diff options
Diffstat (limited to 'arm9')
-rw-r--r-- | arm9/arm9.lsf | 2 | ||||
-rw-r--r-- | arm9/asm/scrcmd.s | 16 | ||||
-rw-r--r-- | arm9/asm/unk_02038C78.s | 6 | ||||
-rw-r--r-- | arm9/asm/unk_0204653C.s | 4 | ||||
-rw-r--r-- | arm9/asm/unk_020484A8.s | 6 | ||||
-rw-r--r-- | arm9/asm/unk_0206F3FC.s | 2 | ||||
-rw-r--r-- | arm9/asm/unk_0207550C.s | 12 | ||||
-rw-r--r-- | arm9/asm/unk_020842DC.s | 1843 | ||||
-rw-r--r-- | arm9/global.inc | 16 | ||||
-rw-r--r-- | arm9/src/itemtool.c | 220 | ||||
-rw-r--r-- | arm9/src/nutdata.c | 3 | ||||
-rw-r--r-- | arm9/src/use_item_on_mon.c | 719 |
12 files changed, 863 insertions, 1986 deletions
diff --git a/arm9/arm9.lsf b/arm9/arm9.lsf index 4a26515d..cf901bf4 100644 --- a/arm9/arm9.lsf +++ b/arm9/arm9.lsf @@ -282,7 +282,7 @@ Static arm9 Object unk_02083D48.o Object unk_02084098.o Object unk_020842D0.o - Object unk_020842DC.o + Object use_item_on_mon.o Object unk_020851B8.o Object nutdata.o Object unk_02085338.o diff --git a/arm9/asm/scrcmd.s b/arm9/asm/scrcmd.s index 1cf7300d..3f324f9f 100644 --- a/arm9/asm/scrcmd.s +++ b/arm9/asm/scrcmd.s @@ -5263,13 +5263,13 @@ FUN_0203C300: ; 0x0203C300 .balign 4 _0203C328: .word FUN_0203BB90 - thumb_func_start FUN_0203C32C -FUN_0203C32C: ; 0x0203C32C + thumb_func_start ScrCmd_halloffame +ScrCmd_halloffame: ; 0x0203C32C push {r3, lr} add r0, #0x80 ldr r0, [r0, #0x0] ldr r0, [r0, #0x10] - bl FUN_02048694 + bl Special_EnterHallOfFame mov r0, #0x1 pop {r3, pc} @@ -7910,8 +7910,8 @@ FUN_0203D874: ; 0x0203D874 pop {r3-r5, pc} .balign 4 - thumb_func_start FUN_0203D8A0 -FUN_0203D8A0: ; 0x0203D8A0 + thumb_func_start ScrCmd_getplayergender +ScrCmd_getplayergender: ; 0x0203D8A0 push {r3-r5, lr} add r5, r0, #0x0 add r0, #0x80 @@ -7932,14 +7932,14 @@ FUN_0203D8A0: ; 0x0203D8A0 mov r0, #0x0 pop {r3-r5, pc} - thumb_func_start FUN_0203D8D0 -FUN_0203D8D0: ; 0x0203D8D0 + thumb_func_start ScrCmd_healparty +ScrCmd_healparty: ; 0x0203D8D0 push {r3, lr} ldr r0, [r0, #0x74] bl FUN_02046528 ldr r0, [r0, #0xc] bl SavArray_PlayerParty_get - bl FUN_02085140 + bl HealParty mov r0, #0x0 pop {r3, pc} .balign 4 diff --git a/arm9/asm/unk_02038C78.s b/arm9/asm/unk_02038C78.s index 667b0c58..73daf808 100644 --- a/arm9/asm/unk_02038C78.s +++ b/arm9/asm/unk_02038C78.s @@ -325,7 +325,7 @@ gScriptCmdTable: ; 0x020F355C .word FUN_0203C2E0 .word FUN_0203C2F0 .word FUN_0203C300 - .word FUN_0203C32C + .word ScrCmd_halloffame .word FUN_0203C33C .word FUN_0203C368 .word FUN_0203C3C8 @@ -482,8 +482,8 @@ gScriptCmdTable: ; 0x020F355C .word FUN_0203FE48 .word FUN_0203D868 .word FUN_0203D874 - .word FUN_0203D8A0 - .word FUN_0203D8D0 + .word ScrCmd_getplayergender + .word ScrCmd_healparty .word FUN_0203D8E8 .word FUN_0203D8EC .word FUN_0203D938 diff --git a/arm9/asm/unk_0204653C.s b/arm9/asm/unk_0204653C.s index 15eacf44..b74847fc 100644 --- a/arm9/asm/unk_0204653C.s +++ b/arm9/asm/unk_0204653C.s @@ -203,7 +203,7 @@ _020466A4: beq _020466BC ldr r0, [r6, #0xc] bl SavArray_PlayerParty_get - bl FUN_02085140 + bl HealParty _020466BC: ldr r1, [r5, #0x10] add r0, r6, #0x0 @@ -771,7 +771,7 @@ _02046B3E: beq _02046B56 ldr r0, [r5, #0xc] bl SavArray_PlayerParty_get - bl FUN_02085140 + bl HealParty _02046B56: ldr r1, [r4, #0x10] add r0, r5, #0x0 diff --git a/arm9/asm/unk_020484A8.s b/arm9/asm/unk_020484A8.s index c8fe6f41..f38c0676 100644 --- a/arm9/asm/unk_020484A8.s +++ b/arm9/asm/unk_020484A8.s @@ -159,7 +159,7 @@ _020485AE: _020485C0: ldr r0, [r6, #0xc] bl SavArray_PlayerParty_get - bl FUN_02085140 + bl HealParty bl SaveSetDirtyBit ldr r0, [r6, #0xc] bl FUN_02022720 @@ -253,8 +253,8 @@ _02048688: nop _02048690: .word 0x0000061B - thumb_func_start FUN_02048694 -FUN_02048694: ; 0x02048694 + thumb_func_start Special_EnterHallOfFame +Special_EnterHallOfFame: ; 0x02048694 push {r4-r7, lr} sub sp, #0xc add r7, r0, #0x0 diff --git a/arm9/asm/unk_0206F3FC.s b/arm9/asm/unk_0206F3FC.s index 3e7aed0c..db3328a4 100644 --- a/arm9/asm/unk_0206F3FC.s +++ b/arm9/asm/unk_0206F3FC.s @@ -5406,7 +5406,7 @@ _02071E5A: ldrh r1, [r1, #0x24] ldrb r2, [r5, r2] mov r3, #0x0 - bl FUN_020847F8 + bl CanUseItemOnMonInParty cmp r0, #0x1 bne _02071F02 ldr r0, _02071F1C ; =0x000005A4 diff --git a/arm9/asm/unk_0207550C.s b/arm9/asm/unk_0207550C.s index 9b71148c..d4608a0d 100644 --- a/arm9/asm/unk_0207550C.s +++ b/arm9/asm/unk_0207550C.s @@ -982,7 +982,7 @@ FUN_02075D20: ; 0x02075D20 ldrb r2, [r5, r2] ldr r0, [r4, #0x0] mov r3, #0x0 - bl FUN_02084DD0 + bl UseItemOnMonInParty ldr r1, _02075DAC ; =0x00000B25 add r0, r5, #0x0 ldrb r1, [r5, r1] @@ -1106,7 +1106,7 @@ FUN_02075DC0: ; 0x02075DC0 ldrb r2, [r5, r2] ldr r0, [r6, #0x0] mov r3, #0x0 - bl FUN_02084DD0 + bl UseItemOnMonInParty ldr r1, _02075F50 ; =0x00000B25 add r0, r5, #0x0 ldrb r1, [r5, r1] @@ -1237,7 +1237,7 @@ FUN_02075F60: ; 0x02075F60 ldrb r2, [r5, r2] ldr r0, [r4, #0x0] mov r3, #0x0 - bl FUN_02084DD0 + bl UseItemOnMonInParty ldr r0, _02076080 ; =0x000005A4 ldr r1, _02076084 ; =0x00000B25 ldr r0, [r5, r0] @@ -1570,7 +1570,7 @@ _02076212: ldr r1, [r4, r1] mov r2, #0x0 ldrh r1, [r1, #0x24] - bl FUN_02084810 + bl UseItemOnPokemon add r0, r5, #0x0 mov r1, #0xa2 mov r2, #0x0 @@ -1832,7 +1832,7 @@ FUN_0207640C: ; 0x0207640C ldrb r2, [r5, r2] ldr r0, [r6, #0x0] mov r3, #0x0 - bl FUN_02084DD0 + bl UseItemOnMonInParty add r0, r4, #0x0 mov r1, #0xa0 mov r2, #0x0 @@ -3367,7 +3367,7 @@ _0207716A: ldrb r2, [r5, r2] ldr r0, [r6, #0x0] lsr r3, r3, #0x18 - bl FUN_02084DD0 + bl UseItemOnMonInParty cmp r0, #0x1 bne _020771F6 ldr r0, _02077234 ; =0x000005A4 diff --git a/arm9/asm/unk_020842DC.s b/arm9/asm/unk_020842DC.s deleted file mode 100644 index b016ceb3..00000000 --- a/arm9/asm/unk_020842DC.s +++ /dev/null @@ -1,1843 +0,0 @@ - .include "asm/macros.inc" - .include "global.inc" - - .text - - thumb_func_start FUN_020842DC -FUN_020842DC: ; 0x020842DC - push {r3-r7, lr} - sub sp, #0x18 - str r1, [sp, #0x4] - add r6, r0, #0x0 - add r7, r2, #0x0 - ldr r0, [sp, #0x4] - mov r1, #0x0 - add r2, r3, #0x0 - bl LoadItemDataOrGfx - mov r1, #0xe - add r4, r0, #0x0 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x1 - beq _02084308 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x0 - pop {r3-r7, pc} -_02084308: - add r0, r6, #0x0 - mov r1, #0x9f - mov r2, #0x0 - bl GetMonData - add r5, r0, #0x0 - add r0, r4, #0x0 - mov r1, #0xf - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084332 - mov r0, #0x7 - tst r0, r5 - beq _02084332 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084332: - add r0, r4, #0x0 - mov r1, #0x10 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084350 - mov r0, #0x88 - tst r0, r5 - beq _02084350 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084350: - add r0, r4, #0x0 - mov r1, #0x11 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208436E - mov r0, #0x10 - tst r0, r5 - beq _0208436E - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208436E: - add r0, r4, #0x0 - mov r1, #0x12 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208438C - mov r0, #0x20 - tst r0, r5 - beq _0208438C - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208438C: - add r0, r4, #0x0 - mov r1, #0x13 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020843AA - mov r0, #0x40 - tst r0, r5 - beq _020843AA - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020843AA: - add r0, r6, #0x0 - mov r1, #0xa2 - mov r2, #0x0 - bl GetMonData - add r5, r0, #0x0 - add r0, r4, #0x0 - mov r1, #0x17 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - bne _020843CE - add r0, r4, #0x0 - mov r1, #0x18 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020843EA -_020843CE: - add r0, r4, #0x0 - mov r1, #0x19 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - bne _020843EA - cmp r5, #0x0 - bne _02084414 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020843EA: - add r0, r4, #0x0 - mov r1, #0x26 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084414 - cmp r5, #0x0 - beq _02084414 - add r0, r6, #0x0 - mov r1, #0xa3 - mov r2, #0x0 - bl GetMonData - cmp