summaryrefslogtreecommitdiff
path: root/maps/Route20.asm
blob: 2b22c2beea52a3f6a6f483245d998d7bace0dd66 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
	object_const_def
	const ROUTE20_SWIMMER_GIRL1
	const ROUTE20_SWIMMER_GIRL2
	const ROUTE20_SWIMMER_GUY

Route20_MapScripts:
	def_scene_scripts

	def_callbacks
	callback MAPCALLBACK_NEWMAP, .ClearRocks

.ClearRocks:
	setevent EVENT_CINNABAR_ROCKS_CLEARED
	endcallback

TrainerSwimmerfNicole:
	trainer SWIMMERF, NICOLE, EVENT_BEAT_SWIMMERF_NICOLE, SwimmerfNicoleSeenText, SwimmerfNicoleBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext SwimmerfNicoleAfterBattleText
	waitbutton
	closetext
	end

TrainerSwimmerfLori:
	trainer SWIMMERF, LORI, EVENT_BEAT_SWIMMERF_LORI, SwimmerfLoriSeenText, SwimmerfLoriBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext SwimmerfLoriAfterBattleText
	waitbutton
	closetext
	end

TrainerSwimmermCameron:
	trainer SWIMMERM, CAMERON, EVENT_BEAT_SWIMMERM_CAMERON, SwimmermCameronSeenText, SwimmermCameronBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext SwimmermCameronAfterBattleText
	waitbutton
	closetext
	end

CinnabarGymSign:
	jumptext CinnabarGymSignText

SwimmerfNicoleSeenText:
	text "I feel so much"
	line "lighter in water."
	done

SwimmerfNicoleBeatenText:
	text "Oh, no!"
	done

SwimmerfNicoleAfterBattleText:
	text "Swimming exercises"
	line "your full body."

	para "It's really good"
	line "for you."
	done

SwimmerfLoriSeenText:
	text "What an impressive"
	line "collection of GYM"

	para "BADGES. We should"
	line "battle!"
	done

SwimmerfLoriBeatenText:
	text "No!"
	done

SwimmerfLoriAfterBattleText:
	text "SURF is no longer"
	line "the only HM move"
	cont "you use in water."
	done

SwimmermCameronSeenText:
	text "I guess it's im-"
	line "possible to swim"

	para "all the way to"
	line "JOHTO."
	done

SwimmermCameronBeatenText:
	text "Aiyah!"
	done

SwimmermCameronAfterBattleText:
	text "Besides the sea, I"
	line "can also swim in"
	cont "ponds and rivers."
	done

CinnabarGymSignText:
	text "What does this"
	line "sign say?"

	para "CINNABAR GYM"
	line "LEADER: BLAINE"
	done

Route20_MapEvents:
	db 0, 0 ; filler

	def_warp_events
	warp_event 38,  7, SEAFOAM_GYM, 1

	def_coord_events

	def_bg_events
	bg_event 37, 11, BGEVENT_READ, CinnabarGymSign

	def_object_events
	object_event 52,  8, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfNicole, -1
	object_event 45, 13, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfLori, -1
	object_event 12, 13, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermCameron, -1