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authorAkira Akashi <rubenru09@aol.com>2021-06-02 22:13:57 +0100
committerGitHub <noreply@github.com>2021-06-02 22:13:57 +0100
commit9d3d4a2acff67f43896e9e0dcd26e7aaeb55e3b3 (patch)
treed707aa8fead427dadbbb29b886875e6c8961bd5a /arm9/src/main.c
parenta2a17a9426f16ee601ff17840b8bb7851fef7138 (diff)
parent7e32d3758e7e36d7a67a1442cdb9386f9aa18a6e (diff)
Merge branch 'master' into 0202A1E0
Diffstat (limited to 'arm9/src/main.c')
-rw-r--r--arm9/src/main.c94
1 files changed, 43 insertions, 51 deletions
diff --git a/arm9/src/main.c b/arm9/src/main.c
index c50fbaff..749bec41 100644
--- a/arm9/src/main.c
+++ b/arm9/src/main.c
@@ -12,32 +12,25 @@
#include "player_data.h"
#include "sound.h"
#include "timer3.h"
+#include "unk_02031734.h"
+#include "unk_0202F150.h"
+#include "module_52.h"
FS_EXTERN_OVERLAY(MODULE_52);
FS_EXTERN_OVERLAY(MODULE_63);
#define SOFT_RESET_KEY (PAD_BUTTON_L | PAD_BUTTON_R | PAD_BUTTON_START | PAD_BUTTON_SELECT)
-struct Unk2106FA0 gBacklightTop;
+s32 UNK_02016FA4;
+PMBackLightSwitch gBacklightTop;
+struct UnkStruct_02016FA8 UNK_02016FA8;
-extern BOOL OverlayManager_new(struct Unk21DBE18 *, s32 *, int);
-extern BOOL OverlayManager_Run(int);
-extern void OverlayManager_delete(int);
-extern BOOL FUN_02033678(void);
-extern u32 FUN_020335B8(void);
-extern BOOL FUN_0202FB80(void);
-
-extern void InitSystemForTheGame(void);
-extern void InitGraphicMemory(void);
extern void FUN_02022294(void);
extern void GF_InitRTCWork(void);
extern void FUN_02002C14(void);
extern void FUN_02002C50(int, int);
-extern struct SaveBlock2 * SaveBlock2_new(void);
-extern void * FUN_02029EF8(struct SaveBlock2 *);
extern int FUN_020337E8(int);
extern void FUN_02034188(int, int);
-extern int FUN_020227FC(struct SaveBlock2 *);
extern void FUN_02089D90(int);
extern void FUN_0200A2AC(void);
extern void FUN_02015E30(void);
@@ -49,13 +42,13 @@ extern void FUN_0200A318(void);
extern void FUN_0200E2D8(void);
extern struct Unk21DBE18 MOD63_021DBE18;
-extern struct Unk21DBE18 MOD52_021D76C8;
extern u8 SDK_STATIC_BSS_START[];
-const int gGameVersion = GAME_VERSION;
const int gGameLanguage = GAME_LANGUAGE;
+const int gGameVersion = GAME_VERSION;
+__declspec(noreturn)
THUMB_FUNC void NitroMain(void)
{
InitSystemForTheGame();
@@ -72,13 +65,13 @@ THUMB_FUNC void NitroMain(void)
FUN_02002C50(0, 3);
FUN_02002C50(1, 3);
FUN_02002C50(3, 3);
- gBacklightTop.unk18 = -1;
- gBacklightTop.unk20 = SaveBlock2_new();
- InitSoundData(FUN_02029EF8(gBacklightTop.unk20), Sav2_PlayerData_GetOptionsAddr(gBacklightTop.unk20));
+ UNK_02016FA8.unk10 = -1;
+ UNK_02016FA8.unk18 = SaveBlock2_new();
+ InitSoundData(Sav2_Chatot_get(UNK_02016FA8.unk18), Sav2_PlayerData_GetOptionsAddr(UNK_02016FA8.unk18));
Init_Timer3();
if (FUN_020337E8(3) == 3)
FUN_02034188(3, 0);
- if (FUN_020227FC(gBacklightTop.unk20) == 0)
+ if (FUN_020227FC(UNK_02016FA8.unk18) == 0)
{
FUN_02089D90(0);
}
@@ -88,12 +81,12 @@ THUMB_FUNC void NitroMain(void)
{
case 0:
// Title Demo
- gBacklightTop.unk1C = 0;
+ UNK_02016FA8.unk14 = 0;
RegisterMainOverlay(FS_OVERLAY_ID(MODULE_63), &MOD63_021DBE18);
break;
case 1:
// Reset transition?
