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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2021-06-12 09:06:43 -0400
committerGitHub <noreply@github.com>2021-06-12 09:06:43 -0400
commit643dedac9ca72af14b2d3c74a18022e216e3f7c3 (patch)
tree2425b792ee6211f79a11d7502e31701eac77cc4d /arm9/src
parent889696a027ffc92f98155c0e5927ccb2ba5ddda8 (diff)
parent0e92523067b31f9f9c17c1a06c76b62a801abc51 (diff)
Merge pull request #405 from PikalaxALT/pikalax_work
Decompile unk_0205EC84.s
Diffstat (limited to 'arm9/src')
-rw-r--r--arm9/src/unk_0205EC84.c436
1 files changed, 436 insertions, 0 deletions
diff --git a/arm9/src/unk_0205EC84.c b/arm9/src/unk_0205EC84.c
new file mode 100644
index 00000000..a7e4531f
--- /dev/null
+++ b/arm9/src/unk_0205EC84.c
@@ -0,0 +1,436 @@
+#include "global.h"
+#include "proto.h"
+#include "unk_0205EC84.h"
+
+static THUMB_FUNC void _flag_set(struct ScriptState * state, u16 flag_id)
+{
+ SetFlagInArray(state, flag_id);
+}
+
+static THUMB_FUNC void _flag_clear(struct ScriptState * state, u16 flag_id)
+{
+ ClearFlagInArray(state, flag_id);
+}
+
+static THUMB_FUNC BOOL _flag_check(struct ScriptState * state, u16 flag_id)
+{
+ return CheckFlagInArray(state, flag_id);
+}
+
+static THUMB_FUNC BOOL _flag_op(struct ScriptState * state, u32 op, u32 flag_id)
+{
+ switch (op)
+ {
+ case 1:
+ _flag_set(state, (u16)flag_id);
+ break;
+ case 0:
+ _flag_clear(state, (u16)flag_id);
+ break;
+ case 2:
+ return _flag_check(state, (u16)flag_id);
+ default:
+ GF_ASSERT(0);
+ }
+ return FALSE;
+}
+
+THUMB_FUNC void FUN_0205ECD4(struct ScriptState * state)
+{
+ _flag_set(state, 0x960);
+}
+
+THUMB_FUNC BOOL FUN_0205ECE0(struct ScriptState * state)
+{
+ return _flag_check(state, 0x960);
+}
+
+THUMB_FUNC BOOL FUN_0205ECEC(struct ScriptState * state)
+{
+ return _flag_check(state, 0x98D);
+}
+
+THUMB_FUNC void FUN_0205ECFC(struct ScriptState * state)
+{
+ _flag_set(state, 0x964);
+}
+
+THUMB_FUNC BOOL FUN_0205ED0C(struct ScriptState * state)
+{
+ return _flag_check(state, 0x964);
+}
+
+THUMB_FUNC void FUN_0205ED1C(struct ScriptState * state)
+{
+ _flag_set(state, 0x961);
+}
+
+THUMB_FUNC void FUN_0205ED2C(struct ScriptState * state)
+{
+ _flag_clear(state, 0x961);
+}
+
+THUMB_FUNC BOOL FUN_0205ED3C(struct ScriptState * state)
+{
+ return _flag_check(state, 0x961);
+}
+
+THUMB_FUNC void FUN_0205ED4C(struct ScriptState * state)
+{
+ _flag_set(state, 0x965);
+}
+
+THUMB_FUNC void FUN_0205ED5C(struct ScriptState * state)
+{
+ _flag_clear(state, 0x965);
+}
+
+THUMB_FUNC BOOL FUN_0205ED6C(struct ScriptState * state)
+{
+ return _flag_check(state, 0x965);
+}
+
+THUMB_FUNC void FUN_0205ED7C(struct ScriptState * state)
+{
+ _flag_set(state, 0x96D);
+}
+
+THUMB_FUNC void FUN_0205ED8C(struct ScriptState * state)
+{
+ _flag_clear(state, 0x96D);
+}
+
+THUMB_FUNC BOOL FUN_0205ED9C(struct ScriptState * state)
+{
+ return _flag_check(state, 0x96D);
+}
+
