1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
|
# Makefile to build Pokemon Diamond image
.PHONY: clean tidy all default patch_mwasmarm
# Try to include devkitarm if installed
TOOLCHAIN := $(DEVKITARM)
ifneq (,$(wildcard $(TOOLCHAIN)/base_tools))
include $(TOOLCHAIN)/base_tools
endif
### Default target ###
default: all
# If you are using WSL, it is recommended you build with NOWINE=1.
WSLENV ?= no
ifeq ($(WSLENV),)
NOWINE = 1
else
NOWINE = 0
endif
ifeq ($(OS),Windows_NT)
EXE := .exe
WINE :=
else
EXE :=
WINE := wine
endif
ifeq ($(NOWINE),1)
WINE :=
endif
################ Target Executable and Sources ###############
BUILD_DIR := build
TARGET := pokediamond.us
ROM := $(BUILD_DIR)/$(TARGET).nds
ELF := $(BUILD_DIR)/$(TARGET).elf
LD_SCRIPT := pokediamond.lcf
# Directories containing source files
SRC_DIRS := src
ASM_DIRS := asm data files
C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))
S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
# Object files
O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o)) \
$(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \
ARM9SBIN := arm9/build/arm9.sbin
ARM7SBIN := arm7/build/arm7.sbin
BINFILES = \
arm9/build/arm9.bin \
arm9/build/arm9_table.bin \
arm9/build/arm9_defs.bin \
arm7/build/arm7.bin \
arm9/build/MODULE_00.bin \
arm9/build/MODULE_01.bin \
arm9/build/MODULE_02.bin \
arm9/build/MODULE_03.bin \
arm9/build/MODULE_04.bin \
arm9/build/MODULE_05.bin \
arm9/build/MODULE_06.bin \
arm9/build/MODULE_07.bin \
arm9/build/MODULE_08.bin \
arm9/build/MODULE_09.bin \
arm9/build/MODULE_10.bin \
arm9/build/MODULE_11.bin \
arm9/build/MODULE_12.bin \
arm9/build/MODULE_13.bin \
arm9/build/MODULE_14.bin \
arm9/build/MODULE_15.bin \
arm9/build/MODULE_16.bin \
arm9/build/MODULE_17.bin \
arm9/build/MODULE_18.bin \
arm9/build/MODULE_19.bin \
arm9/build/MODULE_20.bin \
arm9/build/MODULE_21.bin \
arm9/build/MODULE_22.bin \
arm9/build/MODULE_23.bin \
arm9/build/MODULE_24.bin \
arm9/build/MODULE_25.bin \
arm9/build/MODULE_26.bin \
arm9/build/MODULE_27.bin \
arm9/build/MODULE_28.bin \
arm9/build/MODULE_29.bin \
arm9/build/MODULE_30.bin \
arm9/build/MODULE_31.bin \
arm9/build/MODULE_32.bin \
arm9/build/MODULE_33.bin \
arm9/build/MODULE_34.bin \
arm9/build/MODULE_35.bin \
arm9/build/MODULE_36.bin \
arm9/build/MODULE_37.bin \
arm9/build/MODULE_38.bin \
arm9/build/MODULE_39.bin \
arm9/build/MODULE_40.bin \
arm9/build/MODULE_41.bin \
arm9/build/MODULE_42.bin \
arm9/build/MODULE_43.bin \
arm9/build/MODULE_44.bin \
arm9/build/MODULE_45.bin \
arm9/build/MODULE_46.bin \
arm9/build/MODULE_47.bin \
arm9/build/MODULE_48.bin \
arm9/build/MODULE_49.bin \
arm9/build/MODULE_50.bin \
arm9/build/MODULE_51.bin \
arm9/build/MODULE_52.bin \
arm9/build/MODULE_53.bin \
arm9/build/MODULE_54.bin \
arm9/build/MODULE_55.bin \
arm9/build/MODULE_56.bin \
arm9/build/MODULE_57.bin \
arm9/build/MODULE_58.bin \
arm9/build/MODULE_59.bin \
arm9/build/MODULE_60.bin \
arm9/build/MODULE_61.bin \
arm9/build/MODULE_62.bin \
arm9/build/MODULE_63.bin \
arm9/build/MODULE_64.bin \
arm9/build/MODULE_65.bin \
arm9/build/MODULE_66.bin \
arm9/build/MODULE_67.bin \
arm9/build/MODULE_68.bin \
arm9/build/MODULE_69.bin \
arm9/build/MODULE_70.bin \
arm9/build/MODULE_71.bin \
arm9/build/MODULE_72.bin \
arm9/build/MODULE_73.bin \
arm9/build/MODULE_74.bin \
arm9/build/MODULE_75.bin \
arm9/build/MODULE_76.bin \
arm9/build/MODULE_77.bin \
arm9/build/MODULE_78.bin \
arm9/build/MODULE_79.bin \
arm9/build/MODULE_80.bin \
arm9/build/MODULE_81.bin \
arm9/build/MODULE_82.bin \
arm9/build/MODULE_83.bin \
arm9/build/MODULE_84.bin \
arm9/build/MODULE_85.bin \
arm9/build/MODULE_86.bin
SBINFILES = $(BINFILES:%.bin=%.sbin)
