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const_value set 2
const ROUTE4_YOUNGSTER
const ROUTE4_LASS1
const ROUTE4_LASS2
const ROUTE4_POKE_BALL
Route4_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
TrainerBird_keeperHank:
trainer EVENT_BEAT_BIRD_KEEPER_HANK, BIRD_KEEPER, HANK, Bird_keeperHankSeenText, Bird_keeperHankBeatenText, 0, Bird_keeperHankScript
Bird_keeperHankScript:
end_if_just_battled
opentext
writetext UnknownText_0x1ae258
waitbutton
closetext
end
TrainerPicnickerHope:
trainer EVENT_BEAT_PICNICKER_HOPE, PICNICKER, HOPE, PicnickerHopeSeenText, PicnickerHopeBeatenText, 0, PicnickerHopeScript
PicnickerHopeScript:
end_if_just_battled
opentext
writetext UnknownText_0x1ae320
waitbutton
closetext
end
TrainerPicnickerSharon:
trainer EVENT_BEAT_PICNICKER_SHARON, PICNICKER, SHARON, PicnickerSharonSeenText, PicnickerSharonBeatenText, 0, PicnickerSharonScript
PicnickerSharonScript:
end_if_just_battled
opentext
writetext UnknownText_0x1ae369
waitbutton
closetext
end
MapRoute4Signpost0Script:
jumptext UnknownText_0x1ae384
Route4HPUp:
itemball HP_UP
Route4HiddenUltraBall:
dwb EVENT_ROUTE_4_HIDDEN_ULTRA_BALL, ULTRA_BALL
Bird_keeperHankSeenText:
text "I'm raising my"
line "#MON. Want to"
cont "battle with me?"
done
Bird_keeperHankBeatenText:
text "Ack! I lost that"
line "one…"
done
UnknownText_0x1ae258:
text "If you have a"
line "specific #MON"
para "that you want to"
line "raise, put it out"
para "first, then switch"
line "it right away."
para "That's how to do"
line "it."
done
PicnickerHopeSeenText:
text "I have a feeling"
line "that I can win."
para "Let's see if I'm"
line "right!"
done
PicnickerHopeBeatenText:
text "Aww, you are too"
line "strong."
done
UnknownText_0x1ae320:
text "I heard CLEFAIRY"
line "appear at MT.MOON."
para "But where could"
line "they be?"
done
PicnickerSharonSeenText:
text "Um…"
line "I…"
done
PicnickerSharonBeatenText:
text "…"
done
UnknownText_0x1ae369:
text "……I'll go train"
line "some more…"
done
UnknownText_0x1ae384:
text "MT.MOON SQUARE"
para "Just go up the"
line "stairs."
done
Route4_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $5, $2, 2, MOUNT_MOON
.XYTriggers:
db 0
.Signposts:
db 2
signpost 7, 3, SIGNPOST_READ, MapRoute4Signpost0Script
signpost 3, 10, SIGNPOST_ITEM, Route4HiddenUltraBall
.PersonEvents:
db 4
person_event SPRITE_YOUNGSTER, 9, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerBird_keeperHank, -1
person_event SPRITE_LASS, 8, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 4, TrainerPicnickerHope, -1
person_event SPRITE_LASS, 6, 21, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 4, TrainerPicnickerSharon, -1
person_event SPRITE_POKE_BALL, 3, 26, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, Route4HPUp, EVENT_ROUTE_4_HP_UP
|