diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/nitro/FX_types.h | 109 | ||||
-rw-r--r-- | include/nitro/NNS_g3d.h | 89 | ||||
-rw-r--r-- | include/unk_0201E7D8.h | 61 |
3 files changed, 259 insertions, 0 deletions
diff --git a/include/nitro/FX_types.h b/include/nitro/FX_types.h new file mode 100644 index 00000000..3c48b6c6 --- /dev/null +++ b/include/nitro/FX_types.h @@ -0,0 +1,109 @@ +#ifndef GUARD_FX_TYPES_H
+#define GUARD_FX_TYPES_H
+
+#include "nitro/types.h"
+
+
+typedef s16 fx16;
+typedef s32 fx32;
+typedef s64 fx64;
+typedef s64 fx64c;
+
+#define FX16_INT_MASK 0xF000
+#define FX16_INT_ABS_MASK 0x7000
+#define FX16_FRAC_MASK 0x0FFF
+#define FX16_INT_SHIFT 0xC
+
+#define FX32_INT_MASK 0xFFFFF000
+#define FX32_INT_ABS_MASK 0x7FFFF000
+#define FX32_FRAC_MASK 0x00000FFF
+#define FX32_INT_SHIFT 0xC
+
+#define FX64_INT_MASK 0xFFFFFFFFFFFFF000
+#define FX64_INT_ABS_MASK 0x7FFFFFFFFFFFF000
+#define FX64_FRAC_MASK 0x0000000000000FFF
+#define FX64_INT_SHIFT 0xC
+
+#define FX64C_INT_MASK 0xFFFFFFFF00000000
+#define FX64C_INT_ABS_MASK 0x7FFFFFFF00000000
+#define FX64C_FRAC_MASK 0x00000000FFFFFFFF
+#define FX64C_INT_SHIFT 0x20
+
+#define FX_INT(TYPE, x) (((x) & TYPE ## _INT_MASK) >> TYPE ## _INT_SHIFT)
+#define FX_INT_ABS(TYPE, x) (((x) & TYPE ## _INT_ABS_MASK) >> TYPE ## _INT_SHIFT)
+#define FX_FRAC(TYPE, x) ((x) & TYPE ## _FRAC_MASK)
+
+#define FX16_INT(x) FX_INT(FX16, x)
+#define FX16_INT_ABS(x) FX_INT_ABS(FX16, x)
+#define FX16_FRAC(x) FX_FRAC(FX16, x)
+
+#define FX32_INT(x) FX_INT(FX32, x)
+#define FX32_INT_ABS(x) FX_INT_ABS(FX32, x)
+#define FX32_FRAC(x) FX_FRAC(FX32, x)
+
+#define FX64_INT(x) FX_INT(FX64, x)
+#define FX64_INT_ABS(x) FX_INT_ABS(FX64, x)
+#define FX64_FRAC(x) FX_FRAC(FX64, x)
+
+#define FX64C_INT(x) FX_INT(FX64C, x)
+#define FX64C_INT_ABS(x) FX_INT_ABS(FX64C, x)
+#define FX64C_FRAC(x) FX_FRAC(FX64C, x)
+
+//TODO: clean up these macros
+#define FX32_MUL_NO_ROUND(a, b) ((fx32)(((fx64)(a) * (b)) >> FX32_INT_SHIFT))
+#define FX32_MUL(a, b) ((fx32)((((fx64)(a) * (b) + (1 << (FX32_INT_SHIFT - 1))) >> FX32_INT_SHIFT)))
+#define FX32_MUL_ADD_MUL(a, b, c, d) ((fx32)(((fx64)(a) * (b) + (fx64)c * d) >> FX32_INT_SHIFT))
+//the extra term here is for rounding
+#define FX32_MUL_SUB_MUL(a, b, c, d) ((fx32)(((fx64)(a) * (b) - (fx64)c * d + (1 << (FX32_INT_SHIFT - 1))) >> FX32_INT_SHIFT))
+
+#define FX_MUL_FX32_FX64C(a, b) ((fx32)((((a) * (b) + ((fx64)1 << (FX64C_INT_SHIFT - 1))) >> FX64C_INT_SHIFT)))
