diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/sound.h | 2 | ||||
-rw-r--r-- | include/unk_020040F4.h | 116 |
2 files changed, 117 insertions, 1 deletions
diff --git a/include/sound.h b/include/sound.h index 781c6b5b..aa2f1641 100644 --- a/include/sound.h +++ b/include/sound.h @@ -62,7 +62,7 @@ BOOL GF_Snd_LoadSeq(int seqNo); BOOL GF_Snd_LoadSeqEx(int seqNo, u32 loadFlag); BOOL GF_Snd_LoadWaveArc(int waveArcNo); BOOL GF_Snd_LoadBank(int bankNo); -u32 * FUN_02003FF4(int playerNo); +u32 * GetSoundPlayer(int playerNo); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); diff --git a/include/unk_020040F4.h b/include/unk_020040F4.h new file mode 100644 index 00000000..641decb7 --- /dev/null +++ b/include/unk_020040F4.h @@ -0,0 +1,116 @@ +#ifndef POKEDIAMOND_UNK_020040F4_H +#define POKEDIAMOND_UNK_020040F4_H + +#include "global.h" + +struct WaveArcInfo +{ + u32 unk00 : 24; +}; + +struct UnkStruct_020040F4_1 +{ + void *unk00; + u32 unk04; + void *unk08; + u32 unk0c; + u32 unk10; + u32 unk14; + u32 unk18; + s32 unk1c; + u32 unk20; + u32 unk24; +}; + +struct UnkStruct_020040F4_2 +{ + u32 unk00; + u32 unk04; + u32 unk08; + u8 unk0c[9]; +}; + +void FUN_020040F4(u8 param0); +u8 FUN_02004104(); +void FUN_02004110(u16 param0); +u16 FUN_02004124(); +void FUN_02004130(u16 param0); +u16 FUN_02004140(); +void FUN_0200414C(u16 param0); +void FUN_0200415C(u8 param0); +BOOL FUN_02004180(s32 param0); +BOOL FUN_0200433C(u8 param0, int param1, u32 param2); +void FUN_020044A8(s32 param0); +void FUN_020044D4(int seqNo, u32 param1); +void FUN_02004568(int seqNo, u16 param1); +void FUN_020045C4(int seqNo, u32 param1); +void FUN_02004648(int param0, u32 param1); +void FUN_02004680(int param0, u32 param1); +void FUN_020046A0(int param0, u32 param1); +void FUN_020046C4(int param0, u32 param1); +void FUN_020046E8(s32 param0); +void FUN_02004704(s32 param0, int param1, u32 param2); +void FUN_02004724(int param0); +void FUN_02004738(); +int FUN_02004748(s32 param0); +void FUN_020047C8(u8 param0, u8 param1); +void FUN_02004810(); +void GF_SndPlayerMoveVolume(int playerNo, u32 param1, u32 param2); +void GF_SndPlayerSetInitialVolume(int playerNo, s32 param1); +void FUN_02004858(u32 param0, int playerNo); +void FUN_0200488C(u16 param0, u16 param1); +void GF_SndArcPlayerStartSeqEx(int playerNo, u32 param1, u32 param2); +u16 GF_SndPlayerCountPlayingSeqByPlayerNo(int playerNo); +u8 FUN_020048D0(u16 param0); +u32 GF_SndPlayerGetSeqNo(u32 *param0); +u32 FUN_020048F4(u16 param0); +u16 FUN_02004900(u16 param0); +u32 GF_MIC_StartAutoSampling(u32 param0); +u32 GF_MIC_StopAutoSampling(u32 param0); +u32 GF_MIC_DoSamplingAsync(u32 param0, u32 param1, u32 param2, u32 param3); +void *FUN_02004930(u32 param0); +BOOL FUN_02004984(u32 param0); +void FUN_02004A04(u32 param0); +u32 FUN_02004A6C(struct UnkStruct_020040F4_1 *param0, u32 param1); +void FUN_02004AAC(u32 param0); +void FUN_02004ABC(u32 param0); +void FUN_02004ACC(u32 param0, u32 param1); +void FUN_02004AE4(u32 param0, u32 param1); +void FUN_02004AF8(u32 param0, s32 param1); +u32 FUN_02004B30(u32 param0, s32 param1, u32 param2, u32 param3, u32 param4); +void FUN_02004C1C(u8 *param0, u32 param1); +void FUN_02004C3C(u32 param0); +BOOL GF_SndCaptureIsActive(); +u32 GF_SndCaptureStartReverb(u32 param0); +void GF_SndCaptureStopReverb(u32 param0); +void GF_SndCaptureSetReverbVolume(u32 param0, u32 param1); +void FUN_02004CB4(); +void GF_SndCaptureStopEffect(); +void FUN_02004D04(s32 param0); +void GF_SndPlayerSetTrackPitch(int playerNo, u32 param1, u32 param2); +void FUN_02004D34(u16 param0, u32 param1, u32 param2); +void GF_SndPlayerSetTrackPan(int playerNo, u32 param1, u32 param2); +void GF_SndSetMonoFlag(u32 param0); +void FUN_02004D74(u32 param0); +void FUN_02004D84(u32 param0); +u16 FUN_02004D94(); +u8 *FUN_02004DB4(); +void FUN_02004DBC(u8 param0); +u32 FUN_02004DCC(u32 param0, u16 param1, u32 param2, u32 param3, u8 param4, u32 param5); +u32 FUN_02004E08( + u32 param0, u16 param1, u32 param2, u32 param3, u32 param35, u8 param4, u32 param5); +void FUN_02004E44(u32 param0, u16 param1, u32 param2, u32 param3, u8 param4, u32 param5); +u32 FUN_02004E80(u32 param0); +u32 FUN_02004E8C(u32 *param0); +u32 FUN_02004E98(s32 param0); +u32 FUN_02004ED0(s32 param0); +u32 FUN_02004F28(u32 param0, struct UnkStruct_020040F4_2 *param1, s32 param2); +u32 GF_SndPlayerGetTick(int playerNo); +void FUN_02004F70(struct UnkStruct_020040F4_2 *param0, u8 *param1, int param2, s32 param3); +void FUN_02005068(s16 *param0, s16 *param1, u32 param2, u32 param3, void *param4); +void FUN_02005160(u32 param0); +void FUN_0200516C(u32 param0); +void FUN_020051AC(); +void GF_SndPlayerSetPlayerVolume(u32 param0, u8 param1); + +#endif // POKEDIAMOND_UNK_020040F4_H |