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-rw-r--r--include/pokemon.h487
1 files changed, 204 insertions, 283 deletions
diff --git a/include/pokemon.h b/include/pokemon.h
index 68cc0d59..2387ef78 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -6,267 +6,46 @@
// Enums
#include "constants/species.h"
-
-#define MON_DATA_PERSONALITY 0
-#define MON_DATA_IS_ENCRYPTED 1
-#define MON_DATA_CONTROL_4_1 2
-#define MON_DATA_CONTROL_4_2 3
-#define MON_DATA_CHECKSUM 4
-#define MON_DATA_SPECIES 5
-#define MON_DATA_HELD_ITEM 6
-#define MON_DATA_OTID 7
-#define MON_DATA_EXPERIENCE 8
-#define MON_DATA_FRIENDSHIP 9
-#define MON_DATA_ABILITY 10
-#define MON_DATA_MARKINGS 11
-#define MON_DATA_GAME_LANGUAGE 12
-#define MON_DATA_HP_EV 13
-#define MON_DATA_ATK_EV 14
-#define MON_DATA_DEF_EV 15
-#define MON_DATA_SPEED_EV 16
-#define MON_DATA_SPATK_EV 17
-#define MON_DATA_SPDEF_EV 18
-#define MON_DATA_COOL 19
-#define MON_DATA_BEAUTY 20
-#define MON_DATA_CUTE 21
-#define MON_DATA_SMART 22
-#define MON_DATA_TOUGH 23
-#define MON_DATA_SHEEN 24
-#define MON_DATA_SINNOH_CHAMP_RIBBON 25
-// TODO: ribbon flags through 53
-#define MON_DATA_MOVE1 54
-#define MON_DATA_MOVE2 55
-#define MON_DATA_MOVE3 56
-#define MON_DATA_MOVE4 57
-#define MON_DATA_MOVE1PP 58
-#define MON_DATA_MOVE2PP 59
-#define MON_DATA_MOVE3PP 60
-#define MON_DATA_MOVE4PP 61
-#define MON_DATA_MOVE1PPUP 62
-#define MON_DATA_MOVE2PPUP 63
-#define MON_DATA_MOVE3PPUP 64
-#define MON_DATA_MOVE4PPUP 65
-#define MON_DATA_MOVE1MAXPP 66
-#define MON_DATA_MOVE2MAXPP 67
-#define MON_DATA_MOVE3MAXPP 68
-#define MON_DATA_MOVE4MAXPP 69
-#define MON_DATA_HP_IV 70
-#define MON_DATA_ATK_IV 71
-#define MON_DATA_DEF_IV 72
-#define MON_DATA_SPEED_IV 73
-#define MON_DATA_SPATK_IV 74
-#define MON_DATA_SPDEF_IV 75
-#define MON_DATA_IS_EGG 76
-#define MON_DATA_HAS_NICKNAME 77
-#define MON_DATA_COOL_RIBBON 78
-// TODO: ribbon flags through 109
-#define MON_DATA_FATEFUL_ENCOUNTER 110
-#define MON_DATA_GENDER 111
-#define MON_DATA_FORME 112
-#define MON_DATA_RESERVED_113 113 // HGSS
-#define MON_DATA_RESERVED_114 114 // Plat
-#define MON_DATA_UNUSED_115 115
-#define MON_DATA_NICKNAME 116
-#define MON_DATA_UNUSED_117 117
-#define MON_DATA_NICKNAME_2 118 // ???
-#define MON_DATA_NICKNAME_3 119 // ???
-#define MON_DATA_UNK_120 120
-#define MON_DATA_GAME_VERSION 121
-// TODO: ribbon flags 122-142
-#define MON_DATA_OT_NAME 143
-#define MON_DATA_OT_NAME_2 144 // ???
