diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2021-05-23 16:43:24 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2021-05-23 16:43:24 -0400 |
commit | 57b9d8fd35548901ccd4ffcdfa7bca7140065036 (patch) | |
tree | 50a346b1519649dd3fe3f537cc8736328587c59f /arm9/src/sound.c | |
parent | 5bc62e95bf1ea5d2416118d688b1e938f978d497 (diff) |
Rename libnns symbols
Diffstat (limited to 'arm9/src/sound.c')
-rw-r--r-- | arm9/src/sound.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/arm9/src/sound.c b/arm9/src/sound.c index a1e31bbd..35710f24 100644 --- a/arm9/src/sound.c +++ b/arm9/src/sound.c @@ -28,12 +28,12 @@ extern void FUN_02005CFC(void); void InitSoundData(void * a0, struct Options * a1) { struct SoundData * sdat = GetSoundDataPointer(); - SDAT_Init(); + NNS_SndInit(); FUN_020040C8(); FUN_02004064(sdat); - sdat->unk_00090 = FUN_020C2A94(sdat->unk_00094, sizeof(sdat->unk_00094)); - SDAT_Open(&sdat->header, "data/sound/sound_data.sdat", sdat->unk_00090, 0); - FUN_020C39CC(sdat->unk_00090); + sdat->unk_00090 = NNS_SndHeapCreate(sdat->unk_00094, sizeof(sdat->unk_00094)); + NNS_SndArcInit(&sdat->header, "data/sound/sound_data.sdat", sdat->unk_00090, 0); + NNS_SndArcPlayerSetup(sdat->unk_00090); FUN_02004088(sdat); FUN_020040A4(sdat); UNK_02107070[1] = 0; @@ -51,7 +51,7 @@ void DoSoundUpdateFrame(void) FUN_02003C40(); } FUN_02005CFC(); - FUN_020C01A0(); + NNS_SndMain(); } void FUN_02003C40(void) @@ -202,7 +202,7 @@ void * FUN_02003D38(u32 a0) int FUN_02003F3C(int * a0) { struct SoundData * sdat = GetSoundDataPointer(); - int r4 = FUN_020C290C(sdat->unk_00090); + int r4 = NNS_SndHeapSaveState(sdat->unk_00090); GF_ASSERT(r4 != -1); if (a0 != NULL) *a0 = r4; @@ -212,37 +212,37 @@ int FUN_02003F3C(int * a0) void FUN_02003F64(int a0) { struct SoundData * sdat = GetSoundDataPointer(); - FUN_020C2828(sdat->unk_00090, a0); + NNS_SndHeapLoadState(sdat->unk_00090, a0); } BOOL FUN_02003F78(u32 * a0) { struct SoundData * sdat = GetSoundDataPointer(); - return FUN_020C36A8(a0, sdat->unk_00090); + return NNS_SndArcLoadGroup(a0, sdat->unk_00090); } BOOL FUN_02003F90(u32 * a0) { struct SoundData * sdat = GetSoundDataPointer(); - return FUN_020C3674(a0, sdat->unk_00090); + return NNS_SndArcLoadSeq(a0, sdat->unk_00090); } BOOL FUN_02003FA8(u32 * a0, u32 * a1) { struct SoundData * sdat = GetSoundDataPointer(); - return FUN_020C35E0(a0, a1, sdat->unk_00090); + return NNS_SndArcLoadSeqEx(a0, a1, sdat->unk_00090); } BOOL FUN_02003FC4(u32 * a0) { struct SoundData * sdat = GetSoundDataPointer(); - return FUN_020C360C(a0, sdat->unk_00090); + return NNS_SndArcLoadWaveArc(a0, sdat->unk_00090); } BOOL FUN_02003FDC(u32 * a0) { struct SoundData * sdat = GetSoundDataPointer(); - return FUN_020C3640(a0, sdat->unk_00090); + return NNS_SndArcLoadBank(a0, sdat->unk_00090); } u32 * FUN_02003FF4(int a0) @@ -295,7 +295,7 @@ void FUN_02004088(struct SoundData * sdat) int i; for (i = 0; i < 9; i++) { - FUN_020C0F80(&sdat->unk_BBC94[i]); + NNS_SndHandleInit(&sdat->unk_BBC94[i]); } } @@ -315,7 +315,7 @@ void FUN_020040C8(void) void FUN_020040DC(void) { - FUN_020C1040(7, 0); + NNS_SndPlayerStopSeqByPlayerNo(7, 0); FUN_02003FF4(7); - FUN_020C0F68(); + NNS_SndHandleReleaseSeq(); } |