- gBacklightTop.unk1C = 1;
+ UNK_02016FA8.unk14 = 1;
RegisterMainOverlay(FS_OVERLAY_ID(MODULE_52), &MOD52_021D76C8);
break;
default:
@@ -106,7 +99,7 @@ THUMB_FUNC void NitroMain(void)
InitializeMainRNG();
FUN_0200A2AC();
FUN_02015E30();
- gBacklightTop.unk4 = 0;
+ UNK_02016FA4 = 0;
for (;;)
{
FUN_02000EE8();
@@ -145,40 +138,40 @@ THUMB_FUNC void NitroMain(void)
THUMB_FUNC void FUN_02000DF4(void)
{
- gBacklightTop.unk8 = (FSOverlayID)-1;
- gBacklightTop.unkC = 0;
- gBacklightTop.unk10 = (FSOverlayID)-1; // overlay invalid
- gBacklightTop.unk14 = NULL;
+ UNK_02016FA8.unk0 = SDK_OVERLAY_INVALID_ID;
+ UNK_02016FA8.unk4 = NULL;
+ UNK_02016FA8.unk8 = SDK_OVERLAY_INVALID_ID; // overlay invalid
+ UNK_02016FA8.unkC = NULL;
}
THUMB_FUNC void Main_RunOverlayManager(void)
{
- if (!gBacklightTop.unkC)
+ if (UNK_02016FA8.unk4 == NULL)
{
- if (gBacklightTop.unk14 == NULL)
+ if (UNK_02016FA8.unkC == NULL)
return;
- if (gBacklightTop.unk10 != SDK_OVERLAY_INVALID_ID)
- HandleLoadOverlay(gBacklightTop.unk10, 0);
- gBacklightTop.unk8 = gBacklightTop.unk10;
- gBacklightTop.unkC = OverlayManager_new(gBacklightTop.unk14, &gBacklightTop.unk18, 0);
- gBacklightTop.unk10 = SDK_OVERLAY_INVALID_ID;
- gBacklightTop.unk14 = NULL;
+ if (UNK_02016FA8.unk8 != SDK_OVERLAY_INVALID_ID)
+ HandleLoadOverlay(UNK_02016FA8.unk8, 0);
+ UNK_02016FA8.unk0 = UNK_02016FA8.unk8;
+ UNK_02016FA8.unk4 = OverlayManager_new(UNK_02016FA8.unkC, &UNK_02016FA8.unk10, 0);
+ UNK_02016FA8.unk8 = SDK_OVERLAY_INVALID_ID;
+ UNK_02016FA8.unkC = NULL;
}
- if (OverlayManager_Run(gBacklightTop.unkC))
+ if (OverlayManager_Run(UNK_02016FA8.unk4))
{
- OverlayManager_delete(gBacklightTop.unkC);
- gBacklightTop.unkC = 0;
- if (gBacklightTop.unk8 != SDK_OVERLAY_INVALID_ID)
- UnloadOverlayByID(gBacklightTop.unk8);
+ OverlayManager_delete(UNK_02016FA8.unk4);
+ UNK_02016FA8.unk4 = NULL;
+ if (UNK_02016FA8.unk0 != SDK_OVERLAY_INVALID_ID)
+ UnloadOverlayByID(UNK_02016FA8.unk0);
}
}
-THUMB_FUNC void RegisterMainOverlay(FSOverlayID id, struct Unk21DBE18 * arg1)
+THUMB_FUNC void RegisterMainOverlay(FSOverlayID id, const struct Unk21DBE18 * arg1)
{
- if (gBacklightTop.unk14 != NULL)
- ErrorHandling();
- gBacklightTop.unk10 = id;
- gBacklightTop.unk14 = arg1;
+ if (UNK_02016FA8.unkC != NULL)
+ GF_AssertFail();
+ UNK_02016FA8.unk8 = id;
+ UNK_02016FA8.unkC = arg1;
}
THUMB_FUNC void FUN_02000E9C(void)
@@ -218,9 +211,8 @@ THUMB_FUNC void FUN_02000EE8(void)
}
extern void FUN_0200E3A0(PMLCDTarget, int);
-extern BOOL FUN_02032DAC(void);
-// No Return
+__declspec(noreturn)
THUMB_FUNC void DoSoftReset(u32 parameter)
{
FUN_0200E3A0(PM_LCD_TOP, 0x7FFF);
@@ -257,7 +249,7 @@ THUMB_FUNC void FUN_02000F4C(u32 arg0, u32 arg1)
{
HandleDSLidAction();
FUN_02016464();
- if (gMain.unk48 & 1)
+ if (gMain.newKeys & 1)
break;
FUN_02000E9C();
}
@@ -294,10 +286,10 @@ THUMB_FUNC void HandleDSLidAction(void)
FUN_0201CE04();
if (CTRDG_IsPulledOut() == TRUE)
{
- gBacklightTop.unk4 = 1;
+ UNK_02016FA4 = 1;
}
{
- int r1 = gBacklightTop.unk4;
+ int r1 = UNK_02016FA4;
while (1)
{
PMWakeUpTrigger trigger = PM_TRIGGER_COVER_OPEN | PM_TRIGGER_CARD;
@@ -311,7 +303,7 @@ THUMB_FUNC void HandleDSLidAction(void)
}
else if (PAD_DetectFold())
{
- r1 = gBacklightTop.unk4 = 1;
+ r1 = UNK_02016FA4 = 1;
}
else
break;
@@ -331,6 +323,6 @@ THUMB_FUNC void HandleDSLidAction(void)
{
PM_GetBackLight(&top, &bottom);
if (top == PM_BACKLIGHT_OFF)
- PM_SetBackLight(PM_LCD_ALL, gBacklightTop.unk0);
+ PM_SetBackLight(PM_LCD_ALL, gBacklightTop);
}
}