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unk_02048904.s
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Author
2021-08-18
partially document oam.c and brightness.c
Rémi Calixte
2021-07-04
Merge branch 'master' into map_matrix
Charles D
2021-07-02
decompile unk_020343A8 to map_matrix
Gogume1er
2021-07-02
Document more of map_header
tgsm
2021-06-19
rename symbols based on pokeemerald
Rémi Calixte
2021-06-03
Rename window-related structs; port g2 reg inlines
PikalaxALT
2021-06-02
Fix indentation in .s files
PikalaxALT
2021-05-25
Decompile gf_rtc.c
PikalaxALT
2021-03-24
Document some MapHeader functions/members
tgsm
2021-01-14
name some script and text functions
red031000
2020-08-20
Decompile game_init.c
PikalaxALT
2020-08-13
Rename routines in player_data.s
PikalaxALT
2020-08-12
Merge two struct definitions
PikalaxALT
2020-08-12
more scrcmd names
PikalaxALT
2020-08-12
Rename scrcmds related to flags
PikalaxALT
2020-06-20
Name methods in msgdata.c and unk_02021934.s aka string16.s
PikalaxALT
2020-06-11
Fixup pokemon substructs and fill out MON_DATA_ defines
PikalaxALT
2020-05-29
Implement config.mk and config.h
PikalaxALT
2020-05-24
Resolve some hardcoded addresses
PikalaxALT
2020-05-22
Split rom2_2.s, 2
PikalaxALT
2020-05-20
No more hardcoded data symbols (static)
PikalaxALT
2020-05-19
Get to splitting unk_02046030 chunk
PikalaxALT