r5, r0 - bhs _02084414 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084414: - add r0, r4, #0x0 - mov r1, #0x19 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208443A - add r0, r6, #0x0 - mov r1, #0xa0 - mov r2, #0x0 - bl GetMonData - cmp r0, #0x64 - bhs _0208443A - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208443A: - add r0, r4, #0x0 - mov r1, #0x1a - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084464 - mov r0, #0x0 - str r0, [sp, #0x0] - ldr r3, [sp, #0x4] - add r1, r6, #0x0 - mov r2, #0x3 - bl GetMonEvolution - cmp r0, #0x0 - beq _02084464 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084464: - add r0, r4, #0x0 - mov r1, #0x22 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - bne _0208447C - add r0, r4, #0x0 - mov r1, #0x23 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020844B2 -_0208447C: - add r1, r7, #0x0 - add r0, r6, #0x0 - add r1, #0x3e - mov r2, #0x0 - bl GetMonData - cmp r0, #0x3 - bhs _020844B2 - add r1, r7, #0x0 - add r0, r6, #0x0 - add r1, #0x36 - mov r2, #0x0 - bl GetMonData - lsl r0, r0, #0x10 - lsr r0, r0, #0x10 - mov r1, #0x0 - bl WazaGetMaxPp - cmp r0, #0x5 - blo _020844B2 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020844B2: - add r0, r4, #0x0 - mov r1, #0x24 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020844D6 - add r0, r6, #0x0 - add r1, r7, #0x0 - bl FUN_02084DF0 - cmp r0, #0x1 - bne _020844D6 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020844D6: - add r0, r4, #0x0 - mov r1, #0x25 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084502 - mov r5, #0x0 -_020844E4: - add r0, r6, #0x0 - add r1, r5, #0x0 - bl FUN_02084DF0 - cmp r0, #0x1 - bne _020844FC - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020844FC: - add r5, r5, #0x1 - cmp r5, #0x4 - blt _020844E4 -_02084502: - add r0, r6, #0x0 - mov r1, #0xd - mov r2, #0x0 - bl GetMonData - add r5, r0, #0x0 - add r0, r6, #0x0 - mov r1, #0xe - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x14] - add r0, r6, #0x0 - mov r1, #0xf - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x10] - add r0, r6, #0x0 - mov r1, #0x10 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0xc] - add r0, r6, #0x0 - mov r1, #0x11 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x8] - add r0, r6, #0x0 - mov r1, #0x12 - mov r2, #0x0 - bl GetMonData - add r7, r0, #0x0 - add r0, r6, #0x0 - mov r1, #0x5 - mov r2, #0x0 - bl GetMonData - mov r1, #0x49 - lsl r1, r1, #0x2 - cmp r0, r1 - beq _020845C6 - add r0, r4, #0x0 - mov r1, #0x27 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020845C6 - add r0, r4, #0x0 - mov r1, #0x30 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _0208459C - cmp r5, #0x64 - bge _020845C6 - ldr r0, [sp, #0x14] - add r1, r5, r0 - ldr r0, [sp, #0x10] - add r1, r0, r1 - ldr r0, [sp, #0xc] - add r1, r0, r1 - ldr r0, [sp, #0x8] - add r0, r0, r1 - add r1, r7, r0 - ldr r0, _020847F4 ; =0x000001FE - cmp r1, r0 - bge _020845C6 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208459C: - bge _020845C6 - cmp r5, #0x0 - ble _020845AE - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020845AE: - add r0, r6, #0x0 - add r1, r4, #0x0 - bl FUN_02085000 - cmp r0, #0x1 - bne _020845C6 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020845C6: - add r0, r4, #0x0 - mov r1, #0x28 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084632 - add r0, r4, #0x0 - mov r1, #0x31 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _02084606 - ldr r0, [sp, #0x14] - cmp r0, #0x64 - bge _02084632 - add r1, r5, r0 - ldr r0, [sp, #0x10] - add r1, r0, r1 - ldr r0, [sp, #0xc] - add r1, r0, r1 - ldr r0, [sp, #0x8] - add r0, r0, r1 - add r1, r7, r0 - ldr r0, _020847F4 ; =0x000001FE - cmp r1, r0 - bge _02084632 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084606: - bge _02084632 - ldr r0, [sp, #0x14] - cmp r0, #0x0 - ble _0208461A - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208461A: - add r0, r6, #0x0 - add r1, r4, #0x0 - bl FUN_02085000 - cmp r0, #0x1 - bne _02084632 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084632: - add r0, r4, #0x0 - mov r1, #0x29 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020846A0 - add r0, r4, #0x0 - mov r1, #0x32 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _02084674 - ldr r0, [sp, #0x10] - cmp r0, #0x64 - bge _020846A0 - ldr r0, [sp, #0x14] - add r1, r5, r0 - ldr r0, [sp, #0x10] - add r1, r0, r1 - ldr r0, [sp, #0xc] - add r1, r0, r1 - ldr r0, [sp, #0x8] - add r0, r0, r1 - add r1, r7, r0 - ldr r0, _020847F4 ; =0x000001FE - cmp r1, r0 - bge _020846A0 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084674: - bge _020846A0 - ldr r0, [sp, #0x10] - cmp r0, #0x0 - ble _02084688 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084688: - add r0, r6, #0x0 - add r1, r4, #0x0 - bl FUN_02085000 - cmp r0, #0x1 - bne _020846A0 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020846A0: - add r0, r4, #0x0 - mov r1, #0x2a - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208470E - add r0, r4, #0x0 - mov r1, #0x33 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _020846E2 - ldr r0, [sp, #0xc] - cmp r0, #0x64 - bge _0208470E - ldr r0, [sp, #0x14] - add r1, r5, r0 - ldr r0, [sp, #0x10] - add r1, r0, r1 - ldr r0, [sp, #0xc] - add r1, r0, r1 - ldr r0, [sp, #0x8] - add r0, r0, r1 - add r1, r7, r0 - ldr r0, _020847F4 ; =0x000001FE - cmp r1, r0 - bge _0208470E - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020846E2: - bge _0208470E - ldr r0, [sp, #0xc] - cmp r0, #0x0 - ble _020846F6 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020846F6: - add r0, r6, #0x0 - add r1, r4, #0x0 - bl FUN_02085000 - cmp r0, #0x1 - bne _0208470E - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208470E: - add r0, r4, #0x0 - mov r1, #0x2b - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208477C - add r0, r4, #0x0 - mov r1, #0x34 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _02084750 - ldr r0, [sp, #0x8] - cmp r0, #0x64 - bge _0208477C - ldr r0, [sp, #0x14] - add r1, r5, r0 - ldr r0, [sp, #0x10] - add r1, r0, r1 - ldr r0, [sp, #0xc] - add r1, r0, r1 - ldr r0, [sp, #0x8] - add r0, r0, r1 - add r1, r7, r0 - ldr r0, _020847F4 ; =0x000001FE - cmp r1, r0 - bge _0208477C - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084750: - bge _0208477C - ldr r0, [sp, #0x8] - cmp r0, #0x0 - ble _02084764 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_02084764: - add r0, r6, #0x0 - add r1, r4, #0x0 - bl FUN_02085000 - cmp r0, #0x1 - bne _0208477C - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_0208477C: - add r0, r4, #0x0 - mov r1, #0x2c - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020847E6 - add r0, r4, #0x0 - mov r1, #0x35 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _020847BC - cmp r7, #0x64 - bge _020847E6 - ldr r0, [sp, #0x14] - add r1, r5, r0 - ldr r0, [sp, #0x10] - add r1, r0, r1 - ldr r0, [sp, #0xc] - add r1, r0, r1 - ldr r0, [sp, #0x8] - add r0, r0, r1 - add r1, r7, r0 - ldr r0, _020847F4 ; =0x000001FE - cmp r1, r0 - bge _020847E6 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020847BC: - bge _020847E6 - cmp r7, #0x0 - ble _020847CE - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020847CE: - add r0, r6, #0x0 - add r1, r4, #0x0 - bl FUN_02085000 - cmp r0, #0x1 - bne _020847E6 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x18 - mov r0, #0x1 - pop {r3-r7, pc} -_020847E6: - add r0, r4, #0x0 - bl FreeToHeap - mov r0, #0x0 - add sp, #0x18 - pop {r3-r7, pc} - nop -_020847F4: .word 0x000001FE - - thumb_func_start FUN_020847F8 -FUN_020847F8: ; 0x020847F8 - push {r3-r5, lr} - add r5, r1, #0x0 - add r1, r2, #0x0 - add r4, r3, #0x0 - bl GetPartyMonByIndex - ldr r3, [sp, #0x10] - add r1, r5, #0x0 - add r2, r4, #0x0 - bl FUN_020842DC - pop {r3-r5, pc} - - thumb_func_start FUN_02084810 -FUN_02084810: ; 0x02084810 - push {r3-r7, lr} - sub sp, #0x70 - add r5, r0, #0x0 - ldr r0, [sp, #0x88] - str r2, [sp, #0x4] - str r0, [sp, #0x88] - add r0, r1, #0x0 - ldr