diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/player_data.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/include/player_data.h b/include/player_data.h index 229f3cc4..5095ea61 100644 --- a/include/player_data.h +++ b/include/player_data.h @@ -16,9 +16,9 @@ struct PlayerData /* 0x19 */ u8 language; /* 0x1A */ u8 badges; /* 0x1B */ u8 avatar; - /* 0x1C */ u8 field_1C; - /* 0x1D */ u8 field_1D_0:1; - u8 field_1D_1:1; + /* 0x1C */ u8 version; + /* 0x1D */ u8 gameCleared:1; + u8 nationalDex:1; u8 field_1D_pad:6; /* 0x1E */ u8 padding_1E[2]; }; @@ -58,18 +58,18 @@ void PlayerProfile_SetBadgeFlag(struct PlayerData * data, u32 badgeno); u32 PlayerProfile_CountBadges(struct PlayerData * data); u32 PlayerProfile_GetMoney(struct PlayerData * data); u32 PlayerProfile_SetMoney(struct PlayerData * data, u32 amount); -u8 FUN_02023A28(struct PlayerData * data); -void FUN_02023A2C(struct PlayerData * data, u8 avatar); +u8 PlayerProfile_GetAvatar(struct PlayerData * data); +void PlayerProfile_SetAvatar(struct PlayerData * data, u8 avatar); u32 PlayerProfile_AddMoney(struct PlayerData * data, u32 amount); u32 PlayerProfile_SubMoney(struct PlayerData * data, u32 amount); -u8 FUN_02023A68(struct PlayerData * data); -void FUN_02023A6C(struct PlayerData * data, u8 a1); -u8 FUN_02023A70(struct PlayerData * data); -void FUN_02023A74(struct PlayerData * data, u8 language); -void FUN_02023A78(struct PlayerData * data); -BOOL FUN_02023A88(struct PlayerData * data); -void FUN_02023A90(struct PlayerData * data); -BOOL FUN_02023A9C(struct PlayerData * data); +u8 PlayerProfile_GetVersion(struct PlayerData * data); +void PlayerProfile_SetVersion(struct PlayerData * data, u8 a1); +u8 PlayerProfile_GetLanguage(struct PlayerData * data); +void PlayerProfile_SetLanguage(struct PlayerData * data, u8 language); +void PlayerProfile_SetGameClearFlag(struct PlayerData * data); +BOOL PlayerProfile_GetGameClearFlag(struct PlayerData * data); +void PlayerProfile_SetNatDexFlag(struct PlayerData * data); +BOOL PlayerProfile_GetNatDexFlag(struct PlayerData * data); BOOL PlayerProfile_NameAndOTIDMatchPlayer(struct PlayerData * a, struct PlayerData * b); #endif //POKEDIAMOND_PLAYER_DATA_H |