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authorred031000 <rubenru09@aol.com>2020-06-27 17:52:35 +0100
committerGitHub <noreply@github.com>2020-06-27 17:52:35 +0100
commitc202e7568c660ce16853f6f21720240615b692f4 (patch)
tree0e6f9932e67d56a8d2342ee11f74e0ce1e6e44d7 /include/sound.h
parent981bf953cbf711eca70d31ccec297ac38501ffd8 (diff)
parent51afc1756ecf096739b2b75806ed738bd7d56b18 (diff)
Merge pull request #191 from PikalaxALT/pikalax_work
Sound and script cleanup; fixrom + makerom
Diffstat (limited to 'include/sound.h')
-rw-r--r--include/sound.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/sound.h b/include/sound.h
index 0a4fc4ed..a79e6ecf 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -7,7 +7,7 @@
struct SoundData
{
- struct SDATHeader header;
+ struct SDATFileMgr header;
void * unk_00090;
u8 unk_00094[0xBBC00];
u32 unk_BBC94[9];
@@ -61,5 +61,6 @@ BOOL FUN_02003FC4(u32 * a0);
BOOL FUN_02003FDC(u32 * a0);
u32 * FUN_02003FF4(int a0);
u32 FUN_02004018(u32 a0);
+void DoSoundUpdateFrame(void);
#endif //POKEDIAMOND_SOUND_H