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unk_020859C0.s
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Author
2021-06-27
document palette stuff from unk_02002F08.c
Rémi Calixte
2021-06-05
Name remaining symbols in {unk_02016B94->bg_window}.c
PikalaxALT
2021-06-02
Fix indentation in .s files
PikalaxALT
2021-05-30
Document heap.c, 3
PikalaxALT
2021-05-25
Decompile gf_rtc.c
PikalaxALT
2021-03-23
Decompile unk_0201E66C.s to GX_layers.c
Rémi Calixte
2020-12-18
decompile Options
tgsm
2020-09-02
Decompile seal_case
PikalaxALT
2020-08-30
Decompile mail-related code
PikalaxALT
2020-08-20
Decompile game_init.c
PikalaxALT
2020-08-16
Rename overlay manager routines
PikalaxALT
2020-08-13
Name routines in unk_0206EB80.s --> bag.s
PikalaxALT
2020-08-13
Rename routines in player_data.s
PikalaxALT
2020-08-12
Decompile unk_02046294.s --> event_data.c
PikalaxALT
2020-06-28
make all static arm9 code shiftable
red031000
2020-06-14
through FUN_02069CF4
PikalaxALT
2020-06-12
through CalcMonStats
PikalaxALT
2020-06-11
Name more funcs in pokemon.s
PikalaxALT
2020-06-10
Preliminary base stats struct; name pokemon.s encryption funcs
PikalaxALT
2020-05-29
Implement config.mk and config.h
PikalaxALT
2020-05-23
Split rom2_2.s, 4
PikalaxALT
2020-05-20
No more hardcoded data symbols (static)
PikalaxALT
2020-05-20
Finish splitting GF code
PikalaxALT