-#define MON_DATA_EGG_MET_YEAR 145
-#define MON_DATA_EGG_MET_MONTH 146
-#define MON_DATA_EGG_MET_DAY 147
-#define MON_DATA_MET_YEAR 148
-#define MON_DATA_MET_MONTH 149
-#define MON_DATA_MET_DAY 150
-#define MON_DATA_EGG_MET_LOCATION 151
-#define MON_DATA_MET_LOCATION 152
-#define MON_DATA_POKERUS 153
-#define MON_DATA_POKEBALL 154
-#define MON_DATA_MET_LEVEL 155
-#define MON_DATA_MET_GENDER 156
-#define MON_DATA_ENCOUNTER_TYPE 157
-#define MON_DATA_RESERVED_158 158 // HGSS
-#define MON_DATA_STATUS 159
-#define MON_DATA_LEVEL 160
-#define MON_DATA_CAPSULE 161
-#define MON_DATA_HP 162
-#define MON_DATA_MAXHP 163
-#define MON_DATA_ATK 164
-#define MON_DATA_DEF 165
-#define MON_DATA_SPEED 166
-#define MON_DATA_SPATK 167
-#define MON_DATA_SPDEF 168
-#define MON_DATA_SEAL_TYPES_MAYBE 169
-#define MON_DATA_SEAL_COORDS 170
-#define MON_DATA_SPECIES_EXISTS 171
-#define MON_DATA_SANITY_CHECK_172 172
-#define MON_DATA_SANITY_CHECK_173 173
-#define MON_DATA_IVS_WORD 174
-#define MON_DATA_IS_FEMALE 175
-#define MON_DATA_TYPE_1 176
-#define MON_DATA_TYPE_2 177
-#define MON_DATA_SPECIES_NAME 178
-
-// TODO: Identify the rest of these
-enum BaseStat {
- BASE_HP = 0,
- BASE_ATK,
- BASE_DEF,
- BASE_SPEED,
- BASE_SPATK,
- BASE_SPDEF,
- BASE_TYPE1,
- BASE_TYPE2,
- BASE_CATCH_RATE,
- BASE_EXP_YIELD,
- BASE_HP_YIELD,
- BASE_ATK_YIELD,
- BASE_DEF_YIELD,
- BASE_SPEED_YIELD,
- BASE_SPATK_YIELD,
- BASE_SPDEF_YIELD,
- BASE_ITEM_1 = 16,
- BASE_ITEM_2,
- BASE_GENDER_RATIO,
- BASE_EGG_CYCLES,
- BASE_FIRENDSHIP,
- BASE_GROWTH_RATE,
- BASE_EGG_GROUP_1,
- GASE_EGG_GROUP_2,
- BASE_ABILITY_1,
- BASE_ABILITY_2,
- BASE_GREAT_MARSH_RATE,
- BASE_COLOR,
- BASE_FLIP,
-};
+#include "seals.h"
+#include "constants/pokemon.h"
+#include "string16.h"
+#include "save_block_2.h"
struct BaseStats {
- u8 hp;
- u8 atk;
- u8 def;
- u8 speed;
- u8 spatk;
- u8 spdef;
- u8 types[2];
- u8 catchRate;
- u8 expYield;
- u16 hp_yield:2;
- u16 atk_yield:2;
- u16 def_yield:2;
- u16 speed_yield:2;
- u16 spatk_yield:2;
- u16 spdef_yield:2;
- u16 unkB_4:2;
- u16 padding_B_6:2;
- u16 item1;
- u16 item2;
- u8 genderRatio;
- u8 eggCycles;
- u8 friendship;
- u8 growthRate;
- u8 eggGroups[2];
- u8 abilities[2];
- u8 greatMarshRate;
- u8 color:7;
- u8 flip:1;
- u8 padding_1A[2];
- u32 unk1C;
- u32 unk20;
- u32 unk24;
- u32 unk28;
+ /* 0x00 */ u8 hp;
+ /* 0x01 */ u8 atk;
+ /* 0x02 */ u8 def;
+ /* 0x03 */ u8 speed;
+ /* 0x04 */ u8 spatk;
+ /* 0x05 */ u8 spdef;
+ /* 0x06 */ u8 types[2];
