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author | SNBeast <snburchett@gmail.com> | 2021-07-09 13:56:02 -0400 |
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committer | SNBeast <snburchett@gmail.com> | 2021-07-09 13:56:02 -0400 |
commit | 09db22799d3ca594b2c1165fdba5293417a7ecbf (patch) | |
tree | 08b13c25766b058bd5e5b9eaeb3a7621c6584d8a /include/sound.h | |
parent | a5efde18cac4c7ddfd294fad3a9f7ab1d6fa7b1e (diff) | |
parent | 01be94c0870fe53ed0cdc78b369b95bd800d7c72 (diff) |
Merge branch 'master' of https://github.com/SNBeast/pokediamond
Diffstat (limited to 'include/sound.h')
-rw-r--r-- | include/sound.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/sound.h b/include/sound.h index 781c6b5b..aa2f1641 100644 --- a/include/sound.h +++ b/include/sound.h @@ -62,7 +62,7 @@ BOOL GF_Snd_LoadSeq(int seqNo); BOOL GF_Snd_LoadSeqEx(int seqNo, u32 loadFlag); BOOL GF_Snd_LoadWaveArc(int waveArcNo); BOOL GF_Snd_LoadBank(int bankNo); -u32 * FUN_02003FF4(int playerNo); +u32 * GetSoundPlayer(int playerNo); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); |