r2, [sp, #0x88] - mov r1, #0x0 - str r3, [sp, #0x8] - bl LoadItemDataOrGfx - mov r1, #0xe - add r4, r0, #0x0 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x1 - beq _02084840 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x70 - mov r0, #0x0 - pop {r3-r7, pc} -_02084840: - mov r6, #0x0 - add r0, r5, #0x0 - mov r1, #0x9f - add r2, r6, #0x0 - add r7, r6, #0x0 - bl GetMonData - str r0, [sp, #0x50] - str r0, [sp, #0x54] - add r0, r4, #0x0 - mov r1, #0xf - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084868 - ldr r1, [sp, #0x54] - mov r0, #0x7 - bic r1, r0 - str r1, [sp, #0x54] - mov r7, #0x1 -_02084868: - add r0, r4, #0x0 - mov r1, #0x10 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208487E - ldr r1, [sp, #0x54] - ldr r0, _02084A28 ; =0xFFFFF077 - mov r7, #0x1 - and r0, r1 - str r0, [sp, #0x54] -_0208487E: - add r0, r4, #0x0 - mov r1, #0x11 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084894 - ldr r1, [sp, #0x54] - mov r0, #0x10 - bic r1, r0 - str r1, [sp, #0x54] - mov r7, #0x1 -_02084894: - add r0, r4, #0x0 - mov r1, #0x12 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020848AA - ldr r1, [sp, #0x54] - mov r0, #0x20 - bic r1, r0 - str r1, [sp, #0x54] - mov r7, #0x1 -_020848AA: - add r0, r4, #0x0 - mov r1, #0x13 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020848C0 - ldr r1, [sp, #0x54] - mov r0, #0x40 - bic r1, r0 - str r1, [sp, #0x54] - mov r7, #0x1 -_020848C0: - ldr r1, [sp, #0x50] - ldr r0, [sp, #0x54] - cmp r1, r0 - beq _020848D4 - add r0, r5, #0x0 - mov r1, #0x9f - add r2, sp, #0x54 - bl SetMonData - mov r6, #0x1 -_020848D4: - add r0, r5, #0x0 - mov r1, #0xa2 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x50] - add r0, r5, #0x0 - mov r1, #0xa3 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x54] - add r0, r4, #0x0 - mov r1, #0x17 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - bne _02084904 - add r0, r4, #0x0 - mov r1, #0x18 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084930 -_02084904: - add r0, r4, #0x0 - mov r1, #0x19 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084930 - ldr r0, [sp, #0x50] - cmp r0, #0x0 - bne _0208492C - add r0, r4, #0x0 - mov r1, #0x36 - bl GetItemAttr_PreloadedItemData - add r3, r0, #0x0 - ldr r1, [sp, #0x50] - ldr r2, [sp, #0x54] - add r0, r5, #0x0 - bl FUN_02084F68 - mov r6, #0x1 -_0208492C: - mov r7, #0x1 - b _0208495C -_02084930: - add r0, r4, #0x0 - mov r1, #0x26 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208495C - ldr r1, [sp, #0x50] - ldr r0, [sp, #0x54] - cmp r1, r0 - bge _0208495A - add r0, r4, #0x0 - mov r1, #0x36 - bl GetItemAttr_PreloadedItemData - add r3, r0, #0x0 - ldr r1, [sp, #0x50] - ldr r2, [sp, #0x54] - add r0, r5, #0x0 - bl FUN_02084F68 - mov r6, #0x1 -_0208495A: - mov r7, #0x1 -_0208495C: - add r0, r5, #0x0 - mov r1, #0xa0 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x58] - add r0, r4, #0x0 - mov r1, #0x19 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020849B4 - ldr r0, [sp, #0x58] - cmp r0, #0x64 - bge _020849B2 - add r0, r5, #0x0 - bl CalcMonExpToNextLevel - add r2, r0, #0x0 - add r0, r5, #0x0 - mov r1, #0x8 - bl AddMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - ldr r0, [sp, #0x50] - cmp r0, #0x0 - bne _020849B0 - add r0, r5, #0x0 - mov r1, #0xa3 - mov r2, #0x0 - bl GetMonData - add r2, r0, #0x0 - ldr r3, [sp, #0x54] - ldr r1, [sp, #0x50] - add r0, r5, #0x0 - sub r3, r2, r3 - str r2, [sp, #0x5c] - bl FUN_02084F68 -_020849B0: - mov r6, #0x1 -_020849B2: - mov r7, #0x1 -_020849B4: - add r0, r4, #0x0 - mov r1, #0x1a - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020849C2 - mov r7, #0x1 -_020849C2: - add r0, r4, #0x0 - mov r1, #0x22 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _020849E2 - ldr r1, [sp, #0x4] - add r0, r5, #0x0 - mov r2, #0x1 - bl FUN_02084EC0 - cmp r0, #0x1 - bne _020849DE - mov r6, #0x1 -_020849DE: - mov r7, #0x1 - b _02084A00 -_020849E2: - add r0, r4, #0x0 - mov r1, #0x23 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084A00 - ldr r1, [sp, #0x4] - add r0, r5, #0x0 - mov r2, #0x3 - bl FUN_02084EC0 - cmp r0, #0x1 - bne _020849FE - mov r6, #0x1 -_020849FE: - mov r7, #0x1 -_02084A00: - add r0, r4, #0x0 - mov r1, #0x24 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084A2C - add r0, r4, #0x0 - mov r1, #0x37 - bl GetItemAttr_PreloadedItemData - add r2, r0, #0x0 - ldr r1, [sp, #0x4] - add r0, r5, #0x0 - bl FUN_02084E40 - cmp r0, #0x1 - bne _02084A24 - mov r6, #0x1 -_02084A24: - mov r7, #0x1 - b _02084A66 - .balign 4 -_02084A28: .word 0xFFFFF077 -_02084A2C: - add r0, r4, #0x0 - mov r1, #0x25 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084A66 - mov r0, #0x0 - str r0, [sp, #0x50] - cmp r0, #0x4 - bge _02084A64 - mov r7, #0x37 -_02084A42: - add r0, r4, #0x0 - add r1, r7, #0x0 - bl GetItemAttr_PreloadedItemData - add r2, r0, #0x0 - ldr r1, [sp, #0x50] - add r0, r5, #0x0 - bl FUN_02084E40 - cmp r0, #0x1 - bne _02084A5A - mov r6, #0x1 -_02084A5A: - ldr r0, [sp, #0x50] - add r0, r0, #0x1 - str r0, [sp, #0x50] - cmp r0, #0x4 - blt _02084A42 -_02084A64: - mov r7, #0x1 -_02084A66: - add r0, r5, #0x0 - mov r1, #0xd - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x50] - add r0, r5, #0x0 - mov r1, #0xe - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x54] - add r0, r5, #0x0 - mov r1, #0xf - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x58] - add r0, r5, #0x0 - mov r1, #0x10 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x5c] - add r0, r5, #0x0 - mov r1, #0x11 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x60] - add r0, r5, #0x0 - mov r1, #0x12 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x64] - add r0, r5, #0x0 - mov r1, #0x5 - mov r2, #0x0 - bl GetMonData - mov r1, #0x49 - lsl r1, r1, #0x2 - cmp r0, r1 - beq _02084B20 - add r0, r4, #0x0 - mov r1, #0x27 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084B20 - add r0, r4, #0x0 - mov r1, #0x30 - bl GetItemAttr_PreloadedItemData - ldr r1, [sp, #0x60] - ldr r2, [sp, #0x54] - str r1, [sp, #0x10] - ldr r1, [sp, #0x5c] - str r0, [sp, #0xc] - str r1, [sp, #0x14] - ldr r1, [sp, #0x58] - str r0, [sp, #0x6c] - add r2, r2, r1 - ldr r1, [sp, #0x14] - ldr r3, [sp, #0x64] - add r2, r1, r2 - ldr r1, [sp, #0x10] - ldr r0, [sp, #0x50] - add r1, r1, r2 - ldr r2, [sp, #0xc] - add r1, r3, r1 - bl FUN_02084FA8 - mov r1, #0x0 - mvn r1, r1 - str r0, [sp, #0x68] - cmp r0, r1 - beq _02084B18 - str r0, [sp, #0x50] - add r0, r5, #0x0 - mov r1, #0xd - add r2, sp, #0x50 - bl SetMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - mov r6, #0x1 -_02084B18: - ldr r0, [sp, #0x6c] - cmp r0, #0x0 - ble _02084B20 - mov r7, #0x1 -_02084B20: - add r0, r4, #0x0 - mov r1, #0x28 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084B80 - add r0, r4, #0x0 - mov r1, #0x31 - bl GetItemAttr_PreloadedItemData - ldr r1, [sp, #0x60] - ldr r2, [sp, #0x50] - str r1, [sp, #0x1c] - ldr r1, [sp, #0x5c] - str r0, [sp, #0x18] - str r1, [sp, #0x20] - ldr r1, [sp, #0x58] - str r0, [sp, #0x6c] - add r2, r2, r1 - ldr r1, [sp, #0x20] - ldr r3, [sp, #0x64] - add r2, r1, r2 - ldr r1, [sp, #0x1c] - ldr r0, [sp, #0x54] - add r1, r1, r2 - ldr r2, [sp, #0x18] - add r1, r3, r1 - bl FUN_02084FA8 - mov r1, #0x0 - mvn r1, r1 - str r0, [sp, #0x68] - cmp r0, r1 - beq _02084B78 - str r0, [sp, #0x54] - add r0, r5, #0x0 - mov r1, #0xe - add r2, sp, #0x54 - bl SetMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - mov r6, #0x1 -_02084B78: - ldr r0, [sp, #0x6c] - cmp r0, #0x0 - ble _02084B80 - mov r7, #0x1 -_02084B80: - add r0, r4, #0x0 - mov r1, #0x29 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084BE0 - add r0, r4, #0x0 - mov r1, #0x32 - bl GetItemAttr_PreloadedItemData - ldr r1, [sp, #0x60] - ldr r2, [sp, #0x50] - str r1, [sp, #0x28] - ldr r1, [sp, #0x5c] - str r0, [sp, #0x24] - str r1, [sp, #0x2c] - ldr r1, [sp, #0x54] - str r0, [sp, #0x6c] - add r2, r2, r1 - ldr r1, [sp, #0x2c] - ldr r3, [sp, #0x64] - add r2, r1, r2 - ldr r1, [sp, #0x28] - ldr r0, [sp, #0x58] - add r1, r1, r2 - ldr r2, [sp, #0x24] - add r1, r3, r1 - bl FUN_02084FA8 - mov r1, #0x0 - mvn r1, r1 - str r0, [sp, #0x68] - cmp r0, r1 - beq _02084BD8 - str r0, [sp, #0x58] - add r0, r5, #0x0 - mov r1, #0xf - add r2, sp, #0x58 - bl SetMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - mov r6, #0x1 -_02084BD8: - ldr r0, [sp, #0x6c] - cmp r0, #0x0 - ble _02084BE0 - mov r7, #0x1 -_02084BE0: - add r0, r4, #0x0 - mov r1, #0x2a - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084C40 - add r0, r4, #0x0 - mov r1, #0x33 - bl GetItemAttr_PreloadedItemData - ldr r1, [sp, #0x60] - ldr r2, [sp, #0x50] - str r1, [sp, #0x34] - ldr r1, [sp, #0x58] - str r0, [sp, #0x30] - str r1, [sp, #0x38] - ldr r1, [sp, #0x54] - str r0, [sp, #0x6c] - add r2, r2, r1 - ldr r1, [sp, #0x38] - ldr r3, [sp, #0x64] - add r2, r1, r2 - ldr r1, [sp, #0x34] - ldr r0, [sp, #0x5c] - add r1, r1, r2 - ldr r2, [sp, #0x30] - add r1, r3, r1 - bl FUN_02084FA8 - mov r1, #0x0 - mvn r1, r1 - str r0, [sp, #0x68] - cmp r0, r1 - beq _02084C38 - str r0, [sp, #0x5c] - add r0, r5, #0x0 - mov r1, #0x10 - add r2, sp, #0x5c - bl SetMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - mov r6, #0x1 -_02084C38: - ldr r0, [sp, #0x6c] - cmp r0, #0x0 - ble _02084C40 - mov r7, #0x1 -_02084C40: - add r0, r4, #0x0 - mov r1, #0x2b - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084CA0 - add r0, r4, #0x0 - mov r1, #0x34 - bl GetItemAttr_PreloadedItemData - ldr r1, [sp, #0x5c] - ldr r2, [sp, #0x50] - str r1, [sp, #0x40] - ldr r1, [sp, #0x58] - str r0, [sp, #0x3c] - str r1, [sp, #0x44] - ldr r1, [sp, #0x54] - str r0, [sp, #0x6c] - add r2, r2, r1 - ldr r1, [sp, #0x44] - ldr r3, [sp, #0x64] - add r2, r1, r2 - ldr r1, [sp, #0x40] - ldr r0, [sp, #0x60] - add r1, r1, r2 - ldr r2, [sp, #0x3c] - add r1, r3, r1 - bl FUN_02084FA8 - mov r1, #0x0 - mvn r1, r1 - str r0, [sp, #0x68] - cmp r0, r1 - beq _02084C98 - str r0, [sp, #0x60] - add r0, r5, #0x0 - mov r1, #0x11 - add r2, sp, #0x60 - bl SetMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - mov r6, #0x1 -_02084C98: - ldr r0, [sp, #0x6c] - cmp r0, #0x0 - ble _02084CA0 - mov r7, #0x1 -_02084CA0: - add r0, r4, #0x0 - mov r1, #0x2c - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084D00 - add r0, r4, #0x0 - mov r1, #0x35 - bl GetItemAttr_PreloadedItemData - ldr r1, [sp, #0x5c] - ldr r2, [sp, #0x50] - str r1, [sp, #0x4c] - ldr r1, [sp, #0x58] - str r0, [sp, #0x48] - mov r12, r1 - ldr r1, [sp, #0x54] - str r0, [sp, #0x6c] - add r1, r2, r1 - mov r2, r12 - add r2, r2, r1 - ldr r1, [sp, #0x4c] - ldr r3, [sp, #0x60] - add r1, r1, r2 - ldr r0, [sp, #0x64] - ldr r2, [sp, #0x48] - add r1, r3, r1 - bl FUN_02084FA8 - mov r1, #0x0 - mvn r1, r1 - str r0, [sp, #0x68] - cmp r0, r1 - beq _02084CF8 - str r0, [sp, #0x64] - add r0, r5, #0x0 - mov r1, #0x12 - add r2, sp, #0x64 - bl SetMonData - add r0, r5, #0x0 - bl CalcMonLevelAndStats - mov r6, #0x1 -_02084CF8: - ldr r0, [sp, #0x6c] - cmp r0, #0x0 - ble _02084D00 - mov r7, #0x1 -_02084D00: - cmp r6, #0x0 - bne _02084D14 - cmp r7, #0x1 - bne _02084D14 - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x70 - mov r0, #0x0 - pop {r3-r7, pc} -_02084D14: - add r0, r5, #0x0 - mov r1, #0x9 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x50] - cmp r0, #0x64 - bge _02084D54 - add r0, r4, #0x0 - mov r1, #0x2d - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084DC2 - add r0, r4, #0x0 - mov r1, #0x38 - bl GetItemAttr_PreloadedItemData - add r2, r0, #0x0 - ldr r0, [sp, #0x88] - str r0, [sp, #0x0] - ldr r1, [sp, #0x50] - ldr r3, [sp, #0x8] - add r0, r5, #0x0 - bl FUN_0208508C - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x70 - add r0, r6, #0x0 - pop {r3-r7, pc} -_02084D54: - blt _02084D8A - cmp r0, #0xc8 - bge _02084D8A - add r0, r4, #0x0 - mov r1, #0x2e - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084DC2 - add r0, r4, #0x0 - mov r1, #0x39 - bl GetItemAttr_PreloadedItemData - add r2, r0, #0x0 - ldr r0, [sp, #0x88] - str r0, [sp, #0x0] - ldr r1, [sp, #0x50] - ldr r3, [sp, #0x8] - add r0, r5, #0x0 - bl FUN_0208508C - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x70 - add r0, r6, #0x0 - pop {r3-r7, pc} -_02084D8A: - cmp r0, #0xc8 - blt _02084DC2 - cmp r0, #0xff - bgt _02084DC2 - add r0, r4, #0x0 - mov r1, #0x2f - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02084DC2 - add r0, r4, #0x0 - mov r1, #0x3a - bl GetItemAttr_PreloadedItemData - add r2, r0, #0x0 - ldr r0, [sp, #0x88] - str r0, [sp, #0x0] - ldr r1, [sp, #0x50] - ldr r3, [sp, #0x8] - add r0, r5, #0x0 - bl FUN_0208508C - add r0, r4, #0x0 - bl FreeToHeap - add sp, #0x70 - add r0, r6, #0x0 - pop {r3-r7, pc} -_02084DC2: - add r0, r4, #0x0 - bl FreeToHeap - add r0, r6, #0x0 - add sp, #0x70 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_02084DD0 -FUN_02084DD0: ; 0x02084DD0 - push {r3-r5, lr} - add r5, r1, #0x0 - add r1, r2, #0x0 - add r4, r3, #0x0 - bl GetPartyMonByIndex - ldr r1, [sp, #0x14] - add r3, sp, #0x0 - str r1, [sp, #0x0] - ldrh r3, [r3, #0x10] - add r1, r5, #0x0 - add r2, r4, #0x0 - bl FUN_02084810 - pop {r3-r5, pc} - .balign 4 - - thumb_func_start FUN_02084DF0 -FUN_02084DF0: ; 0x02084DF0 - push {r3-r7, lr} - add r6, r1, #0x0 - add r1, #0x36 - mov r2, #0x0 - add r5, r0, #0x0 - bl GetMonData - lsl r0, r0, #0x10 - lsr r7, r0, #0x10 - bne _02084E08 - mov r0, #0x0 - pop {r3-r7, pc} -_02084E08: - add r1, r6, #0x0 - add r0, r5, #0x0 - add r1, #0x3a - mov r2, #0x0 - bl GetMonData - lsl r0, r0, #0x18 - add r6, #0x3e - lsr r4, r0, #0x18 - add r0, r5, #0x0 - add r1, r6, #0x0 - mov r2, #0x0 - bl GetMonData - lsl r0, r0, #0x18 - lsr r1, r0, #0x18 - add r0, r7, #0x0 - bl WazaGetMaxPp - cmp r4, r0 - bhs _02084E36 - mov r0, #0x1 - b _02084E38 -_02084E36: - mov r0, #0x0 -_02084E38: - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_02084E40 -FUN_02084E40: ; 0x02084E40 - push {r3-r7, lr} - sub sp, #0x8 - add r5, r1, #0x0 - add r4, r2, #0x0 - add r1, #0x36 - mov r2, #0x0 - add r6, r0, #0x0 - bl GetMonData - lsl r0, r0, #0x10 - lsr r7, r0, #0x10 - bne _02084E5E - add sp, #0x8 - mov r0, #0x0 - pop {r3-r7, pc} -_02084E5E: - add r0, r5, #0x0 - str r0, [sp, #0x0] - add r0, #0x3a - str r0, [sp, #0x0] - ldr r1, [sp, #0x0] - add r0, r6, #0x0 - mov r2, #0x0 - bl GetMonData - add r1, sp, #0x4 - strb r0, [r1, #0x0] - add r5, #0x3e - add r0, r6, #0x0 - add r1, r5, #0x0 - mov r2, #0x0 - bl GetMonData - add r1, r0, #0x0 - lsl r1, r1, #0x18 - add r0, r7, #0x0 - lsr r1, r1, #0x18 - bl WazaGetMaxPp - add r1, sp, #0x4 - ldrb r2, [r1, #0x0] - cmp r2, r0 - bhs _02084EB8 - cmp r4, #0x7f - bne _02084E9C - strb r0, [r1, #0x0] - b _02084EA8 -_02084E9C: - add r2, r2, r4 - strb r2, [r1, #0x0] - ldrb r2, [r1, #0x0] - cmp r2, r0 - bls _02084EA8 - strb r0, [r1, #0x0] -_02084EA8: - ldr r1, [sp, #0x0] - add r0, r6, #0x0 - add r2, sp, #0x4 - bl SetMonData - add sp, #0x8 - mov r0, #0x1 - pop {r3-r7, pc} -_02084EB8: - mov r0, #0x0 - add sp, #0x8 - pop {r3-r7, pc} - .balign 4 - - thumb_func_start FUN_02084EC0 -FUN_02084EC0: ; 0x02084EC0 - push {r4-r7, lr} - sub sp, #0xc - add r6, r2, #0x0 - add r4, r1, #0x0 - str r1, [sp, #0x0] - add r1, #0x3e - mov r2, #0x0 - add r5, r0, #0x0 - str r1, [sp, #0x0] - bl GetMonData - add r1, sp, #0x8 - strb r0, [r1, #0x0] - ldrb r0, [r1, #0x0] - cmp r0, #0x3 - bne _02084EE6 - add sp, #0xc - mov r0, #0x0 - pop {r4-r7, pc} -_02084EE6: - add r1, r4, #0x0 - add r0, r5, #0x0 - add r1, #0x36 - mov r2, #0x0 - bl GetMonData - lsl r0, r0, #0x10 - lsr r0, r0, #0x10 - mov r1, #0x0 - str r0, [sp, #0x4] - bl WazaGetMaxPp - cmp r0, #0x5 - bhs _02084F08 - add sp, #0xc - mov r0, #0x0 - pop {r4-r7, pc} -_02084F08: - add r4, #0x3a - add r0, r5, #0x0 - add r1, r4, #0x0 - mov r2, #0x0 - bl GetMonData - add r1, sp, #0x8 - strb r0, [r1, #0x1] - ldrb r1, [r1, #0x0] - ldr r0, [sp, #0x4] - bl WazaGetMaxPp - add r7, r0, #0x0 - add r0, sp, #0x8 - ldrb r0, [r0, #0x0] - add r0, r0, r6 - cmp r0, #0x3 - bls _02084F30 - mov r0, #0x3 - b _02084F34 -_02084F30: - lsl r0, r0, #0x18 - lsr r0, r0, #0x18 -_02084F34: - add r1, sp, #0x8 - strb