+ /* 0x08 */ u8 catchRate;
+ /* 0x09 */ u8 expYield;
+ /* 0x0A */ u16 hp_yield:2;
+ u16 atk_yield:2;
+ u16 def_yield:2;
+ u16 speed_yield:2;
+ /* 0x0B */ u16 spatk_yield:2;
+ u16 spdef_yield:2;
+ u16 padding_B_4:4;
+ /* 0x0C */ u16 item1;
+ /* 0x0E */ u16 item2;
+ /* 0x10 */ u8 genderRatio;
+ /* 0x11 */ u8 eggCycles;
+ /* 0x12 */ u8 friendship;
+ /* 0x13 */ u8 growthRate;
+ /* 0x14 */ u8 eggGroups[2];
+ /* 0x16 */ u8 abilities[2];
+ /* 0x18 */ u8 greatMarshRate;
+ /* 0x19 */ u8 color:7;
+ u8 flip:1;
+ u8 padding_1A[2];
+ /* 0x1C */ u32 unk1C;
+ /* 0x20 */ u32 unk20;
+ /* 0x24 */ u32 unk24;
+ /* 0x28 */ u32 unk28;
};
-typedef enum {
- EGG = 0,
- EVENT = 0,
- HATCHED = 0,
- PAL_PARK = 0,
- TALL_GRASS = 2,
- DIALGA_GAME_EVENT = 4,
- PALKIA_GAME_EVENT = 4,
- CAVE = 5,
- HALL_OF_ORIGIN = 5,
- SURFING = 7,
- FISHING = 7,
- BUILDING = 9,
- SAFARI_ZONE = 10,
- STARTER = 12,
- FOSSIL = 12,
- GIFT_EEVEE = 12
-} EncounterType;
-
-typedef enum GameLanguage OriginLanguage;
-
-typedef enum {
- ARCEUS_NORMAL = 0,
- ARCEUS_FIST = 8,
- ARCEUS_SKY = 16,
- ARCEUS_TOXIC = 24,
- ARCEUS_EARTH = 32,
- ARCEUS_STONE = 40,
- ARCEUS_INSECT = 48,
- ARCEUS_SPOOKY = 56,
- ARCEUS_IRON = 64,
- ARCEUS_FLAME = 72,
- ARCEUS_SPLASH = 80,
- ARCEUS_MEADOW = 88,
- ARCEUS_ZAP = 96,
- ARCEUS_MIND = 104,
- ARCEUS_ICICLE = 112,
- ARCEUS_DRACO = 120,
- ARCEUS_DREAD = 128,
- BURMY_PLANT = 0,
- BURMY_SANDY = 8,
- BURMY_TRASH = 16,
- DEOXYS_NORMAL = 0,
- DEOXYS_ATTACK = 8,
- DEOXYS_DEFENSE = 16,
- DEOXYS_SPEED = 24,
- GIRATINA_ALTERED = 0,
- GIRATINA_ORIGIN = 8,
- ROTOM_NORMAL = 0,
- ROTOM_HEAT = 8,
- ROTOM_WASH = 16,
- ROTOM_FROST = 24,
- ROTOM_FAN = 32,
- ROTOM_MOW = 40,
- SHAYMIN_LAND = 0,
- SHAYMIN_SKY = 8,
- SHELLOS_WEST = 0,
- SHELLOS_EAST = 8,
- UNOWN_A = 0,
- UNOWN_B = 8,
- UNOWN_C = 16,
- UNOWN_D = 24,
- UNOWN_E = 32,
- UNOWN_F = 40,
- UNOWN_G = 48,
- UNOWN_H = 56,
- UNOWN_I = 64,
- UNOWN_J = 72,
- UNOWN_K = 80,
- UNOWN_L = 88,
- UNOWN_M = 96,
- UNOWN_N = 104,
- UNOWN_O = 112,
- UNOWN_P = 120,
- UNOWN_Q = 128,
- UNOWN_R = 136,
- UNOWN_S = 144,
- UNOWN_T = 152,
- UNOWN_U = 160,
- UNOWN_V = 168,
- UNOWN_W = 176,
- UNOWN_X = 184,
- UNOWN_Y = 192,
- UNOWN_Z = 200,
- UNOWN_EXCLAMATION_MARK = 208,
- UNOWN_QUESTION_MARK = 216
-} AlternateForms;
-
// Structs
typedef struct {
@@ -305,7 +84,7 @@ typedef struct {
/* 0x10 */ u32 hpIV:5, atkIV:5, defIV:5, spdIV:5, spatkIV:5, spdefIV:5, isEgg:1, isNicknamed:1;
// TODO: Finish HoennRibbonSet
/* 0x14 */ u32 ribbonFlags; // cool, ...