+
+#define FX_FX16_TO_F32(x) ((f32)((x) / (f32)(1 << FX16_SHIFT)))
+#define FX_F32_TO_FX16(x) ((fx16)(((x) > 0) ? \
+ (fx16)((x) * (1 << FX16_INT_SHIFT) + 0.5f ) : \
+ (fx16)((x) * (1 << FX16_INT_SHIFT) - 0.5f )))
+#define FX_F32_TO_FX32(x) ((fx32)(((x) > 0) ? \
+ (fx32)((x) * (1 << FX32_INT_SHIFT) + 0.5f ) : \
+ (fx32)((x) * (1 << FX32_INT_SHIFT) - 0.5f )))
+#define FX16_CONST(x) FX_F32_TO_FX16(x)
+#define FX32_CONST(x) FX_F32_TO_FX32(x)
+
+#define FX16_ONE ((fx16)0x1000)
+#define FX32_ONE ((fx32)0x00001000L)
+
+typedef struct Vecx32
+{
+ fx32 x;
+ fx32 y;
+ fx32 z;
+} VecFx32;
+
+typedef struct Vecx16
+{
+ fx16 x;
+ fx16 y;
+ fx16 z;
+} VecFx16;
+
+//Matrices are indexed as [column][row]
+typedef struct Mtx44
+{
+ fx32 _[16];
+} MtxFx44;
+
+typedef struct Mtx43
+{
+ fx32 _[12];
+} MtxFx43;
+
+typedef struct Mtx33
+{
+ fx32 _[9];
+} MtxFx33;
+
+typedef struct Mtx22
+{
+ fx32 _[4];
+} MtxFx22;
+
+#endif //GUARD_FX_TYPES_H
diff --git a/include/nitro/NNS_g3d.h b/include/nitro/NNS_g3d.h new file mode 100644 index 00000000..f9a3a1b8 --- /dev/null +++ b/include/nitro/NNS_g3d.h @@ -0,0 +1,89 @@ +#ifndef GUARD_NNS_G3D_H
+#define GUARD_NNS_G3D_H
+
+#include "fx.h"
+
+typedef enum
+{
+ NNS_G3D_GLB_FLAG_FLUSH_WVP = 0x00000001,
+ NNS_G3D_GLB_FLAG_FLUSH_VP = 0x00000002,
+ NNS_G3D_GLB_FLAG_INVBASE_UPTODATE = 0x00000004,
+ NNS_G3D_GLB_FLAG_INVCAMERA_UPTODATE = 0x00000008,
+ NNS_G3D_GLB_FLAG_INVPROJ_UPTODATE = 0x00000010,
+ NNS_G3D_GLB_FLAG_INVBASECAMERA_UPTODATE = 0x00000020,
+ NNS_G3D_GLB_FLAG_INVCAMERAPROJ_UPTODATE = 0x00000040,
+
+ NNS_G3D_GLB_FLAG_BASECAMERA_UPTODATE = 0x00000080,
+
+ NNS_G3D_GLB_FLAG_SRTCAMERA_UPTODATE = NNS_G3D_GLB_FLAG_BASECAMERA_UPTODATE,
+ NNS_G3D_GLB_FLAG_FLUSH_ALT = NNS_G3D_GLB_FLAG_FLUSH_WVP
+}
+ NNSG3dGlbFlag;
+
+typedef struct
+{
+ /*0x000*/ u32 cmd0;
+ /*0x004*/ u32 mtxmode_proj;
+ /*0x008*/ MtxFx44 projMtx;
+
+ /*0x048*/ u32 mtxmode_posvec;
+ /*0x04C*/ MtxFx43 cameraMtx;
+
+ /*0x07C*/ u32 cmd1;
+ /*0x080*/ u32 lightVec[4];
+
+ /*0x090*/ u32 cmd2;
+ /*0x094*/ u32 prmMatColor0;
+ /*0x098*/ u32 prmMatColor1;
+ /*0x09C*/ u32 prmPolygonAttr;
+ /*0x0A0*/ u32 prmViewPort;
+
+ /*0x0A4*/ u32 cmd3;
+ /*0x0A8*/ u32 lightColor[4];
+
+ /*0x0B8*/ u32 cmd4;
+ /*0x0BC*/ MtxFx33 prmBaseRot;
+ /*0x0E0*/ VecFx32 prmBaseTrans;
+ /*0x0EC*/ VecFx32 prmBaseScale;
+ /*0x0F8*/ u32 prmTexImageParam;
+
+ /*0x0FC*/ u32 flag;
+ /*0x100*/ MtxFx43 invCameraMtx;
+ /*0x130*/ MtxFx43 srtCameraMtx;
