diff options
author | Akira Akashi <rubenru09@aol.com> | 2021-06-01 20:40:37 +0100 |
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committer | GitHub <noreply@github.com> | 2021-06-01 20:40:37 +0100 |
commit | 389b33f7d8499cab5b3b9e2ba21d786b1059c059 (patch) | |
tree | f02042907a117ce618b0a67c0b5cd82fc45cfcd7 /include/gf_gfx_loader.h | |
parent | 5a73f4f645faf368cf8e20cfe4793e2b12672472 (diff) | |
parent | f67d6fe193eeee8058a45934d08c3b883cc08eb9 (diff) |
Merge branch 'master' into unkk_020851B8
Diffstat (limited to 'include/gf_gfx_loader.h')
-rw-r--r-- | include/gf_gfx_loader.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/include/gf_gfx_loader.h b/include/gf_gfx_loader.h new file mode 100644 index 00000000..b95075dc --- /dev/null +++ b/include/gf_gfx_loader.h @@ -0,0 +1,23 @@ +#ifndef POKEDIAMOND_GF_GFX_LOADER_H
+#define POKEDIAMOND_GF_GFX_LOADER_H
+
+#include "unk_02016B94.h"
+
+u32 GfGfxLoader_LoadCharData(NarcId narcId, s32 memberNo, struct UnkStruct_02016B94_2 * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id);
+void GfGfxLoader_LoadScrnData(NarcId narcId, s32 memberNo, struct UnkStruct_02016B94_2 * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id);
+void GfGfxLoader_GXLoadPal(NarcId narcId, s32 memberNo, u32 whichRoutine, u32 baseAddr, u32 szByte, u32 heap_id);
+void GfGfxLoader_GXLoadPalWithSrcOffset(NarcId narcId, s32 memberNo, u32 whichRoutine, u32 srcOffset, u32 baseAddr, u32 szByte, u32 heap_id);
+u32 GfGfxLoader_LoadWholePalette(NarcId narcId, s32 memberId, u32 whichRoutine, u32 baseAddr, u32 szByte, BOOL isCompressed, u32 heap_id);
+void GfGfxLoader_PartiallyLoadPalette(NarcId narcId, s32 memberId, NNS_G2D_VRAM_TYPE vramType, u32 baseAddr, u32 heap_id, NNSG2dImagePaletteProxy * pPltProxy);
+u32 GfGfxLoader_LoadImageMapping(NarcId narcId, s32 memberId, BOOL isCompressed, u32 whichRoutine, u32 szByte, NNS_G2D_VRAM_TYPE type, u32 baseAddr, u32 heap_id, NNSG2dImageProxy *pImgProxy);
+void GfGfxLoader_SetObjCntFlagsAndLoadImageMapping(NarcId narcId, s32 memberId, BOOL isCompressed, u32 whichRoutine, u32 szByte, NNS_G2D_VRAM_TYPE type, u32 baseAddr, u32 heap_id, NNSG2dImageProxy * pImageProxy);
+void * GfGfxLoader_GetCharData(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dCharacterData ** ppCharData, u32 heap_id);
+void * GfGfxLoader_GetScrnData(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dScreenData ** ppScrData, u32 heap_id);
+void * GfGfxLoader_GetPlttData(NarcId narcId, s32 memberId, NNSG2dPaletteData ** ppPltData, u32 heap_id);
+void * GfGfxLoader_GetCellBank(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dCellDataBank ** ppCellBank, u32 heap_id);
+void * GfGfxLoader_GetAnimBank(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dAnimBankData ** ppAnimBank, u32 heap_id);
+void * GfGfxLoader_UncompressFromNarc(NarcId narcId, s32 memberId, u32 heap_id);
+void * GfGfxLoader_LoadFromNarc(NarcId narcId, s32 memberNo, BOOL isCompressed, u32 heap_id, BOOL allocAtEnd);
+void * GfGfxLoader_LoadFromNarc_GetSizeOut(NarcId narcId, s32 memberNo, BOOL isCompressed, u32 heap_id, BOOL allocAtEnd, u32 *size_p);
+
+#endif //POKEDIAMOND_GF_GFX_LOADER_H
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