r0, [r1, #0x0] - ldrb r1, [r1, #0x0] - ldr r0, [sp, #0x4] - bl WazaGetMaxPp - add r1, sp, #0x8 - ldrb r2, [r1, #0x1] - add r0, r2, r0 - sub r0, r0, r7 - strb r0, [r1, #0x1] - ldr r1, [sp, #0x0] - add r0, r5, #0x0 - add r2, sp, #0x8 - bl SetMonData - add r2, sp, #0x8 - add r0, r5, #0x0 - add r1, r4, #0x0 - add r2, #0x1 - bl SetMonData - mov r0, #0x1 - add sp, #0xc - pop {r4-r7, pc} - .balign 4 - - thumb_func_start FUN_02084F68 -FUN_02084F68: ; 0x02084F68 - push {r0-r3} - push {r3, lr} - cmp r2, #0x1 - bne _02084F74 - mov r3, #0x1 - b _02084F8A -_02084F74: - cmp r3, #0xff - bne _02084F7C - add r3, r2, #0x0 - b _02084F8A -_02084F7C: - cmp r3, #0xfe - bne _02084F84 - lsr r3, r2, #0x1 - b _02084F8A -_02084F84: - cmp r3, #0xfd - bne _02084F8A - lsr r3, r2, #0x2 -_02084F8A: - ldr r1, [sp, #0xc] - add r1, r1, r3 - cmp r1, r2 - bls _02084F96 - str r2, [sp, #0xc] - b _02084F98 -_02084F96: - str r1, [sp, #0xc] -_02084F98: - mov r1, #0xa2 - add r2, sp, #0xc - bl SetMonData - pop {r3} - pop {r3} - add sp, #0x10 - bx r3 - - thumb_func_start FUN_02084FA8 -FUN_02084FA8: ; 0x02084FA8 - push {r3-r4} - cmp r0, #0x0 - bne _02084FBA - cmp r2, #0x0 - bge _02084FBA - mov r0, #0x0 - mvn r0, r0 - pop {r3-r4} - bx lr -_02084FBA: - cmp r0, #0x64 - blt _02084FCA - cmp r2, #0x0 - ble _02084FCA - mov r0, #0x0 - mvn r0, r0 - pop {r3-r4} - bx lr -_02084FCA: - ldr r3, _02084FFC ; =0x000001FE - add r4, r0, r1 - cmp r4, r3 - blt _02084FDE - cmp r2, #0x0 - ble _02084FDE - mov r0, #0x0 - mvn r0, r0 - pop {r3-r4} - bx lr -_02084FDE: - add r0, r0, r2 - cmp r0, #0x64 - ble _02084FE8 - mov r0, #0x64 - b _02084FEE -_02084FE8: - cmp r0, #0x0 - bge _02084FEE - mov r0, #0x0 -_02084FEE: - ldr r2, _02084FFC ; =0x000001FE - add r3, r0, r1 - cmp r3, r2 - ble _02084FF8 - sub r0, r2, r1 -_02084FF8: - pop {r3-r4} - bx lr - .balign 4 -_02084FFC: .word 0x000001FE - - thumb_func_start FUN_02085000 -FUN_02085000: ; 0x02085000 - push {r4, lr} - add r4, r1, #0x0 - mov r1, #0x9 - mov r2, #0x0 - bl GetMonData - cmp r0, #0xff - blt _02085014 - mov r0, #0x0 - pop {r4, pc} -_02085014: - cmp r0, #0x64 - bge _02085038 - add r0, r4, #0x0 - mov r1, #0x2d - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02085034 - add r0, r4, #0x0 - mov r1, #0x38 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _02085034 - mov r0, #0x1 - pop {r4, pc} -_02085034: - mov r0, #0x0 - pop {r4, pc} -_02085038: - blt _0208505E - cmp r0, #0xc8 - bge _0208505E - add r0, r4, #0x0 - mov r1, #0x2e - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _0208505A - add r0, r4, #0x0 - mov r1, #0x39 - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _0208505A - mov r0, #0x1 - pop {r4, pc} -_0208505A: - mov r0, #0x0 - pop {r4, pc} -_0208505E: - cmp r0, #0xc8 - blt _02085086 - cmp r0, #0xff - bge _02085086 - add r0, r4, #0x0 - mov r1, #0x2f - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - beq _02085082 - add r0, r4, #0x0 - mov r1, #0x3a - bl GetItemAttr_PreloadedItemData - cmp r0, #0x0 - ble _02085082 - mov r0, #0x1 - pop {r4, pc} -_02085082: - mov r0, #0x0 - pop {r4, pc} -_02085086: - mov r0, #0x0 - pop {r4, pc} - .balign 4 - - thumb_func_start FUN_0208508C -FUN_0208508C: ; 0x0208508C - push {r0-r3} - push {r4-r6, lr} - add r4, r1, #0x0 - add r5, r0, #0x0 - add r6, r3, #0x0 - cmp r4, #0xff - bne _020850AA - ldr r0, [sp, #0x18] - cmp r0, #0x0 - ble _020850AA - mov r0, #0x0 - pop {r4-r6} - pop {r3} - add sp, #0x10 - bx r3 -_020850AA: - cmp r4, #0x0 - bne _020850BE - ldr r0, [sp, #0x18] - cmp r0, #0x0 - bge _020850BE - mov r0, #0x0 - pop {r4-r6} - pop {r3} - add sp, #0x10 - bx r3 -_020850BE: - ldr r0, [sp, #0x18] - cmp r0, #0x0 - ble _02085114 - add r0, r5, #0x0 - mov r1, #0x6 - mov r2, #0x0 - bl GetMonData - lsl r0, r0, #0x10 - ldr r2, [sp, #0x20] - lsr r0, r0, #0x10 - mov r1, #0x1 - bl GetItemAttr - cmp r0, #0x34 - bne _020850EC - ldr r1, [sp, #0x18] - mov r0, #0x96 - mul r0, r1 - mov r1, #0x64 - bl _s32_div_f - str r0, [sp, #0x18] -_020850EC: - add r0, r5, #0x0 - mov r1, #0x9a - mov r2, #0x0 - bl GetMonData - cmp r0, #0xb - bne _02085100 - ldr r0, [sp, #0x18] - add r0, r0, #0x1 - str r0, [sp, #0x18] -_02085100: - add r0, r5, #0x0 - mov r1, #0x97 - mov r2, #0x0 - bl GetMonData - cmp r6, r0 - bne _02085114 - ldr r0, [sp, #0x18] - add r0, r0, #0x1 - str r0, [sp, #0x18] -_02085114: - ldr r0, [sp, #0x18] - add r0, r0, r4 - str r0, [sp, #0x18] - cmp r0, #0xff - ble _02085122 - mov r0, #0xff - str r0, [sp, #0x18] -_02085122: - ldr r0, [sp, #0x18] - cmp r0, #0x0 - bge _0208512C - mov r0, #0x0 - str r0, [sp, #0x18] -_0208512C: - add r0, r5, #0x0 - mov r1, #0x9 - add r2, sp, #0x18 - bl SetMonData - mov r0, #0x1 - pop {r4-r6} - pop {r3} - add sp, #0x10 - bx r3 - - thumb_func_start FUN_02085140 -FUN_02085140: ; 0x02085140 - push {r4-r7, lr} - sub sp, #0xc - str r0, [sp, #0x0] - bl GetPartyCount - mov r7, #0x0 - str r0, [sp, #0x4] - cmp r0, #0x0 - ble _020851B4 - mov r6, #0x7f -_02085154: - ldr r0, [sp, #0x0] - add r1, r7, #0x0 - bl GetPartyMonByIndex - mov r1, #0xab - mov r2, #0x0 - add r5, r0, #0x0 - bl GetMonData - cmp r0, #0x0 - beq _020851AC - add r0, r5, #0x0 - mov r1, #0xa3 - mov r2, #0x0 - bl GetMonData - str r0, [sp, #0x8] - add r0, r5, #0x0 - mov r1, #0xa2 - add r2, sp, #0x8 - bl SetMonData - mov r0, #0x0 - str r0, [sp, #0x8] - add r0, r5, #0x0 - mov r1, #0x9f - add r2, sp, #0x8 - bl SetMonData - mov r4, #0x0 -_02085190: - add r0, r5, #0x0 - add r1, r4, #0x0 - bl FUN_02084DF0 - cmp r0, #0x1 - bne _020851A6 - add r0, r5, #0x0 - add r1, r4, #0x0 - add r2, r6, #0x0 - bl FUN_02084E40 -_020851A6: - add r4, r4, #0x1 - cmp r4, #0x4 - blt _02085190 -_020851AC: - ldr r0, [sp, #0x4] - add r7, r7, #0x1 - cmp r7, r0 - blt _02085154 -_020851B4: - add sp, #0xc - pop {r4-r7, pc} diff --git a/arm9/global.inc b/arm9/global.inc index 6a0bb058..80972f5a 100644 --- a/arm9/global.inc +++ b/arm9/global.inc @@ -2858,7 +2858,7 @@ .extern FUN_0203C2E0 .extern FUN_0203C2F0 .extern FUN_0203C300 -.extern FUN_0203C32C +.extern ScrCmd_halloffame .extern FUN_0203C33C .extern FUN_0203C368 .extern FUN_0203C3C8 @@ -2953,8 +2953,8 @@ .extern FUN_0203D834 .extern FUN_0203D868 .extern FUN_0203D874 -.extern FUN_0203D8A0 -.extern FUN_0203D8D0 +.extern ScrCmd_getplayergender +.extern ScrCmd_healparty .extern FUN_0203D8E8 .extern FUN_0203D8EC .extern FUN_0203D920 @@ -3478,7 +3478,7 @@ .extern FUN_020480E4 .extern FUN_0204837C .extern FUN_02048498 -.extern FUN_02048694 +.extern Special_EnterHallOfFame .extern FUN_020489DC .extern FUN_020489FC .extern FUN_02048C58 @@ -5296,10 +5296,10 @@ .extern FUN_02084098 .extern FUN_020842D0 .extern FUN_020842D8 -.extern FUN_020847F8 -.extern FUN_02084810 -.extern FUN_02084DD0 -.extern FUN_02085140 +.extern CanUseItemOnMonInParty +.extern UseItemOnPokemon +.extern UseItemOnMonInParty +.extern HealParty .extern FUN_020851B8 .extern FUN_020851DC .extern FUN_020851F8 diff --git a/arm9/src/itemtool.c b/arm9/src/itemtool.c index 9cd7552d..75785ee8 100644 --- a/arm9/src/itemtool.c +++ b/arm9/src/itemtool.c @@ -786,141 +786,141 @@ u32 GetItemAttr_PreloadedItemData(struct ItemData * itemData, u32 attr) { switch (attr) { - case 0: + case ITEMATTR_PRICE: return itemData->price; - case 1: + case ITEMATTR_HOLD_EFFECT: return itemData->holdEffect; - case 2: + case ITEMATTR_HOLD_EFFECT_PARAM: return itemData->holdEffectParam; - case 3: - return itemData->unk8_5; - case 4: - return itemData->unk8_6; - case 5: + case ITEMATTR_PREVENT_TOSS: + return itemData->prevent_toss; + case ITEMATTR_SELECTABLE: + return itemData->selectable; + case ITEMATTR_POCKET: return itemData->pocket; - case 6: + case ITEMATTR_UNKA: return itemData->unkA; - case 7: + case ITEMATTR_UNKB: return itemData->unkB; - case 8: + case ITEMATTR_UNK4: return itemData->unk4; - case 9: + case ITEMATTR_UNK5: return itemData->unk5; - case 10: + case ITEMATTR_UNK6: return itemData->unk6; - case 11: + case ITEMATTR_NATURAL_GIFT_POWER: return itemData->naturalGiftPower; - case 12: + case ITEMATTR_UNK8_0: return itemData->unk8_0; - case 13: + case