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|
Route31_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 5, UnknownScript_0x1a543c
UnknownScript_0x1a543c:
checkevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
iffalse UnknownScript_0x1a5443
return
UnknownScript_0x1a5443:
specialphonecall SPECIALCALL_WORRIED
return
TrainerBug_catcherWade1:
trainer EVENT_BEAT_BUG_CATCHER_WADE, BUG_CATCHER, WADE1, Bug_catcherWade1SeenText, Bug_catcherWade1BeatenText, $0000, Bug_catcherWade1Script
Bug_catcherWade1Script:
writecode VAR_CALLERID, PHONE_BUG_CATCHER_WADE
talkaftercancel
loadfont
checkflag ENGINE_WADE
iftrue UnknownScript_0x1a5493
checkflag ENGINE_WADE_HAS_ITEM
iftrue UnknownScript_0x1a5507
checkcellnum PHONE_BUG_CATCHER_WADE
iftrue UnknownScript_0x1a5558
checkevent EVENT_WADE_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x1a547c
writetext UnknownText_0x1a5671
closetext
setevent EVENT_WADE_ASKED_FOR_PHONE_NUMBER
scall UnknownScript_0x1a554c
jump UnknownScript_0x1a547f
UnknownScript_0x1a547c:
scall UnknownScript_0x1a5550
UnknownScript_0x1a547f:
askforphonenumber PHONE_BUG_CATCHER_WADE
if_equal $1, UnknownScript_0x1a5560
if_equal $2, UnknownScript_0x1a555c
trainertotext BUG_CATCHER, WADE1, $0
scall UnknownScript_0x1a5554
jump UnknownScript_0x1a5558
UnknownScript_0x1a5493:
scall UnknownScript_0x1a5564
winlosstext Bug_catcherWade1BeatenText, $0000
copybytetovar wWadeFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight4
.Fight3
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight3
.Fight2
checkflag ENGINE_FLYPOINT_MAHOGANY
iftrue .LoadFight2
.Fight1
checkflag ENGINE_FLYPOINT_GOLDENROD
iftrue .LoadFight1
.LoadFight0
loadtrainer BUG_CATCHER, WADE1
startbattle
returnafterbattle
loadvar wWadeFightCount, 1
clearflag ENGINE_WADE
end
.LoadFight1
loadtrainer BUG_CATCHER, WADE2
startbattle
returnafterbattle
loadvar wWadeFightCount, 2
clearflag ENGINE_WADE
end
.LoadFight2
loadtrainer BUG_CATCHER, WADE3
startbattle
returnafterbattle
loadvar wWadeFightCount, 3
clearflag ENGINE_WADE
end
.LoadFight3
loadtrainer BUG_CATCHER, WADE4
startbattle
returnafterbattle
loadvar wWadeFightCount, 4
clearflag ENGINE_WADE
end
.LoadFight4
loadtrainer BUG_CATCHER, WADE5
startbattle
returnafterbattle
clearflag ENGINE_WADE
end
UnknownScript_0x1a5507:
scall UnknownScript_0x1a5568
checkevent EVENT_WADE_HAS_BERRY
iftrue .Berry
checkevent EVENT_WADE_HAS_PSNCUREBERRY
iftrue .Psncureberry
checkevent EVENT_WADE_HAS_PRZCUREBERRY
iftrue .Przcureberry
checkevent EVENT_WADE_HAS_BITTER_BERRY
iftrue .BitterBerry
.Berry
verbosegiveitem BERRY, 1
iffalse .PackFull
jump .Done
.Psncureberry
verbosegiveitem PSNCUREBERRY, 1
iffalse .PackFull
jump .Done
.Przcureberry
verbosegiveitem PRZCUREBERRY, 1
iffalse .PackFull
jump .Done
.BitterBerry
verbosegiveitem BITTER_BERRY, 1
iffalse .PackFull
.Done
clearflag ENGINE_WADE_HAS_ITEM
jump UnknownScript_0x1a5558
.PackFull
jump UnknownScript_0x1a556c
UnknownScript_0x1a554c:
jumpstd asknumber1m
end
UnknownScript_0x1a5550:
jumpstd asknumber2m
end
UnknownScript_0x1a5554:
jumpstd registerednumberm
end
UnknownScript_0x1a5558:
jumpstd numberacceptedm
end
UnknownScript_0x1a555c:
jumpstd numberdeclinedm
end
UnknownScript_0x1a5560:
jumpstd phonefullm
end
UnknownScript_0x1a5564:
jumpstd rematchm
end
UnknownScript_0x1a5568:
jumpstd giftm
end
UnknownScript_0x1a556c:
jumpstd packfullm
end
FisherScript_0x1a5570:
faceplayer
loadfont
checkevent EVENT_GOT_TM50_NIGHTMARE
iftrue UnknownScript_0x1a55af
checkevent EVENT_GOT_KENYA
iftrue UnknownScript_0x1a5584
writetext UnknownText_0x1a56d9
closetext
loadmovesprites
end
UnknownScript_0x1a5584:
writetext UnknownText_0x1a5761
keeptextopen
checkpokeitem ReceivedSpearowMailText
if_equal $0, UnknownScript_0x1a55b5
if_equal $2, UnknownScript_0x1a55c1
if_equal $3, UnknownScript_0x1a55bb
if_equal $4, UnknownScript_0x1a55c7
writetext UnknownText_0x1a5790
keeptextopen
writetext UnknownText_0x1a57ba
keeptextopen
setevent EVENT_GAVE_KENYA
verbosegiveitem TM_NIGHTMARE, 1
iffalse UnknownScript_0x1a55b3
setevent EVENT_GOT_TM50_NIGHTMARE
UnknownScript_0x1a55af:
writetext UnknownText_0x1a5896
closetext
UnknownScript_0x1a55b3:
loadmovesprites
end
UnknownScript_0x1a55b5:
writetext UnknownText_0x1a5921
closetext
loadmovesprites
end
UnknownScript_0x1a55bb:
writetext UnknownText_0x1a5939
closetext
loadmovesprites
end
UnknownScript_0x1a55c1:
writetext UnknownText_0x1a5972
closetext
loadmovesprites
end
UnknownScript_0x1a55c7:
writetext UnknownText_0x1a5991
closetext
loadmovesprites
end
ReceivedSpearowMailText:
db "DARK CAVE leads", $4E
db "to another road@"
YoungsterScript_0x1a55ed:
jumptextfaceplayer UnknownText_0x1a59d5
MapRoute31Signpost0Script:
jumptext UnknownText_0x1a5a45
MapRoute31Signpost1Script:
jumptext UnknownText_0x1a5a6e
CooltrainerMScript_0x1a55f6:
jumptextfaceplayer UnknownText_0x1a55ff
FruitTreeScript_0x1a55f9:
fruittree $7
ItemFragment_0x1a55fb:
db POTION, 1
ItemFragment_0x1a55fd:
db POKE_BALL, 1
UnknownText_0x1a55ff:
text "DARK CAVE…"
para "If #MON could"
line "light it up, I'd"
cont "explore it."
