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-rw-r--r--include/script_pokemon_util.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/include/script_pokemon_util.h b/include/script_pokemon_util.h
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+#ifndef POKEDIAMOND_SCRIPT_POKEMON_UTIL_H
+#define POKEDIAMOND_SCRIPT_POKEMON_UTIL_H
+
+BOOL MonNotFaintedOrEgg(struct Pokemon * pokemon);
+BOOL GiveMon(u32 heap_id, struct SaveBlock2 * sav2, u16 species, u8 level, u16 item, u32 mapSec, u32 encounterType);
+BOOL GiveEgg(u32 heapId, struct SaveBlock2 * sav2, u16 species, int level, int metLocIndex, int a3);
+void PartyMonSetMoveInSlot(struct PlayerParty * party, int partySlot, int moveSlot, u16 move);
+int GetIdxOfFirstPartyMonWithMove(struct PlayerParty * party, int move);
+int CountAlivePokemon(struct PlayerParty * party);
+struct Pokemon * GetFirstAliveMonInParty_CrashIfNone(struct PlayerParty * party);
+struct Pokemon * GetFirstNonEggInParty(struct PlayerParty * party);
+BOOL HasEnoughAlivePokemonForDoubleBattle(struct PlayerParty * party);
+void GiveAllMonsTheSinnohChampRibbon(struct PlayerParty * party);
+int ApplyPoisonStep(struct PlayerParty * party, int location);
+BOOL SurvivePoisoning(struct Pokemon * mon);
+
+#endif //POKEDIAMOND_SCRIPT_POKEMON_UTIL_H