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const_value set 2
const SILVERCAVEITEMROOMS_POKE_BALL1
const SILVERCAVEITEMROOMS_POKE_BALL2
SilverCaveItemRooms_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
SilverCaveItemRoomsMaxRevive:
itemball MAX_REVIVE
SilverCaveItemRoomsFullRestore:
itemball FULL_RESTORE
SilverCaveItemRooms_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 13, 3, 3, SILVER_CAVE_ROOM_2
warp_def 7, 15, 4, SILVER_CAVE_ROOM_2
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 2
object_event 6, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsMaxRevive, EVENT_SILVER_CAVE_ITEM_ROOMS_MAX_REVIVE
object_event 15, 11, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SilverCaveItemRoomsFullRestore, EVENT_SILVER_CAVE_ITEM_ROOMS_FULL_RESTORE
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