##################### Compiler Options #######################
MWCCVERSION = 2.0/base
CROSS := arm-none-eabi-
MWCCARM = tools/mwccarm/$(MWCCVERSION)/mwccarm.exe
# Argh... due to EABI version shenanigans, we can't use GNU LD to link together
# MWCC built objects and GNU built ones. mwldarm, however, doesn't care, so we
# have to use mwldarm for now.
# TODO: Is there a hack workaround to let us go back to GNU LD? Ideally, the
# only dependency should be MWCCARM.
MWLDARM = tools/mwccarm/$(MWCCVERSION)/mwldarm.exe
MWASMARM = tools/mwccarm/$(MWCCVERSION)/mwasmarm.exe
AS = $(WINE) $(MWASMARM)
CC = $(WINE) $(MWCCARM)
CPP := cpp -P
LD = $(WINE) $(MWLDARM)
AR := $(CROSS)ar
OBJDUMP := $(CROSS)objdump
OBJCOPY := $(CROSS)objcopy
# ./tools/mwccarm/2.0/base/mwasmarm.exe -proc arm5te asm/arm9_thumb.s -o arm9.o
ASFLAGS = -proc arm5te
CFLAGS = -O4,p -proc arm946e -fp soft -lang c99 -Cpp_exceptions off -ir include -ir include-mw -ir arm9/lib/include
LDFLAGS = -map -nodead -w off -proc v5te -interworking -map -symtab -m _start
####################### Other Tools #########################
# DS TOOLS
TOOLS_DIR = tools
SHA1SUM = sha1sum
JSONPROC = $(TOOLS_DIR)/jsonproc/jsonproc
GFX = $(TOOLS_DIR)/nitrogfx/nitrogfx
MWASMARM_PATCHER = $(TOOLS_DIR)/mwasmarm_patcher/mwasmarm_patcher$(EXE) -q
TOOLDIRS = $(filter-out $(TOOLS_DIR)/mwccarm $(TOOLS_DIR)/bin,$(wildcard $(TOOLS_DIR)/*))
TOOLBASE = $(TOOLDIRS:$(TOOLS_DIR)/%=%)
TOOLS = $(foreach tool,$(TOOLBASE),$(TOOLS_DIR)/$(tool)/$(tool)$(EXE))
######################### Targets ###########################
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
# Build tools when building the rom
# Disable dependency scanning for clean/tidy/tools
ifeq (,$(filter-out all,$(MAKECMDGOALS)))
$(call infoshell, $(MAKE) tools patch_mwasmarm)
else
NODEP := 1
endif
.PHONY: all clean mostlyclean tidy tools $(TOOLDIRS) patch_mwasmarm arm9 arm7
MAKEFLAGS += --no-print-directory
all: $(ROM)
@$(SHA1SUM) -c $(TARGET).sha1
clean: mostlyclean
make -C arm9 clean
make -C arm7 clean
make -C tools/mwasmarm_patcher clean
mostlyclean: tidy
make -C arm9 mostlyclean
make -C arm7 mostlyclean
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' \) -exec $(RM) {} +
tidy:
make -C arm9 tidy
make -C arm7 tidy
$(RM) -r $(BUILD_DIR)
tools: $(TOOLDIRS)
$(TOOLDIRS):
@$(MAKE) -C $@
$(MWASMARM): patch_mwasmarm
@:
patch_mwasmarm:
$(MWASMARM_PATCHER) $(MWASMARM)
ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) $(ASM_DIRS))
$(BUILD_DIR)/%.o: %.c
$(CC) -c $(CFLAGS) -o $@ $<
$(BUILD_DIR)/%.o: %.s
$(AS) $(ASFLAGS) $< -o $@
$(BUILD_DIR)/$(LD_SCRIPT): $(LD_SCRIPT) undefined_syms.txt
$(CPP) $(VERSION_CFLAGS) -MMD -MP -MT $@ -MF $@.d -I include/ -I . -DBUILD_DIR=$(BUILD_DIR) -o $@ $<
$(SBINFILES): arm9 arm7
arm9:
$(MAKE) -C arm9
arm7:
$(MAKE) -C arm7
$(BINFILES): %.bin: %.sbin
@cp $< $@
$(ELF): $(O_FILES) $(BUILD_DIR)/$(LD_SCRIPT) $(BINFILES)
# Hack because mwldarm doesn't like the sbin suffix
$(LD) $(LDFLAGS) $(BUILD_DIR)/$(LD_SCRIPT) -o $(ELF) $(O_FILES) $(BINFILES)
$(ROM): $(ELF)
$(OBJCOPY) -O binary --gap-fill=0xFF --pad-to=0x04000000 $< $@
# Make sure build directory exists before compiling anything
DUMMY != mkdir -p $(ALL_DIRS)
%.4bpp: %.png
$(GFX) $< $@
%.gbapal: %.png
$(GFX) $< $@
%.gbapal: %.pal
$(GFX) $< $@
%.lz: %
$(GFX) $< $@
%.png: ;
%.pal: ;
$(BUILD_DIR)/data/icon.o: graphics/icon.4bpp graphics/icon.gbapal
### Debug Print ###
print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
|