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object_const_def ; object_event constants
const ROUTE32POKECENTER1F_NURSE
const ROUTE32POKECENTER1F_FISHING_GURU
const ROUTE32POKECENTER1F_COOLTRAINER_F
Route32Pokecenter1F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
Route32Pokecenter1FNurseScript:
jumpstd pokecenternurse
Route32Pokecenter1FFishingGuruScript:
faceplayer
opentext
checkevent EVENT_GOT_OLD_ROD
iftrue .GotOldRod
writetext Route32Pokecenter1FFishingGuruText_Question
yesorno
iffalse .Refused
writetext Route32Pokecenter1FFishingGuruText_Yes
promptbutton
verbosegiveitem OLD_ROD
writetext Route32Pokecenter1FFishingGuruText_GiveOldRod
waitbutton
closetext
setevent EVENT_GOT_OLD_ROD
end
.Refused:
writetext Route32Pokecenter1FFishingGuruText_No
waitbutton
closetext
end
.GotOldRod:
writetext Route32Pokecenter1FFishingGuruText_After
waitbutton
closetext
end
Route32Pokecenter1FCooltrainerFScript:
jumptextfaceplayer Route32Pokecenter1FCooltrainerFText
Route32Pokecenter1FFishingGuruText_Question:
text "This is a great"
line "fishing spot."
para "You saw people"
line "fishing? How"
cont "about you?"
para "Would you like one"
line "of my RODS?"
done
Route32Pokecenter1FFishingGuruText_Yes:
text "Heh, that's good"
line "to hear."
para "Now you're an"
line "angler too!"
done
Route32Pokecenter1FFishingGuruText_GiveOldRod:
text "Fishing is great!"
para "If there's water,"
line "be it the sea or a"
para "stream, try out"
line "your ROD."
done
Route32Pokecenter1FFishingGuruText_No:
text "Oh. That's rather"
line "disappointing…"
done
Route32Pokecenter1FFishingGuruText_After:
text "Yo, kid. How are"
line "they biting?"
done
Route32Pokecenter1FCooltrainerFText:
text "What should I make"
line "my #MON hold?"
para "Maybe an item that"
line "increases ATTACK"
cont "power…"
done
Route32Pokecenter1F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
warp_event 3, 7, ROUTE_32, 1
warp_event 4, 7, ROUTE_32, 1
warp_event 0, 7, POKECENTER_2F, 1
db 0 ; coord events
db 0 ; bg events
db 3 ; object events
object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route32Pokecenter1FNurseScript, -1
object_event 1, 4, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route32Pokecenter1FFishingGuruScript, -1
object_event 6, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route32Pokecenter1FCooltrainerFScript, -1
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