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Route34IlexForestGate_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x62d2d
UnknownScript_0x62d2d:
checkevent EVENT_FOREST_IS_RESTLESS
iffalse UnknownScript_0x62d38
disappear $2
appear $5
return
UnknownScript_0x62d38:
disappear $5
appear $2
return
UnknownScript_0x62d3d:
checkevent EVENT_FOREST_IS_RESTLESS
iffalse UnknownScript_0x62d62
showemote EMOTE_SHOCK, $5, 20
spriteface $5, LEFT
spriteface PLAYER, RIGHT
follow PLAYER, $5
applymovement PLAYER, MovementData_0x62d97
stopfollow
spriteface PLAYER, DOWN
loadfont
writetext UnknownText_0x62e41
closetext
loadmovesprites
applymovement $5, MovementData_0x62d9a
UnknownScript_0x62d62:
end
TeacherScript_0x62d63:
faceplayer
loadfont
checkevent EVENT_FOREST_IS_RESTLESS
iftrue UnknownScript_0x62d84
checkevent EVENT_GOT_TM12_SWEET_SCENT
iftrue UnknownScript_0x62d7e
writetext UnknownText_0x62d9d
keeptextopen
verbosegiveitem TM_SWEET_SCENT, 1
iffalse UnknownScript_0x62d82
setevent EVENT_GOT_TM12_SWEET_SCENT
UnknownScript_0x62d7e:
writetext UnknownText_0x62df6
closetext
UnknownScript_0x62d82:
loadmovesprites
end
UnknownScript_0x62d84:
writetext UnknownText_0x62e41
keeptextopen
loadmovesprites
end
ButterfreeScript_0x62d8a:
loadfont
writetext UnknownText_0x62e83
cry BUTTERFREE
closetext
loadmovesprites
end
LassScript_0x62d94:
jumptextfaceplayer UnknownText_0x62e97
MovementData_0x62d97:
step_up
step_up
step_end
MovementData_0x62d9a:
step_down
step_right
step_end
UnknownText_0x62d9d:
text "Oh, honey. You're"
line "making a #DEX?"
para "It must be hard if"
line "#MON won't"
para "appear. Try using"
line "this TM."
done
UnknownText_0x62df6:
text "It's SWEET SCENT."
para "Use it wherever"
line "#MON appear."
para "#MON will be"
line "enticed by it."
done
UnknownText_0x62e41:
text "Something's wrong"
line "in ILEX FOREST…"
para "You should stay"
line "away right now."
done
UnknownText_0x62e83:
text "BUTTERFREE: Freeh!"
done
UnknownText_0x62e97:
text "Did you see the"
line "shrine honoring"
cont "the protector?"
para "It watches over"
line "the FOREST from"
cont "across time."
para "I think that it"
line "must be a grass-"
cont "type #MON."
done
Route34IlexForestGate_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $0, $4, 1, ROUTE_34
warp_def $0, $5, 2, ROUTE_34
warp_def $7, $4, 1, ILEX_FOREST
warp_def $7, $5, 1, ILEX_FOREST
.XYTriggers:
db 1
xy_trigger 0, $7, $4, $0, UnknownScript_0x62d3d, $0, $0
.Signposts:
db 0
.PersonEvents:
db 4
person_event SPRITE_TEACHER, 3, 9, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_BEHIND_COUNTER
person_event SPRITE_BUTTERFREE, 4, 9, $16, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, ButterfreeScript_0x62d8a, -1
person_event SPRITE_LASS, 4, 3, $4, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LassScript_0x62d94, EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
person_event SPRITE_TEACHER, 7, 5, $7, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
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