+ /*0x160*/ MtxFx43 invSrtCameraMtx;
+
+ /*0x190*/ MtxFx43 invBaseMtx;
+
+ /*0x1C0*/ MtxFx44 invProjMtx;
+ /*0x200*/ MtxFx44 invCameraProjMtx;
+
+ /*0x240*/ VecFx32 camPos;
+ /*0x24C*/ VecFx32 camUp;
+ /*0x258*/ VecFx32 camTarget;
+}
+NNSG3dGlb;
+
+extern NNSG3dGlb NNS_G3dGlb;
+
+static inline void NNS_G3dGlbLookAt(const VecFx32 * camPos, const VecFx32 * camUp, const VecFx32 * camTarget)
+{
+ NNS_G3dGlb.camPos = *camPos;
+ NNS_G3dGlb.camUp = *camUp;
+ NNS_G3dGlb.camTarget = *camTarget;
+ MTX_LookAt(camPos, camUp, camTarget, &NNS_G3dGlb.cameraMtx);
+ NNS_G3dGlb.flag &= ~(NNS_G3D_GLB_FLAG_INVCAMERA_UPTODATE | NNS_G3D_GLB_FLAG_INVBASECAMERA_UPTODATE | NNS_G3D_GLB_FLAG_INVCAMERAPROJ_UPTODATE | NNS_G3D_GLB_FLAG_BASECAMERA_UPTODATE);
+}
+
+static inline void NNS_G3dGlbPerspective(fx32 fovySin, fx32 fovyCos, fx32 aspect, fx32 n, fx32 f)
+{
+ MTX_Perspective(fovySin, fovyCos, aspect, n, f, &NNS_G3dGlb.projMtx);
+ NNS_G3dGlb.flag &= ~(NNS_G3D_GLB_FLAG_INVPROJ_UPTODATE | NNS_G3D_GLB_FLAG_INVCAMERAPROJ_UPTODATE);
+}
+
+static inline void NNS_G3dGlbOrtho(fx32 t, fx32 b, fx32 l, fx32 r, fx32 n, fx32 f)
+{
+ MTX_Ortho(t, b, l, r, n, f, &NNS_G3dGlb.projMtx);
+ NNS_G3dGlb.flag &= ~(NNS_G3D_GLB_FLAG_INVPROJ_UPTODATE | NNS_G3D_GLB_FLAG_INVCAMERAPROJ_UPTODATE);
+}
+
+#endif //GUARD_NNS_G3D_H
diff --git a/include/unk_0201E7D8.h b/include/unk_0201E7D8.h new file mode 100644 index 00000000..6c3f922d --- /dev/null +++ b/include/unk_0201E7D8.h @@ -0,0 +1,61 @@ +#ifndef POKEDIAMOND_UNK_0201E7D8_H
+#define POKEDIAMOND_UNK_0201E7D8_H
+
+#include "fx.h"
+
+
+struct CameraHistory
+{
+ s32 count;
+ s32 readIdx;
+ s32 writeIdx;
+ s32 writeIdxInit;
+ BOOL overrideEnabled;
+ BOOL enableUpdateX;
+ BOOL enableUpdateY;
+ BOOL enableUpdateZ;
+ VecFx32 * vecs;
+};
+
+struct CameraAngle
+{
+ u16 x;
+ u16 y;
+ u16 z;
+ u16 unused;
+};
+
+struct CameraPerspective
+{
+ fx32 fovySin;
+ fx32 fovyCos;
+ fx32 aspect;
+ fx32 near;
+ fx32 far;
+};
+
+struct CameraLookAt
+{
+ VecFx32 camPos;
+ VecFx32 camTarget;
+ VecFx32 camUp;
+};
+
+struct CameraWork
+{
+ struct CameraPerspective perspective;
+ struct CameraLookAt lookAt;
+ fx32 distance;
+ struct CameraAngle angle;
+ u8 perspectiveType;
+ u16 perspectiveAngle;
+ VecFx32 lastTarget;
+ const VecFx32 * currTarget_p;
+ BOOL enableOffsetX;
+ BOOL enableOffsetY;
+ BOOL enableOffsetZ;
+ struct CameraHistory * history;
+};
+
+
+#endif //POKEDIAMOND_UNK_0201E7D8_H
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