done
Bug_catcherWade1SeenText:
text "I caught a bunch"
line "of #MON. Let me"
cont "battle with you!"
done
Bug_catcherWade1BeatenText:
text "Awwwww…"
done
UnknownText_0x1a5671:
text "You can catch"
line "#MON even if"
para "you have six with"
line "you."
para "If you catch one,"
line "it'll go to your"
cont "BOX automatically."
done
UnknownText_0x1a56d9:
text "… Hnuurg… Huh?"
para "I walked too far"
line "today looking for"
cont "#MON."
para "My feet hurt and"
line "I'm sleepy…"
para "If I were a wild"
line "#MON, I'd be"
cont "easy to catch…"
para "…Zzzz…"
done
UnknownText_0x1a5761:
text "…Zzzz… Huh?"
para "What's that? You"
line "have MAIL for me?"
done
UnknownText_0x1a5790:
text "<PLAYER> handed"
line "over the #MON"
cont "holding the MAIL."
done
UnknownText_0x1a57ba:
text "Let's see…"
para "…DARK CAVE leads"
line "to another road…"
para "That's good to"
line "know."
para "Thanks for bring-"
line "ing this to me."
para "My friend's a good"
line "guy, and you're"
cont "swell too!"
para "I'd like to do"
line "something good in"
cont "return too!"
para "I know! I want you"
line "to have this!"
done
UnknownText_0x1a5896:
text "TM50 is NIGHTMARE."
para "It's a wicked move"
line "that steadily cuts"
para "the HP of a sleep-"
line "ing enemy."
para "Ooooh…"
line "That's scary…"
para "I don't want to"
line "have bad dreams."
done
UnknownText_0x1a5921:
text "This MAIL isn't"
line "for me."
done
UnknownText_0x1a5939:
text "Why is this #-"
line "MON so special?"
para "It doesn't have"
line "any MAIL."
done
UnknownText_0x1a5972:
text "What? You don't"
line "want anything?"
done
UnknownText_0x1a5991:
text "If I take that"
line "#MON from you,"
para "what are you going"
line "to use in battle?"
done
UnknownText_0x1a59d5:
text "I found a good"
line "#MON in DARK"
cont "CAVE."
para "I'm going to raise"
line "it to take on"
cont "FALKNER."
para "He's the leader of"
line "VIOLET CITY's GYM."
done
UnknownText_0x1a5a45:
text "ROUTE 31"
para "VIOLET CITY -"
line "CHERRYGROVE CITY"
done
UnknownText_0x1a5a6e:
text "DARK CAVE"
done
Route31_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $6, $4, 3, ROUTE_31_VIOLET_GATE
warp_def $7, $4, 4, ROUTE_31_VIOLET_GATE
warp_def $5, $22, 1, DARK_CAVE_VIOLET_ENTRANCE
.XYTriggers:
db 0
.Signposts:
db 2
signpost 5, 7, SIGNPOST_READ, MapRoute31Signpost0Script
signpost 5, 31, SIGNPOST_READ, MapRoute31Signpost1Script
.PersonEvents:
db 7
person_event SPRITE_FISHER, 7, 17, $6, 0, 0, -1, -1, 0, 0, 0, FisherScript_0x1a5570, -1
person_event SPRITE_YOUNGSTER, 5, 9, $2, 1, 1, -1, -1, 0, 0, 0, YoungsterScript_0x1a55ed, -1
person_event SPRITE_BUG_CATCHER, 13, 21, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, 2, 5, TrainerBug_catcherWade1, -1
person_event SPRITE_COOLTRAINER_M, 8, 33, $2, 1, 1, -1, -1, 0, 0, 0, CooltrainerMScript_0x1a55f6, -1
person_event SPRITE_FRUIT_TREE, 7, 16, $1, 0, 0, -1, -1, 0, 0, 0, FruitTreeScript_0x1a55f9, -1
person_event SPRITE_POKE_BALL, 5, 29, $1, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x1a55fb, EVENT_ROUTE_31_POTION
person_event SPRITE_POKE_BALL, 15, 19, $1, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x1a55fd, EVENT_ROUTE_31_POKE_BALL
|