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-rw-r--r--include/window.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/include/window.h b/include/window.h
new file mode 100644
index 00000000..ed3576fb
--- /dev/null
+++ b/include/window.h
@@ -0,0 +1,26 @@
+#ifndef POKEDIAMOND_WINDOW_H
+#define POKEDIAMOND_WINDOW_H
+
+struct Window
+{
+ u8 * unk_00;
+ u8 unk_04;
+ u8 unk_05;
+ u8 unk_06;
+ u8 width;
+ u8 height;
+ u8 unk_9;
+ u16 unk_A_0:15;
+ u16 unk_A_15:1;
+ void * unk_C;
+};
+
+extern void FillWindowPixelBuffer(struct Window *, u32);
+extern void CopyWindowToVram(struct Window *);
+extern void FillWindowPixelRect(struct Window *, u32 fillValue, u16 x, u16 y, u16 width, u16 height);
+extern void ScrollWindow(struct Window *, u8, u8, u8);
+extern u16 GetWindowWidth(struct Window *);
+extern u16 GetWindowHeight(struct Window *);
+extern void BlitBitmapRectToWindow(struct Window * window, const void * src, u16 srcX, u16 srcY, u16 srcWidth, u16 srcHeight, u16 dstX, u16 dstY, u16 dstWidth, u16 dstHeight);
+
+#endif // POKEDIAMOND_WINDOW_H