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const_value set 2
const VIOLETNICKNAMESPEECHHOUSE_TEACHER
const VIOLETNICKNAMESPEECHHOUSE_LASS
const VIOLETNICKNAMESPEECHHOUSE_BIRD
VioletNicknameSpeechHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
VioletNicknameSpeechHouseTeacherScript:
jumptextfaceplayer VioletNicknameSpeechHouseTeacherText
VioletNicknameSpeechHouseLassScript:
jumptextfaceplayer VioletNicknameSpeechHouseLassText
BirdScript_0x693ef:
faceplayer
opentext
writetext UnknownText_0x6947c
cry PIDGEY
waitbutton
closetext
end
VioletNicknameSpeechHouseTeacherText:
text "She uses the names"
line "of her favorite"
cont "things to eat."
para "For the nicknames"
line "she gives to her"
cont "#MON, I mean."
done
VioletNicknameSpeechHouseLassText:
text "I call my PIDGEY"
line "STRAWBERRY!"
done
UnknownText_0x6947c:
text "STRAWBERRY: Pijji!"
done
VioletNicknameSpeechHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 3, 7, 4, VIOLET_CITY
warp_def 4, 7, 4, VIOLET_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event 2, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletNicknameSpeechHouseTeacherScript, -1
object_event 6, 4, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VioletNicknameSpeechHouseLassScript, -1
object_event 5, 2, SPRITE_BIRD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BirdScript_0x693ef, -1
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