- /* 0x18 */ u8 fatefulEncounter:1, female:1, genderless:1, alternateForm:5;
+ /* 0x18 */ u8 fatefulEncounter:1, gender:2, alternateForm:5;
/* 0x19 */ u8 HGSS_shinyLeaves; // TODO: Turn into bitfield
/* 0x1A */ u16 Unused;
/* 0x1C */ u16 Platinum_EggLocation;
@@ -314,10 +93,10 @@ typedef struct {
typedef struct {
/* 0x00 */ u16 nickname[11];
- /* 0x1A */ u8 Unused;
- /* 0x1B */ u8 originGame;
+ /* 0x16 */ u8 Unused;
+ /* 0x17 */ u8 originGame;
// TODO: Finish SinnohRibbonSet2
- /* 0x1C */ u32 sinnohRibbons2; // cool, ...
+ /* 0x18 */ u64 sinnohRibbons2; // cool, ...
} PokemonDataBlockC;
typedef struct {
@@ -328,7 +107,8 @@ typedef struct {
/* 0x18 */ u16 DP_MetLocation;
/* 0x1A */ u8 pokerus;
/* 0x1B */ u8 pokeball;
- /* 0x1C */ u8 flags;
+ /* 0x1C */ u8 metLevel:7;
+ u8 metGender:1;
/* 0x1D */ u8 encounterType;
/* 0x1E */ u16 HGSS_Pokeball;
} PokemonDataBlockD;
@@ -341,26 +121,18 @@ typedef union {
} PokemonDataBlock;
struct BoxPokemon {
- /* 0x000 */ u32 personalityValue;
- /* 0x004 */ u16 no_encrypt:1;
- u16 control_4_1:1;
- u16 control_4_2:1;
+ /* 0x000 */ u32 pid;
+ /* 0x004 */ u16 party_lock:1;
+ u16 box_lock:1;
+ u16 checksum_fail:1;
u16 Unused:13; // Might be used for validity checks
/* 0x006 */ u16 checksum; // Stored checksum of pokemon
- /* 0x008 */ PokemonDataBlock box[4];
+ /* 0x008 */ PokemonDataBlock substructs[4];
};
struct PartyPokemon
{
- /* 0x000 */ struct BoxPokemon box;
- /* 0x088 */ u8 slp:3;
- u8 psn:1;
- u8 brn:1;
- u8 frz:1;
- u8 prz:1;
- u8 tox:1;
- /* 0x089 */ u8 unk89;
- /* 0x08A */ u8 filler8A[2];
+ /* 0x088 */ u32 status; // slp:3, psn:1, brn:1, frz:1, prz:1, tox:1, ...
/* 0x08C */ u8 level;
/* 0x08D */ u8 capsule;
/* 0x08E */ u16 hp;
@@ -370,7 +142,7 @@ struct PartyPokemon
/* 0x096 */ u16 speed;
/* 0x098 */ u16 spatk;
/* 0x09A */ u16 spdef;
- /* 0x09C */ u8 seal_something[0x38]; // a struct?
+ /* 0x09C */ struct SealStruct seal_something; // a struct?
/* 0x0D4 */ u8 sealCoords[0x18]; // u8 pairs?
};
@@ -379,11 +151,160 @@ struct Pokemon {
/* 0x088 */ struct PartyPokemon party;
}; // size: 0xEC
-int GetMonBaseStat_HandleFormeConversion(int species, int form, int stat_id);
-int GetMonBaseStat(int species, int stat_id);
-int GetMonExpByLevel(int species, int level);
-void LoadGrowthTable(int species, int * table);
-int GetExpByGrowthRateAndLevel(int rate, int level);
-int CalcLevelBySpeciesAndExp(int species, int experience);
+struct SomeDrawPokemonStruct
+{
+ u16 unk0;
+ u16 unk2;
+ u16 unk4;
+ u16 unk6;
+ u8 unk8;
+ u8 filler_9[3];
+ u32 unkC;
+};
+
+struct PokeanmSub
+{
+ s8 unk0;
+ u8 unk1;
+};
+
+struct Pokeanm
+{
+ struct PokeanmSub unk0[4];
+ u8 unk8[20];
+};
+
+struct UnkStruct_02069038
+{
+ u16 unk0;
+ u16 unk2;
+ u8 unk4;
+ u8 padding;
+ struct Pokeanm anim;
+};
+
+struct Evolution
+{
+ u16 method;
+ u16 param;
+ u16 target;
+};
+
+#define PARTY_SIZE 6
+
+struct PlayerParty
+{
+ int maxCount;
+ int curCount;
+ struct Pokemon mons[PARTY_SIZE];
+};
+
+void ZeroMonData(struct Pokemon * pokemon);
+void ZeroBoxMonData(struct BoxPokemon * boxmon);
+u32 SizeOfStructPokemon(void);
