diff options
author | Akira Akashi <rubenru09@aol.com> | 2021-06-02 22:13:57 +0100 |
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committer | GitHub <noreply@github.com> | 2021-06-02 22:13:57 +0100 |
commit | 9d3d4a2acff67f43896e9e0dcd26e7aaeb55e3b3 (patch) | |
tree | d707aa8fead427dadbbb29b886875e6c8961bd5a /arm9/src/scrcmd_flags.c | |
parent | a2a17a9426f16ee601ff17840b8bb7851fef7138 (diff) | |
parent | 7e32d3758e7e36d7a67a1442cdb9386f9aa18a6e (diff) |
Merge branch 'master' into 0202A1E0
Diffstat (limited to 'arm9/src/scrcmd_flags.c')
-rw-r--r-- | arm9/src/scrcmd_flags.c | 284 |
1 files changed, 284 insertions, 0 deletions
diff --git a/arm9/src/scrcmd_flags.c b/arm9/src/scrcmd_flags.c new file mode 100644 index 00000000..ee13ebc0 --- /dev/null +++ b/arm9/src/scrcmd_flags.c @@ -0,0 +1,284 @@ +#include "scrcmd.h" +#include "event_data.h" +#include "pokedex.h" + +extern void* FUN_02034E20(void*); +extern void* FUN_02034E30(void*); +extern BOOL FUN_02055474(void*); +extern void FUN_02055488(void*, u32); +extern void FUN_0205ECD4(struct ScriptState* state); +extern BOOL FUN_0205ECE0(struct ScriptState* state); +extern void FUN_0205ECFC(struct ScriptState* state); +extern BOOL FUN_0205ED0C(struct ScriptState* state); +extern void FUN_0205ED1C(struct ScriptState* state); +extern void FUN_0205ED2C(struct ScriptState* state); +extern BOOL FUN_0205ED3C(struct ScriptState* state); +extern void FUN_0205ED4C(struct ScriptState* state); +extern void FUN_0205ED5C(struct ScriptState* state); +extern BOOL FUN_0205ED6C(struct ScriptState* state); +extern BOOL FUN_0205F264(struct ScriptState* state, u32); +extern void FUN_0205F274(struct ScriptState* state); +extern void FUN_0205F284(struct ScriptState* state); +extern BOOL FUN_0205F294(struct ScriptState* state); +extern void FUN_0205F2A4(struct ScriptState* state); +extern void FUN_0205F2B4(struct ScriptState* state); +extern BOOL FUN_0205F2C4(struct ScriptState* state); + +const u8 UNK_020F457F[8] = { + 0, 1, 2, 3, 4, 5, 6, 7, +}; + +THUMB_FUNC BOOL ScrCmd_HasSinnohDex(struct ScriptContext* ctx) +{ + struct Pokedex* pokedex = Sav2_Pokedex_get(ctx->unk80->saveBlock2); + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + + *ret_ptr = (u16)Pokedex_GetSinnohDexFlag(pokedex); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GiveSinnohDex(struct ScriptContext* ctx) +{ + struct Pokedex* pokedex = Sav2_Pokedex_get(ctx->unk80->saveBlock2); + + Pokedex_SetSinnohDexFlag(pokedex); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_HasRunningShoes(struct ScriptContext* ctx) +{ + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + void* unk_sav_ptr = FUN_02034E30(ctx->unk80->saveBlock2); + void* unk = FUN_02034E20(unk_sav_ptr); + + *ret_ptr = (u16)FUN_02055474(unk); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GiveRunningShoes(struct ScriptContext* ctx) +{ + void* unk_sav_ptr = FUN_02034E30(ctx->unk80->saveBlock2); + void* unk = FUN_02034E20(unk_sav_ptr); + + FUN_02055488(unk, 1); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_HasBadge(struct ScriptContext* ctx) +{ + u16 badge_no = VarGet(ctx->unk80, ScriptReadHalfword(ctx)); + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + GF_ASSERT(badge_no < 8); + struct PlayerData* player = Sav2_PlayerData_GetProfileAddr(ctx->unk80->saveBlock2); + + *ret_ptr = (u16)PlayerProfile_TestBadgeFlag(player, badge_no); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GiveBadge(struct ScriptContext* ctx) +{ + u16 badge_no = VarGet(ctx->unk80, ScriptReadHalfword(ctx)); + GF_ASSERT(badge_no < 8); + struct PlayerData* player = Sav2_PlayerData_GetProfileAddr(ctx->unk80->saveBlock2); + + PlayerProfile_SetBadgeFlag(player, badge_no); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GiveBag(struct ScriptContext* ctx) +{ + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + *ret_ptr = (u16)FUN_0205ECE0(state); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GetTotalEarnedBadges(struct ScriptContext* ctx) +{ + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + + u16 i; + u16 badges; + for (i = 0, badges = 0; i < 8; i++) + { + struct PlayerData* player = Sav2_PlayerData_GetProfileAddr(ctx->unk80->saveBlock2); + BOOL has_badge = PlayerProfile_TestBadgeFlag(player, UNK_020F457F[i]); + if (has_badge == TRUE) + { + badges++; + } + } + + *ret_ptr = badges; + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_HasBag(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + FUN_0205ECD4(state); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_Unk0160(struct ScriptContext* ctx) +{ + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + *ret_ptr = (u16)FUN_0205ED3C(state); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_Unk0161(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + FUN_0205ED1C(state); + + return 0; +} + +THUMB_FUNC BOOL ScrCmd_Unk0162(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + FUN_0205ED2C(state); + + return 0; +} + +THUMB_FUNC BOOL ScrCmd_Unk0163(struct ScriptContext* ctx) +{ + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + *ret_ptr = (u16)FUN_0205ED6C(state); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_Unk0164(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + FUN_0205ED4C(state); + + return 0; +} + +THUMB_FUNC BOOL ScrCmd_Unk0165(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + FUN_0205ED5C(state); + + return 0; +} + +THUMB_FUNC BOOL ScrCmd_CheckGameCompleted(struct ScriptContext* ctx) +{ + u16* ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + *ret_ptr = (u16)FUN_0205ED0C(state); + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_SetGameCompleted(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + + FUN_0205ECFC(state); + + return 0; +} + +THUMB_FUNC BOOL ScrCmd_GetSetStrength(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + u8 option = ScriptReadByte(ctx); + u16* ret_ptr; + + switch (option) + { + case 1: //set strength to on + FUN_0205F264(state, 1); + break; + case 0: //set strength to off + FUN_0205F264(state, 0); + break; + case 2: //get whether strength is on or off + ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + *ret_ptr = (u16)FUN_0205F264(state, 2); + break; + default: + GF_ASSERT(FALSE); + break; + } + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GetSetFlash(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + u8 option = ScriptReadByte(ctx); + u16* ret_ptr; + + switch (option) + { + case 1: //set flash to on + FUN_0205F274(state); + break; + case 0: //set flash to off + FUN_0205F284(state); + break; + case 2: //get whether flash is on or off + ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + *ret_ptr = (u16)FUN_0205F294(state); + break; + default: + GF_ASSERT(FALSE); + break; + } + + return FALSE; +} + +THUMB_FUNC BOOL ScrCmd_GetSetDefog(struct ScriptContext* ctx) +{ + struct ScriptState* state = SavArray_Flags_get(ctx->unk80->saveBlock2); + u8 option = ScriptReadByte(ctx); + u16* ret_ptr; + + switch (option) + { + case 1: //set defog to on + FUN_0205F2A4(state); + break; + case 0: //set defog to off + FUN_0205F2B4(state); + break; + case 2: //get whether defog is on or off + ret_ptr = GetVarPointer(ctx->unk80, ScriptReadHalfword(ctx)); + *ret_ptr = (u16)FUN_0205F2C4(state); + break; + default: + GF_ASSERT(FALSE); + break; + } + + return FALSE; +} |