ITEMATTR_UNK8_B: return itemData->unk8_B; - case 14: - return itemData->unkC; + case ITEMATTR_PARTY_USE: + return itemData->partyUse; default: - switch (itemData->unkC) + switch (itemData->partyUse) { case 0: - return itemData->unkE.flat; + return itemData->partyUseParam.flat; case 1: - return GetItemAttrSub(&itemData->unkE.sub, attr); + return GetItemAttrSub(&itemData->partyUseParam.sub, attr); default: return 0; } } } -u32 GetItemAttrSub(struct ItemDataSub * sub, u32 attr) +u32 GetItemAttrSub(struct ItemPartyUseParam * sub, u32 attr) { switch (attr) { - case 15: - return sub->unk0_0; - case 16: - return sub->unk0_1; - case 17: - return sub->unk0_2; - case 18: - return sub->unk0_3; - case 19: - return sub->unk0_4; - case 20: - return sub->unk0_5; - case 21: - return sub->unk0_6; - case 22: - return sub->unk0_7; - case 23: - return sub->unk1_0; - case 24: - return sub->unk1_1; - case 25: - return sub->unk1_2; - case 26: - return sub->unk1_3; - case 27: - return sub->unk1_4; - case 28: - return sub->unk2_0; - case 29: - return sub->unk2_4; - case 30: - return sub->unk3_0; - case 31: - return sub->unk3_4; - case 32: - return sub->unk4_0; - case 33: - return sub->unk4_4; - case 34: - return sub->unk4_6; - case 35: - return sub->unk4_7; - case 36: - return sub->unk5_0; - case 37: - return sub->unk5_1; - case 38: - return sub->unk5_2; - case 39: - return sub->unk5_3; - case 40: - return sub->unk5_4; - case 41: - return sub->unk5_5; - case 42: - return sub->unk5_6; - case 43: - return sub->unk5_7; - case 44: - return sub->unk6_0; - case 45: - return sub->unk6_1; - case 46: - return sub->unk6_2; - case 47: - return sub->unk6_3; - case 48: - return sub->unk7; - case 49: - return sub->unk8; - case 50: - return sub->unk9; - case 51: - return sub->unkA; - case 52: - return sub->unkB; - case 53: - return sub->unkC; - case 54: - return sub->unkD; - case 55: - return sub->unkE; - case 56: - return sub->unkF; - case 57: - return sub->unk10; - case 58: - return sub->unk11; + case ITEMATTR_SLP_HEAL: + return sub->slp_heal; + case ITEMATTR_PSN_HEAL: + return sub->psn_heal; + case ITEMATTR_BRN_HEAL: + return sub->brn_heal; + case ITEMATTR_FRZ_HEAL: + return sub->frz_heal; + case ITEMATTR_PRZ_HEAL: + return sub->prz_heal; + case ITEMATTR_CFS_HEAL: + return sub->cfs_heal; + case ITEMATTR_INF_HEAL: + return sub->inf_heal; + case ITEMATTR_GUARD_SPEC: + return sub->guard_spec; + case ITEMATTR_REVIVE: + return sub->revive; + case ITEMATTR_REVIVE_ALL: + return sub->revive_all; + case ITEMATTR_LEVEL_UP: + return sub->level_up; + case ITEMATTR_EVOLVE: + return sub->evolve; + case ITEMATTR_ATK_STAGES: + return sub->atk_stages; + case ITEMATTR_DEF_STAGES: + return sub->def_stages; + case ITEMATTR_SPATK_STAGES: + return sub->spatk_stages; + case ITEMATTR_SPDEF_STAGES: + return sub->spdef_stages; + case ITEMATTR_SPEED_STAGES: + return sub->speed_stages; + case ITEMATTR_ACCURACY_STAGES: + return sub->accuracy_stages; + case ITEMATTR_CRITRATE_STAGES: + return sub->critrate_stages; + case ITEMATTR_PP_UP: + return sub->pp_up; + case ITEMATTR_PP_MAX: + return sub->pp_max; + case ITEMATTR_PP_RESTORE: + return sub->pp_restore; + case ITEMATTR_PP_RESTORE_ALL: + return sub->pp_restore_all; + case ITEMATTR_HP_RESTORE: + return sub->hp_restore; + case ITEMATTR_HP_EV_UP: + return sub->hp_ev_up; + case ITEMATTR_ATK_EV_UP: + return sub->atk_ev_up; + case ITEMATTR_DEF_EV_UP: + return sub->def_ev_up; + case ITEMATTR_SPEED_EV_UP: + return sub->speed_ev_up; + case ITEMATTR_SPATK_EV_UP: + return sub->spatk_ev_up; + case ITEMATTR_SPDEF_EV_UP: + return sub->spdef_ev_up; + case ITEMATTR_FRIENDSHIP_MOD_LO: + return sub->friendship_mod_lo; + case ITEMATTR_FRIENDSHIP_MOD_MED: + return sub->friendship_mod_med; + case ITEMATTR_FRIENDSHIP_MOD_HI: + return sub->friendship_mod_hi; + case ITEMATTR_HP_EV_UP_PARAM: + return sub->hp_ev_up_param; + case ITEMATTR_ATK_EV_UP_PARAM: + return sub->atk_ev_up_param; + case ITEMATTR_DEF_EV_UP_PARAM: + return sub->def_ev_up_param; + case ITEMATTR_SPEED_EV_UP_PARAM: + return sub->speed_ev_up_param; + case ITEMATTR_SPATK_EV_UP_PARAM: + return sub->spatk_ev_up_param; + case ITEMATTR_SPDEF_EV_UP_PARAM: + return sub->spdef_ev_up_param; + case ITEMATTR_HP_RESTORE_PARAM: + return sub->hp_restore_param; + case ITEMATTR_PP_RESTORE_PARAM: + return sub->pp_restore_param; + case ITEMATTR_FRIENDSHIP_MOD_LO_PARAM: + return sub->friendship_mod_lo_param; + case ITEMATTR_FRIENDSHIP_MOD_MED_PARAM: + return sub->friendship_mod_med_param; + case ITEMATTR_FRIENDSHIP_MOD_HI_PARAM: + return sub->friendship_mod_hi_param; default: return 0; } diff --git a/arm9/src/nutdata.c b/arm9/src/nutdata.c index a8f916e2..27c600fa 100644 --- a/arm9/src/nutdata.c +++ b/arm9/src/nutdata.c @@ -1,7 +1,8 @@ #include "global.h" #include "filesystem.h" -#include "itemtool.h" +#include "nutdata.h" #include "msgdata.h" +#include "constants/items.h" #pragma thumb on diff --git a/arm9/src/use_item_on_mon.c b/arm9/src/use_item_on_mon.c new file mode 100644 index 00000000..9e11e4bf --- /dev/null +++ b/arm9/src/use_item_on_mon.c @@ -0,0 +1,719 @@ +#include "global.h" +#include "pokemon.h" +#include "heap.h" +#include "itemtool.h" +#include "move_data.h" +#include "party.h" +#include "use_item_on_mon.h" +#include "constants/moves.h" + +#pragma thumb on + +BOOL CanUseItemOnPokemon(struct Pokemon * pokemon, u16 itemId, s32 moveId, u32 heap_id) +{ + s32 atkEv; + s32 defEv; + s32 speedEv; + s32 spAtkEv; + s32 spDefEv; + s32 hpEv; + u32 hp; + struct ItemData * itemData; + u32 status; + + itemData = LoadItemDataOrGfx(itemId, ITEMDATA_DATA, heap_id); + + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PARTY_USE) != 1) + { + FreeToHeap(itemData); + return FALSE; + } + status = GetMonData(pokemon, MON_DATA_STATUS, NULL); + // slp + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SLP_HEAL) && (status & MON_STATUS_SLP_MASK)) + { + FreeToHeap(itemData); + return TRUE; + } + // psn + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PSN_HEAL) && (status & (MON_STATUS_PSN_MASK | MON_STATUS_TOX_MASK))) + { + FreeToHeap(itemData); + return TRUE; + } + // brn + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_BRN_HEAL) && (status & MON_STATUS_BRN_MASK)) + { + FreeToHeap(itemData); + return TRUE; + } + // frz + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRZ_HEAL) && (status & MON_STATUS_FRZ_MASK)) + { + FreeToHeap(itemData); + return TRUE; + } + // prz + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PRZ_HEAL) && (status & MON_STATUS_PRZ_MASK)) + { + FreeToHeap(itemData); + return TRUE; + } + hp = GetMonData(pokemon, MON_DATA_HP, NULL); + if ((GetItemAttr_PreloadedItemData(itemData, ITEMATTR_REVIVE) || GetItemAttr_PreloadedItemData(itemData, ITEMATTR_REVIVE_ALL)) && !GetItemAttr_PreloadedItemData(itemData, ITEMATTR_LEVEL_UP)) + { + if (hp == 0) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_RESTORE) &&hp != 0 && hp < GetMonData(pokemon, MON_DATA_MAXHP, NULL)) + { + FreeToHeap(itemData); + return TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_LEVEL_UP) && GetMonData(pokemon, MON_DATA_LEVEL, NULL) < MAX_LEVEL) + { + FreeToHeap(itemData); + return TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_EVOLVE) && GetMonEvolution(NULL, pokemon, 3, itemId, NULL) != SPECIES_NONE) + { + FreeToHeap(itemData); + return TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_UP) || GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_MAX)) + { + if (GetMonData(pokemon, MON_DATA_MOVE1PPUP + moveId, NULL) < 3 && WazaGetMaxPp((u16)GetMonData(pokemon, MON_DATA_MOVE1 + moveId, NULL), 0) >= 5) + { + FreeToHeap(itemData); + return TRUE; + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_RESTORE) && MonMoveCanRestorePP(pokemon, moveId) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_RESTORE_ALL)) + { + for (int i = 0; i < MON_MOVES; i++) + { + if (MonMoveCanRestorePP(pokemon, i) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + hpEv = (s32)GetMonData(pokemon, MON_DATA_HP_EV, NULL); + atkEv = (s32)GetMonData(pokemon, MON_DATA_ATK_EV, NULL); + defEv = (s32)GetMonData(pokemon, MON_DATA_DEF_EV, NULL); + speedEv = (s32)GetMonData(pokemon, MON_DATA_SPEED_EV, NULL); + spAtkEv = (s32)GetMonData(pokemon, MON_DATA_SPATK_EV, NULL); + spDefEv = (s32)GetMonData(pokemon, MON_DATA_SPDEF_EV, NULL); + if (GetMonData(pokemon, MON_DATA_SPECIES, NULL) != SPECIES_SHEDINJA && GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_EV_UP)) + { + s32 dHpEv = (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_EV_UP_PARAM); + if (dHpEv > 0) + { + if (hpEv < MAX_EV && (hpEv + atkEv + defEv + speedEv + spAtkEv + spDefEv) < MAX_EV_SUM) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (dHpEv < 0) + { + if (hpEv > 0) + { + FreeToHeap(itemData); + return TRUE; + } + else if (CanItemModFriendship(pokemon, itemData) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_ATK_EV_UP)) + { + s32 dAtkEv = (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_ATK_EV_UP_PARAM); + if (dAtkEv > 0) + { + if (atkEv < MAX_EV && (hpEv + atkEv + defEv + speedEv + spAtkEv + spDefEv) < MAX_EV_SUM) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (dAtkEv < 0) + { + if (atkEv > 0) + { + FreeToHeap(itemData); + return TRUE; + } + else if (CanItemModFriendship(pokemon, itemData) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_DEF_EV_UP)) + { + s32 dDefEv = (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_DEF_EV_UP_PARAM); + if (dDefEv > 0) + { + if (defEv < MAX_EV && (hpEv + atkEv + defEv + speedEv + spAtkEv + spDefEv) < MAX_EV_SUM) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (dDefEv < 0) + { + if (defEv > 0) + { + FreeToHeap(itemData); + return TRUE; + } + else if (CanItemModFriendship(pokemon, itemData) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPEED_EV_UP)) + { + s32 dSpeedEv = (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPEED_EV_UP_PARAM); + if (dSpeedEv > 0) + { + if (speedEv < MAX_EV && (hpEv + atkEv + defEv + speedEv + spAtkEv + spDefEv) < MAX_EV_SUM) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (dSpeedEv < 0) + { + if (speedEv > 0) + { + FreeToHeap(itemData); + return TRUE; + } + else if (CanItemModFriendship(pokemon, itemData) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPATK_EV_UP)) + { + s32 dSpAtkEv = (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPATK_EV_UP_PARAM); + if (dSpAtkEv > 0) + { + if (spAtkEv < MAX_EV && (hpEv + atkEv + defEv + speedEv + spAtkEv + spDefEv) < MAX_EV_SUM) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (dSpAtkEv < 0) + { + if (spAtkEv > 0) + { + FreeToHeap(itemData); + return TRUE; + } + else if (CanItemModFriendship(pokemon, itemData) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPDEF_EV_UP)) + { + + s32 dSpDefEv = (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPDEF_EV_UP_PARAM); + if (dSpDefEv > 0) + { + if (spDefEv < MAX_EV && (hpEv + atkEv + defEv + speedEv + spAtkEv + spDefEv) < MAX_EV_SUM) + { + FreeToHeap(itemData); + return TRUE; + } + } + else if (dSpDefEv < 0) + { + if (spDefEv > 0) + { + FreeToHeap(itemData); + return TRUE; + } + else if (CanItemModFriendship(pokemon, itemData) == TRUE) + { + FreeToHeap(itemData); + return TRUE; + } + } + } + FreeToHeap(itemData); + return FALSE; +} + +BOOL CanUseItemOnMonInParty(struct PlayerParty * party, u16 itemId, s32 partyIdx, s32 moveIdx, u32 heap_id) +{ + struct Pokemon * pokemon = GetPartyMonByIndex(party, partyIdx); + return CanUseItemOnPokemon(pokemon, itemId, moveIdx, heap_id); +} + +BOOL UseItemOnPokemon(struct Pokemon * pokemon, u16 itemId, s32 moveIdx, u16 location, u32 heap_id) +{ + s32 stack_data[8]; +#define sp6C stack_data[7] +#define sp68 stack_data[6] +#define sp64 stack_data[5] +#define sp60 stack_data[4] +#define sp5C stack_data[3] +#define sp58 stack_data[2] +#define sp54 stack_data[1] +#define sp50 stack_data[0] + BOOL hadEffect; + BOOL effectFound; + + struct ItemData * itemData = LoadItemDataOrGfx(itemId, ITEMDATA_DATA, heap_id); + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PARTY_USE) != 1) + { + FreeToHeap(itemData); + return FALSE; + } + hadEffect = FALSE; + effectFound = FALSE; + { + sp54 = sp50 = (int)GetMonData(pokemon, MON_DATA_STATUS, NULL); + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SLP_HEAL)) + { + sp54 &= ~MON_STATUS_SLP_MASK; + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PSN_HEAL)) + { + sp54 &= ~(MON_STATUS_PSN_MASK | MON_STATUS_TOX_MASK | 0xF00); + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_BRN_HEAL)) + { + sp54 &= ~MON_STATUS_BRN_MASK; + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRZ_HEAL)) + { + sp54 &= ~MON_STATUS_FRZ_MASK; + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PRZ_HEAL)) + { + sp54 &= ~MON_STATUS_PRZ_MASK; + effectFound = TRUE; + } + if (sp50 != sp54) + { + SetMonData(pokemon, MON_DATA_STATUS, &sp54); + hadEffect = TRUE; + } + } + { + sp50 = (int)GetMonData(pokemon, MON_DATA_HP, NULL); + sp54 = (int)GetMonData(pokemon, MON_DATA_MAXHP, NULL); + if ((GetItemAttr_PreloadedItemData(itemData, ITEMATTR_REVIVE) || GetItemAttr_PreloadedItemData(itemData, ITEMATTR_REVIVE_ALL)) && GetItemAttr_PreloadedItemData(itemData, ITEMATTR_LEVEL_UP)) + { + if (sp50 == 0) + { + RestoreMonHPBy(pokemon, (u32)sp50, (u32)sp54, GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_RESTORE_PARAM)); + hadEffect = TRUE; + } + effectFound = TRUE; + } + else if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_RESTORE)) + { + if (sp50 < sp54) + { + RestoreMonHPBy(pokemon, (u32)sp50, (u32)sp54, GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_RESTORE_PARAM)); + hadEffect = TRUE; + } + effectFound = TRUE; + } + sp58 = (s32)GetMonData(pokemon, MON_DATA_LEVEL, NULL); + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_LEVEL_UP)) + { + if (sp58 < MAX_LEVEL) + { + AddMonData(pokemon, MON_DATA_EXPERIENCE, (int)CalcMonExpToNextLevel(pokemon)); + CalcMonLevelAndStats(pokemon); + if (sp50 == 0) + { + sp5C = (s32)GetMonData(pokemon, MON_DATA_MAXHP, NULL); + RestoreMonHPBy(pokemon, (u32)sp50, (u32)sp5C, (u32)(sp5C - sp54)); + } + hadEffect = TRUE; + } + effectFound = TRUE; + } + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_EVOLVE)) + effectFound = TRUE; + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_UP)) + { + if (BoostMonMovePpUpBy(pokemon, moveIdx, 1) == TRUE) + hadEffect = TRUE; + effectFound = TRUE; + } + else if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_MAX)) + { + if (BoostMonMovePpUpBy(pokemon, moveIdx, 3) == TRUE) + hadEffect = TRUE; + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_RESTORE)) + { + if (MonMoveRestorePP(pokemon, moveIdx, (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_RESTORE_PARAM)) == 1) + hadEffect = TRUE; + effectFound = TRUE; + } + else if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_RESTORE_ALL)) + { + sp50 = 0; + for (; sp50 < MON_MOVES; sp50++) + { + if (MonMoveRestorePP(pokemon, sp50, (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_PP_RESTORE_PARAM)) == 1) + hadEffect = TRUE; + } + effectFound = TRUE; + } + { + sp50 = (s32)GetMonData(pokemon, MON_DATA_HP_EV, NULL); + sp54 = (s32)GetMonData(pokemon, MON_DATA_ATK_EV, NULL); + sp58 = (s32)GetMonData(pokemon, MON_DATA_DEF_EV, NULL); + sp5C = (s32)GetMonData(pokemon, MON_DATA_SPEED_EV, NULL); + sp60 = (s32)GetMonData(pokemon, MON_DATA_SPATK_EV, NULL); + sp64 = (s32)GetMonData(pokemon, MON_DATA_SPDEF_EV, NULL); + if (GetMonData(pokemon, MON_DATA_SPECIES, NULL) != SPECIES_SHEDINJA &&GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_EV_UP)) + { + sp6C = (int)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_HP_EV_UP_PARAM); + sp68 = TryModEV(sp50, sp54 + sp58 + sp5C + sp60 + sp64, sp6C); + if (sp68 != -1) + { + sp50 = sp68; + SetMonData(pokemon, MON_DATA_HP_EV, &sp50); + CalcMonLevelAndStats(pokemon); + hadEffect = TRUE; + } + if (sp6C > 0) + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_ATK_EV_UP)) + { + sp6C = (int)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_ATK_EV_UP_PARAM); + sp68 = TryModEV(sp54, sp50 + sp58 + sp5C + sp60 + sp64, sp6C); + if (sp68 != -1) + { + sp54 = sp68; + SetMonData(pokemon, MON_DATA_ATK_EV, &sp54); + CalcMonLevelAndStats(pokemon); + hadEffect = TRUE; + } + if (sp6C > 0) + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_DEF_EV_UP)) + { + sp6C = (int)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_DEF_EV_UP_PARAM); + sp68 = TryModEV(sp58, sp50 + sp54 + sp5C + sp60 + sp64, sp6C); + if (sp68 != -1) + { + sp58 = sp68; + SetMonData(pokemon, MON_DATA_DEF_EV, &sp58); + CalcMonLevelAndStats(pokemon); + hadEffect = TRUE; + } + if (sp6C > 0) + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPEED_EV_UP)) + { + sp6C = (int)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPEED_EV_UP_PARAM); + sp68 = TryModEV(sp5C, sp50 + sp54 + sp58 + sp60 + sp64, sp6C); + if (sp68 != -1) + { + sp5C = sp68; + SetMonData(pokemon, MON_DATA_SPEED_EV, &sp5C); + CalcMonLevelAndStats(pokemon); + hadEffect = TRUE; + } + if (sp6C > 0) + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPATK_EV_UP)) + { + sp6C = (int)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPATK_EV_UP_PARAM); + sp68 = TryModEV(sp60, sp50 + sp54 + sp58 + sp5C + sp64, sp6C); + if (sp68 != -1) + { + sp60 = sp68; + SetMonData(pokemon, MON_DATA_SPATK_EV, &sp60); + CalcMonLevelAndStats(pokemon); + hadEffect = TRUE; + } + if (sp6C > 0) + effectFound = TRUE; + } + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPDEF_EV_UP)) + { + sp6C = (int)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_SPDEF_EV_UP_PARAM); + sp68 = TryModEV(sp64, sp50 + sp54 + sp58 + sp5C + sp60, sp6C); + if (sp68 != -1) + { + sp64 = sp68; + SetMonData(pokemon, MON_DATA_SPDEF_EV, &sp64); + CalcMonLevelAndStats(pokemon); + hadEffect = TRUE; + } + if (sp6C > 0) + effectFound = TRUE; + } + } + if (hadEffect == FALSE && effectFound == TRUE) + { + FreeToHeap(itemData); + return FALSE; + } + { + sp50 = (s32)GetMonData(pokemon, MON_DATA_FRIENDSHIP, NULL); + if (sp50 < 100) + { + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_LO)) + { + DoItemFriendshipMod(pokemon, sp50, (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_LO_PARAM), location, heap_id); + FreeToHeap(itemData); + return hadEffect; + } + } + else if (sp50 >= 100 && sp50 < 200) + { + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_MED)) + { + DoItemFriendshipMod(pokemon, sp50, (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_MED_PARAM), location, heap_id); + FreeToHeap(itemData); + return hadEffect; + } + } + else if (sp50 >= 200 && sp50 <= 255) + { + if (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_HI)) + { + DoItemFriendshipMod(pokemon, sp50, (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_HI_PARAM), location, heap_id); + FreeToHeap(itemData); + return hadEffect; + } + } + } + FreeToHeap(itemData); + return hadEffect; +} +#undef sp6C +#undef sp68 +#undef sp64 +#undef sp60 +#undef sp5C +#undef sp58 +#undef sp54 +#undef sp50 + +BOOL UseItemOnMonInParty(struct PlayerParty * party, u16 itemId, s32 partyIdx, s32 moveIdx, u16 location, u32 heap_id) +{ + struct Pokemon * pokemon = GetPartyMonByIndex(party, partyIdx); + return UseItemOnPokemon(pokemon, itemId, moveIdx, location, heap_id); +} + +u8 MonMoveCanRestorePP(struct Pokemon * pokemon, s32 moveIdx) +{ + u16 move_id = (u16)GetMonData(pokemon, MON_DATA_MOVE1 + moveIdx, NULL); + if (move_id == MOVE_NONE) + return FALSE; + u8 pp = (u8)GetMonData(pokemon, MON_DATA_MOVE1PP + moveIdx, NULL); + u8 ppUp = (u8)GetMonData(pokemon, MON_DATA_MOVE1PPUP + moveIdx, NULL); + return (u8)(pp < WazaGetMaxPp(move_id, ppUp)); +} + +BOOL MonMoveRestorePP(struct Pokemon * pokemon, s32 moveIdx, s32 ppRestore) +{ + u16 move_id; + u8 pp; + u8 maxPp; + s32 ppAttr; + s32 ppUpAttr; + + move_id = (u16)GetMonData(pokemon, MON_DATA_MOVE1 + moveIdx, NULL); + if (move_id == MOVE_NONE) + return FALSE; + ppAttr = MON_DATA_MOVE1PP + moveIdx; + pp = (u8)GetMonData(pokemon, ppAttr, NULL); + ppUpAttr = MON_DATA_MOVE1PPUP + moveIdx; + maxPp = WazaGetMaxPp(move_id, (u8)GetMonData(pokemon, ppUpAttr, NULL)); + if (pp < maxPp) + { + if (ppRestore == PP_RESTORE_ALL) + pp = maxPp; + else + { + pp += ppRestore; + if (pp > maxPp) + pp = maxPp; + } + SetMonData(pokemon, ppAttr, &pp); + return TRUE; + } + return FALSE; +} + +BOOL BoostMonMovePpUpBy(struct Pokemon * pokemon, s32 moveIdx, u32 nPpUp) +{ + u16 move; + u8 pp, ppUp, maxPp, newMaxPp; + s32 ppUpAttr; + s32 ppAttr; + + ppUpAttr = MON_DATA_MOVE1PPUP + moveIdx; + ppUp = (u8)GetMonData(pokemon, ppUpAttr, NULL); + if (ppUp == 3) + return FALSE; + move = (u16)GetMonData(pokemon, MON_DATA_MOVE1 + moveIdx, NULL); + if (WazaGetMaxPp(move, 0) < 5) + return FALSE; + ppAttr = MON_DATA_MOVE1PP + moveIdx; + pp = (u8)GetMonData(pokemon, ppAttr, NULL); + maxPp = WazaGetMaxPp(move, ppUp); + if (ppUp + nPpUp > 3) + ppUp = 3; + else + ppUp = (u8)(ppUp + nPpUp); + newMaxPp = WazaGetMaxPp(move, ppUp); + pp = (u8)(pp + newMaxPp - maxPp); + SetMonData(pokemon, ppUpAttr, &ppUp); + SetMonData(pokemon, ppAttr, &pp); + return TRUE; +} + +void RestoreMonHPBy(struct Pokemon * pokemon, u32 hp, u32 maxHp, u32 restoration) +{ + if (maxHp == 1) + restoration = 1; + else if (restoration == HP_RESTORE_ALL) + restoration = maxHp; + else if (restoration == HP_RESTORE_HALF) + restoration = maxHp / 2; + else if (restoration == HP_RESTORE_QTR) + restoration = maxHp / 4; + if (hp + restoration > maxHp) + hp = maxHp; + else + hp = hp + restoration; + SetMonData(pokemon, MON_DATA_HP, &hp); +} + +s32 TryModEV(s32 ev, s32 evSum, s32 by) +{ + if (ev == 0 && by < 0) + return -1; + if (ev >= MAX_EV && by > 0) + return -1; + if (ev + evSum >= MAX_EV_SUM && by > 0) + return -1; + ev += by; + if (ev > MAX_EV) + ev = MAX_EV; + else if (ev < 0) + ev = 0; + if (ev + evSum > MAX_EV_SUM) + ev = MAX_EV_SUM - evSum; + return ev; +} + +BOOL CanItemModFriendship(struct Pokemon * pokemon, struct ItemData * itemData) +{ + s32 friendship = (s32)GetMonData(pokemon, MON_DATA_FRIENDSHIP, NULL); + if (friendship >= 255) + return FALSE; + if (friendship < 100) + { + return (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_LO) && (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_LO_PARAM) > 0); + } + if (friendship >= 100 && friendship < 200) + { + return (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_MED) && (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_MED_PARAM) > 0); + } + if (friendship >= 200 && friendship < 255) + { + return (GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_HI) && (s32)GetItemAttr_PreloadedItemData(itemData, ITEMATTR_FRIENDSHIP_MOD_HI_PARAM) > 0); + } + return FALSE; +} + +BOOL DoItemFriendshipMod(struct Pokemon * pokemon, s32 friendship, s32 mod, u16 location, u32 heap_id) +{ + if (friendship == 255 && mod > 0) + return FALSE; + if (friendship == 0 && mod < 0) + return FALSE; + if (mod > 0) + { + if (GetItemAttr((u16)GetMonData(pokemon, MON_DATA_HELD_ITEM, NULL), ITEMATTR_HOLD_EFFECT, heap_id) == HOLD_EFFECT_FRIENDSHIP_UP) + mod = mod * 150 / 100; + if (GetMonData(pokemon, MON_DATA_POKEBALL, NULL) == ITEM_LUXURY_BALL) + mod++; + if (location == GetMonData(pokemon, MON_DATA_EGG_MET_LOCATION, NULL)) + mod++; + } + mod += friendship; + if (mod > 255) + mod = 255; + if (mod < 0) + mod = 0; + SetMonData(pokemon, MON_DATA_FRIENDSHIP, &mod); + return TRUE; +} + +void HealParty(struct PlayerParty * party) +{ + u32 sp8; + s32 nmons; + s32 i; + s32 j; + + nmons = GetPartyCount(party); + for (i = 0; i < nmons; i++) + { + struct Pokemon * pokemon = GetPartyMonByIndex(party, i); + if (GetMonData(pokemon, MON_DATA_SPECIES_EXISTS, NULL)) + { + sp8 = GetMonData(pokemon, MON_DATA_MAXHP, NULL); + SetMonData(pokemon, MON_DATA_HP, &sp8); + + sp8 = 0; + SetMonData(pokemon, MON_DATA_STATUS, &sp8); + + for (j = 0; j < MON_MOVES; j++) + { + if (MonMoveCanRestorePP(pokemon, j) == 1) + MonMoveRestorePP(pokemon, j, PP_RESTORE_ALL); + } + } + } +} |