+THUMB_FUNC void FUN_0205EDAC(struct ScriptState * state)
+{
+ _flag_set(state, 0x96E);
+}
+
+THUMB_FUNC void FUN_0205EDBC(struct ScriptState * state)
+{
+ _flag_set(state, 0x96F);
+}
+
+THUMB_FUNC void FUN_0205EDCC(struct ScriptState * state)
+{
+ _flag_set(state, 0x970);
+}
+
+THUMB_FUNC void FUN_0205EDD8(struct ScriptState * state)
+{
+ _flag_set(state, 0x971);
+}
+
+THUMB_FUNC void FUN_0205EDE8(struct ScriptState * state)
+{
+ _flag_set(state, 0x972);
+}
+
+THUMB_FUNC void FUN_0205EDF8(struct ScriptState * state)
+{
+ _flag_set(state, 0x973);
+}
+
+THUMB_FUNC void FUN_0205EE08(struct ScriptState * state, u32 a1)
+{
+ switch (a1)
+ {
+ case 0:
+ _flag_set(state, 0x968);
+ break;
+ case 1:
+ _flag_set(state, 0x969);
+ break;
+ case 2:
+ _flag_set(state, 0x96A);
+ break;
+ case 3:
+ _flag_set(state, 0x96B);
+ break;
+ case 4:
+ _flag_set(state, 0x96C);
+ break;
+ }
+}
+
+THUMB_FUNC BOOL FUN_0205EE60(struct ScriptState * state, u32 a1)
+{
+ switch (a1)
+ {
+ case 0:
+ return _flag_check(state, 0x968);
+ case 1:
+ return _flag_check(state, 0x969);
+ case 2:
+ return _flag_check(state, 0x96A);
+ case 3:
+ return _flag_check(state, 0x96B);
+ case 4:
+ return _flag_check(state, 0x96C);
+ }
+ // UB: No return value
+}
+
+THUMB_FUNC BOOL FUN_0205EEB8(struct ScriptState * state, u32 a1)
+{
+ BOOL ret = FALSE;
+ switch (a1)
+ {
+ case 0:
+ break;
+ case 1:
+ ret = _flag_check(state, 0x97F);
+ break;
+ case 2:
+ ret = _flag_check(state, 0x980);
+ break;
+ case 3:
+ ret = _flag_check(state, 0x981);
+ break;
+ case 4:
+ ret = _flag_check(state, 0x982);
+ break;
+ case 5:
+ ret = _flag_check(state, 0x983);
+ break;
+ }
+ return ret;
+}
+
+THUMB_FUNC s32 FUN_0205EF20(struct ScriptState * state, s32 a1)
+{
+ s32 ret = 0;
+ switch (a1)
+ {
+ case 314:
+ if (_flag_check(state, 0x984) == TRUE)
+ ret = 1070;
+ break;
+ case 316:
+ if (_flag_check(state, 0x984) == TRUE)
+ ret = 1065;
+ break;
+ case 312:
+ if (_flag_check(state, 0x98E) == TRUE)
+ ret = 1070;
+ break;
+ case 318:
+ if (_flag_check(state, 0x98F) == TRUE)
+ ret = 1070;
+ break;
+ case 251:
+ if (_flag_check(state, 0x995) == TRUE)
+ ret = 1069;
+ break;
+ case 422:
+ if (_flag_check(state, 0x993) == TRUE)
+ ret = 1098;
+ break;
+ case 305:
+ case 306:
+ case 307:
+ case 308:
+ case 309:
+ case 310:
+ case 494:
+ case 497:
+ if (_flag_check(state, 0x985) == TRUE)
+ {
+ if (!IsNighttime())
+ ret = 1016;
+ else
+ ret = 1045;
+ }
+ else if (a1 == 305)
+ {
+ if (_flag_check(state, 0x986) == TRUE)
+ ret = 1067;
+ }
+ break;
+ case 72:
+ case 73:
+ case 74:
+ case 75:
+ if (_flag_check(state, 0x987) == TRUE)
+ {
+ if (!IsNighttime())
+ ret = 1013;
+ else
+ ret = 1042;
+ }
+ break;
+ case 201:
+ if (_flag_check(state, 0x988) == TRUE)
+ {
+ if (!IsNighttime())
+ ret = 1023;
+ else
+ ret = 1052;
+ }
+ break;
+ case 256:
+ if (_flag_check(state, 0x989) == TRUE)
+ {
+ if (!IsNighttime())
+ ret = 1006;
+ else
+ ret = 1035;
+ }
+ break;
+ case 399:
+ if (_flag_check(state, 0x98A) == TRUE)
+ {
+ if (!IsNighttime())
+ ret = 1006;
+ else
+ ret = 1035;
+ }
+ break;
+ case 185:
+ if (_flag_check(state, 0x98B) == TRUE)
+ ret = 1001;
+ break;
+ }
+ return ret;
+}
+
+
+THUMB_FUNC void FUN_0205F154(struct ScriptState * state)
+{
+ _flag_set(state, 0x966);
+}
+
+THUMB_FUNC void FUN_0205F164(struct ScriptState * state)
+{
+ _flag_clear(state, 0x966);
+}
+
+THUMB_FUNC BOOL FUN_0205F174(struct ScriptState * state)
+{
+ return _flag_check(state, 0x966);
+}
+
+THUMB_FUNC BOOL FUN_0205F184(struct ScriptState * state)
+{
+ return _flag_check(state, 0x978);
+}
+
+THUMB_FUNC BOOL FUN_0205F194(struct ScriptState * state)
+{
+ return _flag_check(state, 0x992);
+}
+
+THUMB_FUNC BOOL FUN_0205F1A4(struct ScriptState * state)
+{
+ return _flag_check(state, 0x97D);
+}
+
+THUMB_FUNC BOOL FUN_0205F1B4(struct ScriptState * state)
+{
+ return _flag_check(state, 0x97E);
+}
+
+THUMB_FUNC void FUN_0205F1C4(struct ScriptState * state)
+{
+ _flag_set(state, 0x97C);
+}
+
+THUMB_FUNC void FUN_0205F1D4(struct ScriptState * state)
+{
+ _flag_clear(state, 0x97C);
+}
+
+THUMB_FUNC BOOL FUN_0205F1E4(struct ScriptState * state)
+{
+ return _flag_check(state, 0x97C);
+}
+
+THUMB_FUNC void FUN_0205F1F4(struct ScriptState * state)
+{
+ _flag_set(state, 0x967);
+}
+
+THUMB_FUNC void FUN_0205F204(struct ScriptState * state)
+{
+ _flag_clear(state, 0x967);
+}
+
+THUMB_FUNC BOOL FUN_0205F214(struct ScriptState * state)
+{
+ return _flag_check(state, 0x967);
+}
+
+THUMB_FUNC void FUN_0205F224(struct ScriptState * state)
+{
+ _flag_set(state, 0x979);
+}
+
+THUMB_FUNC void FUN_0205F234(struct ScriptState * state)
+{
+ _flag_clear(state, 0x979);
+}
+
+THUMB_FUNC BOOL FUN_0205F244(struct ScriptState * state)
+{
+ return _flag_check(state, 0x979);
+}
+
+THUMB_FUNC void FUN_0205F254(struct ScriptState * state)
+{
+ _flag_clear(state, 0x994);
+}
+
+THUMB_FUNC BOOL FUN_0205F264(struct ScriptState * state, u32 op)
+{
+ return _flag_op(state, op, 0x962);
+}
+
+THUMB_FUNC void FUN_0205F274(struct ScriptState * state)
+{
+ _flag_set(state, 0x97A);
+}
+
+THUMB_FUNC void FUN_0205F284(struct ScriptState * state)
+{
+ _flag_clear(state, 0x97A);
+}
+
+THUMB_FUNC BOOL FUN_0205F294(struct ScriptState * state)
+{
+ return _flag_check(state, 0x97A);
+}
+
+THUMB_FUNC void FUN_0205F2A4(struct ScriptState * state)
+{
+ _flag_set(state, 0x97B);
+}
+
+THUMB_FUNC void FUN_0205F2B4(struct ScriptState * state)
+{
+ _flag_clear(state, 0x97B);
+}
+
+THUMB_FUNC BOOL FUN_0205F2C4(struct ScriptState * state)
+{
+ return _flag_check(state, 0x97B);
+}
+
+THUMB_FUNC BOOL FUN_0205F2D4(struct ScriptState * state, u32 op)
+{
+ return _flag_op(state, op, 0x963);
+}
+
+THUMB_FUNC BOOL FUN_0205F2E4(struct ScriptState * state, u32 op, u16 flag_id)
+{
+ GF_ASSERT(flag_id < 69);
+ return _flag_op(state, op, 0x9B0 + flag_id);
+}
+
+THUMB_FUNC void FUN_0205F304(struct ScriptState * state)
+{
+ _flag_set(state, 0x98C);
+}