diff options
author | red031000 <rubenru09@aol.com> | 2020-05-24 20:59:13 +0100 |
---|---|---|
committer | red031000 <rubenru09@aol.com> | 2020-05-24 20:59:13 +0100 |
commit | 7fc5b85153fd60c9115ce36c6210a253abb4ae50 (patch) | |
tree | dbeb6d38d265af7535329aca3f34b6ddc1c5cd64 /arm9/lib/src | |
parent | cf80ce7a82b3193261a76caeefd009ca5e862ac5 (diff) |
fix more warnings
Diffstat (limited to 'arm9/lib/src')
-rw-r--r-- | arm9/lib/src/FX_vec.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/arm9/lib/src/FX_vec.c b/arm9/lib/src/FX_vec.c index 95805f33..891b980a 100644 --- a/arm9/lib/src/FX_vec.c +++ b/arm9/lib/src/FX_vec.c @@ -15,13 +15,13 @@ ARM_FUNC void VEC_Subtract(struct Vecx32 *a, struct Vecx32 *b, struct Vecx32 *ds } ARM_FUNC void VEC_Fx16Add(struct Vecx16 *a, struct Vecx16 *b, struct Vecx16 *dst){ - dst->x = a->x + b->x; - dst->y = a->y + b->y; - dst->z = a->z + b->z; + dst->x = (s16)(a->x + b->x); + dst->y = (s16)(a->y + b->y); + dst->z = (s16)(a->z + b->z); } ARM_FUNC fx32 VEC_DotProduct(struct Vecx32 *a, struct Vecx32 *b){ - return ((fx64)a->x * b->x + (fx64)a->y * b->y + (fx64)a->z * b->z + (1 << (FX64_INT_SHIFT - 1))) >> FX64_INT_SHIFT; + return (fx32)(((fx64)a->x * b->x + (fx64)a->y * b->y + (fx64)a->z * b->z + (1 << (FX64_INT_SHIFT - 1))) >> FX64_INT_SHIFT); } ARM_FUNC fx32 VEC_Fx16DotProduct(struct Vecx16 *a, struct Vecx16 *b){ @@ -46,9 +46,9 @@ ARM_FUNC void VEC_Fx16CrossProduct(struct Vecx16 *a, struct Vecx16 *b, struct Ve x = ((a->y * b->z - a->z * b->y + (1 << (FX64_INT_SHIFT - 1))) >> FX64_INT_SHIFT); y = ((a->z * b->x - a->x * b->z + (1 << (FX64_INT_SHIFT - 1))) >> FX64_INT_SHIFT); z = ((a->x * b->y - a->y * b->x + (1 << (FX64_INT_SHIFT - 1))) >> FX64_INT_SHIFT); - dst->x = x; - dst->y = y; - dst->z = z; + dst->x = (fx16)x; + dst->y = (fx16)y; + dst->z = (fx16)z; } ARM_FUNC fx32 VEC_Mag(struct Vecx32 *a){ @@ -56,8 +56,8 @@ ARM_FUNC fx32 VEC_Mag(struct Vecx32 *a){ l2 += (fx64)a->y * a->y; l2 += (fx64)a->z * a->z; reg_CP_SQRTCNT = 0x1; - reg_CP_SQRT_PARAM = l2 * 4; - while (reg_CP_SQRTCNT & 0x8000); //wait for coprocessor to finish + reg_CP_SQRT_PARAM = (u64)(l2 * 4); + while (reg_CP_SQRTCNT & 0x8000) {} //wait for coprocessor to finish return ((fx32)reg_CP_SQRT_RESULT + 1) >> 1; } @@ -68,17 +68,17 @@ ARM_FUNC void VEC_Normalize(struct Vecx32 *a, struct Vecx32 *dst){ //1/sqrt(l) is computed by calculating sqrt(l)*(1/l) reg_CP_DIVCNT = 0x2; reg_CP_DIV_NUMER = 0x0100000000000000; - reg_CP_DIV_DENOM = l2; + reg_CP_DIV_DENOM = (u64)l2; reg_CP_SQRTCNT = 0x1; - reg_CP_SQRT_PARAM = l2 * 4; - while (reg_CP_SQRTCNT & 0x8000); //wait for sqrt to finish - fx32 sqrtresult = reg_CP_SQRT_RESULT; - while (reg_CP_DIVCNT & 0x8000); //wait for division to finish - l2 = reg_CP_DIV_RESULT; + reg_CP_SQRT_PARAM = (u64)(l2 * 4); + while (reg_CP_SQRTCNT & 0x8000) {} //wait for sqrt to finish + fx32 sqrtresult = (fx32)reg_CP_SQRT_RESULT; + while (reg_CP_DIVCNT & 0x8000) {} //wait for division to finish + l2 = (fx64)reg_CP_DIV_RESULT; l2 = sqrtresult * l2; - dst->x = (l2 * a->x + (1LL << (0x2D - 1))) >> 0x2D; - dst->y = (l2 * a->y + (1LL << (0x2D - 1))) >> 0x2D; - dst->z = (l2 * a->z + (1LL << (0x2D - 1))) >> 0x2D; + dst->x = (fx32)((l2 * a->x + (1LL << (0x2D - 1))) >> 0x2D); + dst->y = (fx32)((l2 * a->y + (1LL << (0x2D - 1))) >> 0x2D); + dst->z = (fx32)((l2 * a->z + (1LL << (0x2D - 1))) >> 0x2D); } ARM_FUNC void VEC_Fx16Normalize(struct Vecx16 *a, struct Vecx16 *dst){ @@ -88,17 +88,17 @@ ARM_FUNC void VEC_Fx16Normalize(struct Vecx16 *a, struct Vecx16 *dst){ //1/sqrt(l) is computed by calculating sqrt(l)*(1/l) reg_CP_DIVCNT = 0x2; reg_CP_DIV_NUMER = 0x0100000000000000; - reg_CP_DIV_DENOM = l2; + reg_CP_DIV_DENOM = (u64)l2; reg_CP_SQRTCNT = 0x1; - reg_CP_SQRT_PARAM = l2 * 4; - while (reg_CP_SQRTCNT & 0x8000); //wait for sqrt to finish - fx32 sqrtresult = reg_CP_SQRT_RESULT; - while (reg_CP_DIVCNT & 0x8000); //wait for division to finish - l2 = reg_CP_DIV_RESULT; + reg_CP_SQRT_PARAM = (u64)(l2 * 4); + while (reg_CP_SQRTCNT & 0x8000) {} //wait for sqrt to finish + fx32 sqrtresult = (fx32)reg_CP_SQRT_RESULT; + while (reg_CP_DIVCNT & 0x8000) {} //wait for division to finish + l2 = (fx64)reg_CP_DIV_RESULT; l2 = sqrtresult * l2; - dst->x = (l2 * a->x + (1LL << (0x2D - 1))) >> 0x2D; - dst->y = (l2 * a->y + (1LL << (0x2D - 1))) >> 0x2D; - dst->z = (l2 * a->z + (1LL << (0x2D - 1))) >> 0x2D; + dst->x = (fx16)((l2 * a->x + (1LL << (0x2D - 1))) >> 0x2D); + dst->y = (fx16)((l2 * a->y + (1LL << (0x2D - 1))) >> 0x2D); + dst->z = (fx16)((l2 * a->z + (1LL << (0x2D - 1))) >> 0x2D); } ARM_FUNC void VEC_MultAdd(fx32 factor, struct Vecx32 *a, struct Vecx32 *b, struct Vecx32 *dst){ |