+struct Pokemon * AllocMonZeroed(u32 heap_id);
+BOOL AcquireMonLock(struct Pokemon * mon);
+BOOL ReleaseMonLock(struct Pokemon * mon, BOOL decrypt_result);
+BOOL AcquireBoxMonLock(struct BoxPokemon * mon);
+BOOL ReleaseBoxMonLock(struct BoxPokemon * mon, BOOL decrypt_result);
+void CreateMon(struct Pokemon * pokemon, int species, int level, int fixedIV, int hasFixedPersonality, int fixedPersonality, int otIdType, int fixedOtId);
+void CreateBoxMon(struct BoxPokemon * boxPokemon, int species, int level, int fixedIV, int hasFixedPersonality, int fixedPersonality, int otIdType, int fixedOtId);
+void CreateMonWithNature(struct Pokemon * pokemon, u16 species, u8 level, u8 fixedIv, u8 nature);
+void CreateMonWithGenderNatureLetter(struct Pokemon * pokemon, u16 species, u8 level, u8 fixedIv, u8 gender, u8 nature, u8 letter);
+u32 GenPersonalityByGenderAndNature(u16 species, u8 gender, u8 nature);
+void CreateMonWithFixedIVs(struct Pokemon * pokemon, int species, int level, int ivs, int personality);
+void CalcMonLevelAndStats(struct Pokemon * pokemon);
+void CalcMonStats(struct Pokemon * pokemon);
+#ifndef IN_POKEMON_C
+u32 GetMonData();
+u32 GetBoxMonData();
+#else
+u32 GetMonData(struct Pokemon * pokemon, int attr, void * ptr);
+u32 GetBoxMonData(struct BoxPokemon * pokemon, int attr, void * ptr);
+#endif
+void SetMonData(struct Pokemon * pokemon, int attr, void * ptr);
+void SetBoxMonData(struct BoxPokemon * pokemon, int attr, void * ptr);
+void AddMonData(struct Pokemon * pokemon, int attr, int amount);
+struct BaseStats * AllocAndLoadMonPersonal(int species, u32 heap_id);
+int GetPersonalAttr(struct BaseStats * baseStats, enum BaseStat attr);
+void FreeMonPersonal(struct BaseStats * personal);
+int GetMonBaseStat_HandleFormeConversion(int species, int form, enum BaseStat stat_id);
+int GetMonBaseStat(int species, enum BaseStat stat_id);
+u8 GetPercentProgressTowardsNextLevel(struct Pokemon * pokemon);
+u32 CalcMonExpToNextLevel(struct Pokemon * pokemon);
+u32 GetMonBaseExperienceAtCurrentLevel(struct Pokemon * pokemon);
+u32 GetMonExpBySpeciesAndLevel(int species, int level);
+void LoadGrowthTable(int growthRate, u32 * table);
+u32 GetExpByGrowthRateAndLevel(int rate, int level);
+int CalcMonLevel(struct Pokemon * pokemon);
+int CalcBoxMonLevel(struct BoxPokemon * boxmon);
+int CalcLevelBySpeciesAndExp(u16 species, u32 experience);
+int CalcLevelBySpeciesAndExp_PreloadedPersonal(struct BaseStats * personal, u16 species, u32 experience);
+u8 GetBoxMonNature(struct BoxPokemon * boxmon);
+u8 GetMonNature(struct Pokemon * mon);
+u8 GetNatureFromPersonality(u32 pid);
+void MonApplyFriendshipMod(struct Pokemon * pokemon, u32 kind, u32 location);
+u8 GetMonGender(struct Pokemon * pokemon);
+u8 GetBoxMonGender(struct BoxPokemon * boxmon);
+u8 GetGenderBySpeciesAndPersonality(u16 species, u32 pid);
+u8 MonIsShiny(struct Pokemon * pokemon);
+u32 GenerateShinyPersonality(u32 otid);
+void FUN_02068B70(struct SomeDrawPokemonStruct * spC, struct BoxPokemon * boxmon, u8 sp10);
+void FUN_02068C00(struct SomeDrawPokemonStruct * spC, int species, u8 gender, u8 sp10, u8 shiny, u8 forme, u32 personality);
