Route18GateCannotPassMovement:
step RIGHT
turn_head LEFT
step_end
Route17Route18GateOfficerText:
text "CYCLING ROAD"
line "Uphill Starts Here"
done
Route17Route18GateCannotPassText:
text "Hang on! Don't you"
line "have a BICYCLE?"
para "The CYCLING ROAD"
line "is beyond here."
para "You have to have a"
line "BICYCLE to go on."
done
Route17Route18Gate_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 0, 4, ROUTE_17, 1
warp_event 0, 5, ROUTE_17, 2
warp_event 9, 4, ROUTE_18, 1
warp_event 9, 5, ROUTE_18, 2
def_coord_events
coord_event 5, 4, SCENE_DEFAULT, Route17Route18GateBicycleCheck
coord_event 5, 5, SCENE_DEFAULT, Route17Route18GateBicycleCheck
def_bg_events
def_object_events
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1
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