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authortgsm <doodrabbit@hotmail.com>2021-03-24 07:21:07 -0400
committertgsm <doodrabbit@hotmail.com>2021-03-24 07:21:07 -0400
commit1fbc3a19c26344a33dae19625a5113fe1eada50f (patch)
treed98d2f46204a8f8134c919ede7b5714d215277d7 /include/map.h
parent2e056e1c50add86f00dc8a84d99c6f0afed0334f (diff)
Move the MapHeader struct into map_header.h
global.fieldmap.h is no longer used and map.h was never used, so they both can be removed.
Diffstat (limited to 'include/map.h')
-rw-r--r--include/map.h22
1 files changed, 0 insertions, 22 deletions
diff --git a/include/map.h b/include/map.h
deleted file mode 100644
index 18b8c1d1..00000000
--- a/include/map.h
+++ /dev/null
@@ -1,22 +0,0 @@
-#ifndef POKEDIAMOND_MAP_H
-#define POKEDIAMOND_MAP_H
-
-typedef struct {
- u8 MapAreaData;
- u8 field_0x1;
- u16 Matrix;
- u16 MapScripts;
- u16 MapLevelScripts;
- u16 MapTexts;
- u16 DayMusic;
- u16 NightMusic;
- u16 WildPokemonData;
- u16 MapEvents;
- u16 MapName;
- u8 WeatherType;
- u8 field_0x15;
- u8 field_0x16;
- u8 field_0x17;
-} MapHeader;
-
-#endif //POKEDIAMOND_MAP_H