summaryrefslogtreecommitdiff
path: root/arm9/src/main.c
diff options
context:
space:
mode:
Diffstat (limited to 'arm9/src/main.c')
-rw-r--r--arm9/src/main.c50
1 files changed, 45 insertions, 5 deletions
diff --git a/arm9/src/main.c b/arm9/src/main.c
index 73b63332..e2550a8f 100644
--- a/arm9/src/main.c
+++ b/arm9/src/main.c
@@ -1,11 +1,16 @@
#include "global.h"
#include "main.h"
+#include "FS_overlay.h"
+
+FS_EXTERN_OVERLAY(MODULE_52);
+FS_EXTERN_OVERLAY(MODULE_63);
+
+#define SOFT_RESET_KEY (REG_PAD_KEYINPUT_L_MASK | REG_PAD_KEYINPUT_R_MASK | REG_PAD_KEYINPUT_START_MASK | REG_PAD_KEYINPUT_SEL_MASK)
extern struct Unk2106FA0 gBacklightTop;
extern struct Unk2106FA0 gBacklightTop_2; // same as the first one, it's referenced twice in the constant pool...
extern struct Unk21C48B8 gUnknown21C48B8;
-extern s32 gUnk027FFC20;
extern struct {
s32 unk0;
s32 unk4;
@@ -15,6 +20,41 @@ extern struct {
extern void PM_GetBackLight();
extern void OS_WaitIrq();
extern void FUN_02016438(s32);
+extern void InitSystemForTheGame(void);
+extern void InitGraphicMemory(void);
+extern void FUN_020163BC(void);
+extern void FUN_02022294(void);
+extern void FUN_0201259C(void);
+extern void FUN_02000DF4(void);
+extern void FUN_02002C14(void);
+extern void FUN_02002C50(int, int);
+extern int FUN_0202254C(void);
+extern void FUN_02003B98(int, int);
+extern int FUN_02029EF8(int);
+extern int LoadPlayerDataAddress(int);
+extern void FUN_02020AFC(void);
+extern int FUN_020337E8(int);
+extern void FUN_02034188(int, int);
+extern int FUN_020227FC(int);
+extern void FUN_02089D90(int);
+extern void FUN_02000E7C(int, struct Unk21DBE18 *);
+extern void ErrorHandling(void);
+extern void FUN_02000FA4(void);
+extern void FUN_0200A2AC(void);
+extern void FUN_02015E30(void);
+extern void FUN_02000EE8(void);
+extern void FUN_02000FE8(void);
+extern void FUN_02016464(void);
+extern void FUN_02000F18(int);
+extern BOOL FUN_0202FB80(void);
+extern void FUN_02000E0C(void);
+extern void FUN_0201B5CC(int);
+extern void FUN_020125D4(void);
+extern void FUN_02015E60(void);
+extern void FUN_020222C4(void);
+extern void FUN_0200A318(void);
+extern void FUN_0200E2D8(void);
+extern void FUN_02003C10(void);
extern const s32 CONST_3F; // 0x0000003F
extern const s32 CONST_34; // 0x00000034
@@ -51,15 +91,15 @@ THUMB_FUNC void NitroMain(void)
}
else
{
- switch (gUnk027FFC20)
+ switch (*((s32 *)HW_RESET_PARAMETER_BUF))
{
case 0:
gBacklightTop.unk1C = 0;
- FUN_02000E7C(&CONST_3F, &gUnk021DBE18);
+ FUN_02000E7C(FS_OVERLAY_ID(MODULE_63), &gUnk021DBE18);
break;
case 1:
gBacklightTop.unk1C = 1;
- FUN_02000E7C(&CONST_34, &gUnk021D76C8);
+ FUN_02000E7C(FS_OVERLAY_ID(MODULE_52), &gUnk021D76C8);
break;
default:
ErrorHandling();
@@ -77,7 +117,7 @@ THUMB_FUNC void NitroMain(void)
FUN_02000EE8();
FUN_02000FE8();
FUN_02016464();
- if ((gUnknown21C48B8.unk38 & 0x30C) == 0x30C && !gUnk021C4918.unk8) // soft reset?
+ if ((gUnknown21C48B8.unk38 & SOFT_RESET_KEY) == SOFT_RESET_KEY && !gUnk021C4918.unk8) // soft reset?
{
FUN_02000F18(0); // soft reset?
}