diff options
author | Akira Akashi <rubenru09@aol.com> | 2021-06-02 22:13:57 +0100 |
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committer | GitHub <noreply@github.com> | 2021-06-02 22:13:57 +0100 |
commit | 9d3d4a2acff67f43896e9e0dcd26e7aaeb55e3b3 (patch) | |
tree | d707aa8fead427dadbbb29b886875e6c8961bd5a /include/gf_gfx_loader.h | |
parent | a2a17a9426f16ee601ff17840b8bb7851fef7138 (diff) | |
parent | 7e32d3758e7e36d7a67a1442cdb9386f9aa18a6e (diff) |
Merge branch 'master' into 0202A1E0
Diffstat (limited to 'include/gf_gfx_loader.h')
-rw-r--r-- | include/gf_gfx_loader.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/include/gf_gfx_loader.h b/include/gf_gfx_loader.h new file mode 100644 index 00000000..b95075dc --- /dev/null +++ b/include/gf_gfx_loader.h @@ -0,0 +1,23 @@ +#ifndef POKEDIAMOND_GF_GFX_LOADER_H
+#define POKEDIAMOND_GF_GFX_LOADER_H
+
+#include "unk_02016B94.h"
+
+u32 GfGfxLoader_LoadCharData(NarcId narcId, s32 memberNo, struct UnkStruct_02016B94_2 * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id);
+void GfGfxLoader_LoadScrnData(NarcId narcId, s32 memberNo, struct UnkStruct_02016B94_2 * unkStruct02016B94_2, u32 a3, u32 a4, u32 szByte, BOOL isCompressed, u32 heap_id);
+void GfGfxLoader_GXLoadPal(NarcId narcId, s32 memberNo, u32 whichRoutine, u32 baseAddr, u32 szByte, u32 heap_id);
+void GfGfxLoader_GXLoadPalWithSrcOffset(NarcId narcId, s32 memberNo, u32 whichRoutine, u32 srcOffset, u32 baseAddr, u32 szByte, u32 heap_id);
+u32 GfGfxLoader_LoadWholePalette(NarcId narcId, s32 memberId, u32 whichRoutine, u32 baseAddr, u32 szByte, BOOL isCompressed, u32 heap_id);
+void GfGfxLoader_PartiallyLoadPalette(NarcId narcId, s32 memberId, NNS_G2D_VRAM_TYPE vramType, u32 baseAddr, u32 heap_id, NNSG2dImagePaletteProxy * pPltProxy);
+u32 GfGfxLoader_LoadImageMapping(NarcId narcId, s32 memberId, BOOL isCompressed, u32 whichRoutine, u32 szByte, NNS_G2D_VRAM_TYPE type, u32 baseAddr, u32 heap_id, NNSG2dImageProxy *pImgProxy);
+void GfGfxLoader_SetObjCntFlagsAndLoadImageMapping(NarcId narcId, s32 memberId, BOOL isCompressed, u32 whichRoutine, u32 szByte, NNS_G2D_VRAM_TYPE type, u32 baseAddr, u32 heap_id, NNSG2dImageProxy * pImageProxy);
+void * GfGfxLoader_GetCharData(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dCharacterData ** ppCharData, u32 heap_id);
+void * GfGfxLoader_GetScrnData(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dScreenData ** ppScrData, u32 heap_id);
+void * GfGfxLoader_GetPlttData(NarcId narcId, s32 memberId, NNSG2dPaletteData ** ppPltData, u32 heap_id);
+void * GfGfxLoader_GetCellBank(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dCellDataBank ** ppCellBank, u32 heap_id);
+void * GfGfxLoader_GetAnimBank(NarcId narcId, s32 memberId, BOOL isCompressed, NNSG2dAnimBankData ** ppAnimBank, u32 heap_id);
+void * GfGfxLoader_UncompressFromNarc(NarcId narcId, s32 memberId, u32 heap_id);
+void * GfGfxLoader_LoadFromNarc(NarcId narcId, s32 memberNo, BOOL isCompressed, u32 heap_id, BOOL allocAtEnd);
+void * GfGfxLoader_LoadFromNarc_GetSizeOut(NarcId narcId, s32 memberNo, BOOL isCompressed, u32 heap_id, BOOL allocAtEnd, u32 *size_p);
+
+#endif //POKEDIAMOND_GF_GFX_LOADER_H
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