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const_value set 2
const ROUTE32POKECENTER1F_NURSE
const ROUTE32POKECENTER1F_FISHING_GURU
const ROUTE32POKECENTER1F_COOLTRAINER_F
Route32Pokecenter1F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
NurseScript_0x69b52:
jumpstd pokecenternurse
FishingGuruScript_0x69b55:
faceplayer
opentext
checkevent EVENT_GOT_OLD_ROD
iftrue UnknownScript_0x69b7a
writetext UnknownText_0x69b83
yesorno
iffalse UnknownScript_0x69b74
writetext UnknownText_0x69be8
buttonsound
verbosegiveitem OLD_ROD
writetext UnknownText_0x69c1b
waitbutton
closetext
setevent EVENT_GOT_OLD_ROD
end
UnknownScript_0x69b74:
writetext UnknownText_0x69c6c
waitbutton
closetext
end
UnknownScript_0x69b7a:
writetext UnknownText_0x69c8d
waitbutton
closetext
end
Route32Pokecenter1FCooltrainerFScript:
jumptextfaceplayer Route32Pokecenter1FCooltrainerFText
UnknownText_0x69b83:
text "This is a great"
line "fishing spot."
para "You saw people"
line "fishing? How"
cont "about you?"
para "Would you like one"
line "of my RODS?"
done
UnknownText_0x69be8:
text "Heh, that's good"
line "to hear."
para "Now you're an"
line "angler too!"
done
UnknownText_0x69c1b:
text "Fishing is great!"
para "If there's water,"
line "be it the sea or a"
para "stream, try out"
line "your ROD."
done
UnknownText_0x69c6c:
text "Oh. That's rather"
line "disappointing…"
done
UnknownText_0x69c8d:
text "Yo, kid. How are"
line "they biting?"
done
Route32Pokecenter1FCooltrainerFText:
text "What should I make"
line "my #MON hold?"
para "Maybe an item that"
line "increases ATTACK"
cont "power…"
done
Route32Pokecenter1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def 3, 7, 1, ROUTE_32
warp_def 4, 7, 1, ROUTE_32
warp_def 0, 7, 1, POKECENTER_2F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, NurseScript_0x69b52, -1
object_event 1, 4, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, FishingGuruScript_0x69b55, -1
object_event 6, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route32Pokecenter1FCooltrainerFScript, -1
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