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unk_02089D90.s
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Author
2021-08-20
Decompile unk_02089D90 -> save_data_read_error
tgsm
2021-08-18
partially document oam.c and brightness.c
Rémi Calixte
2021-06-05
Name remaining symbols in {unk_02016B94->bg_window}.c
PikalaxALT
2021-06-04
Rename more bg and window routines
PikalaxALT
2021-06-03
Rename window-related structs; port g2 reg inlines
PikalaxALT
2021-06-02
Fix indentation in .s files
PikalaxALT
2021-05-29
Document game_init.c
PikalaxALT
2021-05-21
ListMenuUpdateSelectedRowIndexAndScrollOffset
PikalaxALT
2021-03-23
add missing declaration
Rémi Calixte
2021-03-23
Decompile unk_0201E66C.s to GX_layers.c
Rémi Calixte
2020-08-20
Decompile game_init.c
PikalaxALT
2020-08-14
Name some routines in save.s
PikalaxALT
2020-08-07
Name text printer funcs
PikalaxALT
2020-06-20
Name methods in msgdata.c and unk_02021934.s aka string16.s
PikalaxALT
2020-06-11
Fixup pokemon substructs and fill out MON_DATA_ defines
PikalaxALT
2020-05-23
Finish distributing rom2_2.s
PikalaxALT
2020-05-20
No more hardcoded data symbols (static)
PikalaxALT
2020-05-20
Finish splitting GF code
PikalaxALT