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object_const_def
const ROUTE31VIOLETGATE_OFFICER
const ROUTE31VIOLETGATE_COOLTRAINER_F
Route31VioletGate_MapScripts:
def_scene_scripts
def_callbacks
Route31VioletGateOfficerScript:
jumptextfaceplayer Route31VioletGateOfficerText
Route31VioletGateCooltrainerFScript:
jumptextfaceplayer Route31VioletGateCooltrainerFText
Route31VioletGateOfficerText:
text "Hi there!"
line "Did you visit"
cont "SPROUT TOWER?"
done
Route31VioletGateCooltrainerFText:
text "I came too far"
line "out. I'd better"
cont "phone home!"
done
Route31VioletGate_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 0, 4, VIOLET_CITY, 8
warp_event 0, 5, VIOLET_CITY, 9
warp_event 9, 4, ROUTE_31, 1
warp_event 9, 5, ROUTE_31, 2
def_coord_events
def_bg_events
def_object_events
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route31VioletGateOfficerScript, -1
object_event 1, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route31VioletGateCooltrainerFScript, -1
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