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const_value set 2
const ROUTE5CLEANSETAGSPEECHHOUSE_GRANNY
const ROUTE5CLEANSETAGSPEECHHOUSE_TEACHER
Route5CleanseTagSpeechHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
GrannyScript_0x18b634:
faceplayer
opentext
checkevent EVENT_GOT_CLEANSE_TAG
iftrue UnknownScript_0x18b649
writetext UnknownText_0x18b655
buttonsound
verbosegiveitem CLEANSE_TAG
iffalse UnknownScript_0x18b64d
setevent EVENT_GOT_CLEANSE_TAG
UnknownScript_0x18b649:
writetext UnknownText_0x18b6a7
waitbutton
UnknownScript_0x18b64d:
closetext
end
Route5CleanseTagSpeechHouseTeacherScript:
jumptextfaceplayer Route5CleanseTagSpeechHouseTeacherText
HouseForSaleBookshelf:
jumpstd difficultbookshelf
UnknownText_0x18b655:
text "Eeyaaaah!"
para "I sense a sinister"
line "shadow hovering"
cont "over you."
para "Take this to ward"
line "it off!"
done
UnknownText_0x18b6a7:
text "You were in mortal"
line "danger, but you"
cont "are protected now."
done
Route5CleanseTagSpeechHouseTeacherText:
text "My grandma is into"
line "warding off what"
para "she believes to be"
line "evil spirits."
para "I'm sorry that she"
line "startled you."
done
Route5CleanseTagSpeechHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 4, ROUTE_5
warp_def 3, 7, 4, ROUTE_5
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 0, 1, BGEVENT_READ, HouseForSaleBookshelf
bg_event 1, 1, BGEVENT_READ, HouseForSaleBookshelf
.ObjectEvents:
db 2
object_event 2, 5, SPRITE_GRANNY, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, GrannyScript_0x18b634, -1
object_event 5, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route5CleanseTagSpeechHouseTeacherScript, -1
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