+u8 FUN_02068E14(struct Pokemon * pokemon, u32 a1);
+u8 FUN_02068E1C(struct BoxPokemon * boxmon, u32 a1);
+u8 FUN_02068E88(int species, u8 gender, u32 a2, u8 forme, u32 pid);
+u32 GetArceusTypeByHeldItemEffect(u16 plate);
+int FUN_0206AA30(int a0);
+void FUN_02068B68(struct SomeDrawPokemonStruct * spC, struct Pokemon * pokemon, u8 sp10);
+void FUN_02068FE0(struct SomeDrawPokemonStruct * a0, u16 a1, int a2);
+void FUN_02069010(void * dest, int a1);
+void FUN_02069038(u32 a0, u32 a1, u32 a2, s32 a3, u32 a4, u32 a5, u32 a6);
+void FUN_020690AC(struct SomeDrawPokemonStruct * a0, u32 a1);
+u32 FUN_020690C4(void);
+u32 FUN_020690C8(void);
+u8 FUN_020690CC(struct Pokemon * pokemon);
+struct BoxPokemon * FUN_020690E4(struct Pokemon * pokemon);
+
+u16 GetMonEvolution(struct PlayerParty * party, struct Pokemon * pokemon, u32 context, u32 usedItem, u32 * method_ret);
+u16 ReadFromPersonalPmsNarc(u16 species);
+u16 GetEggSpecies(u16 species);
+BOOL FUN_020690E8(struct Pokemon * pokemon);
+u32 FUN_02069698(struct Pokemon * pokemon, u16 move);
+void FUN_02069708(struct Pokemon * pokemon, u16 move);
+void FUN_02069718(struct BoxPokemon * boxmon, u16 move);
+void FUN_020697CC(struct Pokemon * pokemon, u16 move, u8 slot);
+u32 FUN_02069818(struct Pokemon * pokemon, u32 * r5, u16 * sp0);
+void FUN_020698E0(struct Pokemon * pokemon, int slot1, int slot2);
+void FUN_020698E8(struct BoxPokemon * boxmon, int slot1, int slot2);
+void FUN_020699A4(struct Pokemon * pokemon, u32 slot);
+void FUN_02069A64(struct BoxPokemon * src, struct Pokemon * dest);
+u8 FUN_02069AEC(struct PlayerParty * party);
+u16 FUN_02069B40(u16 species);
+u16 FUN_02069B60(u16 sinnoh_dex);
+void FUN_02069B88(struct Pokemon * src, struct Pokemon * dest);
+void FUN_02069BA0(struct Pokemon * src, struct BoxPokemon * dest);
+void FUN_02069BB4(struct BoxPokemon * src, struct BoxPokemon * dest);
+s8 FUN_02069BC8(struct Pokemon * pokemon, int flavor);
+int FUN_02069BFC(u16 species, u32 forme, u16 * dest);
+void FUN_02069C4C(struct PlayerParty * party);
+void FUN_02069D50(struct PlayerParty * party, int r5);
+void FUN_02069DC8(struct PlayerParty * party);
+BOOL FUN_02069E74(struct Pokemon * pokemon);
+BOOL FUN_02069E94(struct Pokemon * pokemon);
+void FUN_02069EC4(struct Pokemon * pokemon);
+void FUN_02069FB0(u32 r7, u32 r5, u32 r4, u32 r6, u32 sp18, u32 sp1C, u32 sp20);
+void FUN_0206A014(struct Pokemon * pokemon, u32 a1, u32 pokeball, u32 a3, u32 encounterType, u32 a5);
+void FUN_0206A094(struct Pokemon * pokemon, u32 a1, u32 a2);
+BOOL FUN_0206A13C(struct Pokemon * pokemon, u32 a1);
+void FUN_0206A1C4(struct Pokemon * pokemon);
+void FUN_0206A23C(struct Pokemon * r5, u32 personality);
+int LowestFlagNo(u32 mask);
+BOOL IsPokemonLegendaryOrMythical(u16 species);
+u16 GetLegendaryMon(u32 idx);
+BOOL FUN_0206A998(struct Pokemon * pokemon);
+BOOL FUN_0206A9AC(struct BoxPokemon * boxmon, struct SaveBlock2 * sb2, u32 heap_id);
+void FUN_0206AA84(struct Pokemon * pokemon);
+void FUN_0206AAB4(struct BoxPokemon * boxmon);
#endif //POKEDIAMOND_POKEMON_H