1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
const_value set 2
const ROUTE42ECRUTEAKGATE_OFFICER
Route42EcruteakGate_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
Route42EcruteakGateOfficerScript:
jumptextfaceplayer Route42EcruteakGateOfficerText
Route42EcruteakGateOfficerText:
text "MT.MORTAR is like"
line "a maze inside."
para "Be careful. Don't"
line "get lost in there."
done
Route42EcruteakGate_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def 0, 4, 1, ECRUTEAK_CITY
warp_def 0, 5, 2, ECRUTEAK_CITY
warp_def 9, 4, 1, ROUTE_42
warp_def 9, 5, 2, ROUTE_42
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route42EcruteakGateOfficerScript, -1
|